overte-JulianGro/shared/src/Agent.h

54 lines
1.7 KiB
C++

//
// Agent.h
// hifi
//
// Created by Stephen Birarda on 2/15/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#ifndef __hifi__Agent__
#define __hifi__Agent__
#include <iostream>
#include "AgentData.h"
#include <sys/socket.h>
class Agent {
public:
Agent();
Agent(sockaddr *agentPublicSocket, sockaddr *agentLocalSocket, char agentType);
Agent(const Agent &otherAgent);
~Agent();
Agent& operator=(Agent otherAgent);
bool operator==(const Agent& otherAgent);
bool matches(sockaddr *otherPublicSocket, sockaddr *otherLocalSocket, char otherAgentType);
char getType();
void setType(char newType);
double getFirstRecvTimeUsecs();
void setFirstRecvTimeUsecs(double newTimeUsecs);
double getLastRecvTimeUsecs();
void setLastRecvTimeUsecs(double newTimeUsecs);
sockaddr* getPublicSocket();
void setPublicSocket(sockaddr *newSocket);
sockaddr* getLocalSocket();
void setLocalSocket(sockaddr *newSocket);
sockaddr* getActiveSocket();
void activatePublicSocket();
void activateLocalSocket();
AgentData* getLinkedData();
void setLinkedData(AgentData *newData);
friend std::ostream& operator<<(std::ostream& os, const Agent* agent);
private:
void swap(Agent &first, Agent &second);
sockaddr *publicSocket, *localSocket, *activeSocket;
char type;
double firstRecvTimeUsecs;
double lastRecvTimeUsecs;
AgentData *linkedData;
};
std::ostream& operator<<(std::ostream& os, const Agent* agent);
#endif /* defined(__hifi__Agent__) */