Fix opacity check for Overlay ItemKey

This commit is contained in:
Zach Pomerantz 2016-02-11 13:50:13 -08:00
parent f2b716f90a
commit 452b6f4e59

View file

@ -40,7 +40,7 @@ namespace render {
if (std::dynamic_pointer_cast<Base3DOverlay>(overlay)->getDrawInFront()) {
builder.withLayered();
}
if (overlay->getAlpha() != 1.0f) {
if (overlay->getAlphaPulse() != 0.0f || overlay->getAlpha() != 1.0f) {
builder.withTransparent();
}
} else {