overte-JulianGro/interface/src/ui/overlays/Text3DOverlay.cpp
2015-02-03 18:57:39 -08:00

250 lines
8.5 KiB
C++

//
// Text3DOverlay.cpp
// interface/src/ui/overlays
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// include this before QGLWidget, which includes an earlier version of OpenGL
#include "InterfaceConfig.h"
#include <TextRenderer.h>
#include "Application.h"
#include "Text3DOverlay.h"
const xColor DEFAULT_BACKGROUND_COLOR = { 0, 0, 0 };
const float DEFAULT_BACKGROUND_ALPHA = 0.7f;
const float DEFAULT_MARGIN = 0.1f;
const int FIXED_FONT_POINT_SIZE = 40;
const float LINE_SCALE_RATIO = 1.2f;
Text3DOverlay::Text3DOverlay() :
_backgroundColor(DEFAULT_BACKGROUND_COLOR),
_backgroundAlpha(DEFAULT_BACKGROUND_ALPHA),
_lineHeight(0.1f),
_leftMargin(DEFAULT_MARGIN),
_topMargin(DEFAULT_MARGIN),
_rightMargin(DEFAULT_MARGIN),
_bottomMargin(DEFAULT_MARGIN),
_isFacingAvatar(false)
{
}
Text3DOverlay::Text3DOverlay(const Text3DOverlay* text3DOverlay) :
Planar3DOverlay(text3DOverlay),
_text(text3DOverlay->_text),
_backgroundColor(text3DOverlay->_backgroundColor),
_backgroundAlpha(text3DOverlay->_backgroundAlpha),
_lineHeight(text3DOverlay->_lineHeight),
_leftMargin(text3DOverlay->_leftMargin),
_topMargin(text3DOverlay->_topMargin),
_rightMargin(text3DOverlay->_rightMargin),
_bottomMargin(text3DOverlay->_bottomMargin),
_isFacingAvatar(text3DOverlay->_isFacingAvatar)
{
}
Text3DOverlay::~Text3DOverlay() {
}
xColor Text3DOverlay::getBackgroundColor() {
if (_colorPulse == 0.0f) {
return _backgroundColor;
}
float pulseLevel = updatePulse();
xColor result = _backgroundColor;
if (_colorPulse < 0.0f) {
result.red *= (1.0f - pulseLevel);
result.green *= (1.0f - pulseLevel);
result.blue *= (1.0f - pulseLevel);
} else {
result.red *= pulseLevel;
result.green *= pulseLevel;
result.blue *= pulseLevel;
}
return result;
}
void Text3DOverlay::render(RenderArgs* args) {
if (!_visible) {
return; // do nothing if we're not visible
}
glPushMatrix(); {
glTranslatef(_position.x, _position.y, _position.z);
glm::quat rotation;
if (_isFacingAvatar) {
// rotate about vertical to face the camera
rotation = Application::getInstance()->getCamera()->getRotation();
} else {
rotation = getRotation();
}
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
const float MAX_COLOR = 255.0f;
xColor backgroundColor = getBackgroundColor();
glm::vec4 quadColor(backgroundColor.red / MAX_COLOR, backgroundColor.green / MAX_COLOR, backgroundColor.blue / MAX_COLOR,
getBackgroundAlpha());
glm::vec2 dimensions = getDimensions();
glm::vec2 halfDimensions = dimensions * 0.5f;
const float SLIGHTLY_BEHIND = -0.005f;
glm::vec3 topLeft(-halfDimensions.x, -halfDimensions.y, SLIGHTLY_BEHIND);
glm::vec3 bottomRight(halfDimensions.x, halfDimensions.y, SLIGHTLY_BEHIND);
DependencyManager::get<GeometryCache>()->renderQuad(topLeft, bottomRight, quadColor);
const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 40.0f; // this is a ratio determined through experimentation
// Same font properties as textSize()
TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
float maxHeight = (float)textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO;
float scaleFactor = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight;
glTranslatef(-(halfDimensions.x - _leftMargin), halfDimensions.y - _topMargin, 0.0f);
glm::vec2 clipMinimum(0.0f, 0.0f);
glm::vec2 clipDimensions((dimensions.x - (_leftMargin + _rightMargin)) / scaleFactor,
(dimensions.y - (_topMargin + _bottomMargin)) / scaleFactor);
glScalef(scaleFactor, -scaleFactor, 1.0);
enableClipPlane(GL_CLIP_PLANE0, -1.0f, 0.0f, 0.0f, clipMinimum.x + clipDimensions.x);
enableClipPlane(GL_CLIP_PLANE1, 1.0f, 0.0f, 0.0f, -clipMinimum.x);
enableClipPlane(GL_CLIP_PLANE2, 0.0f, -1.0f, 0.0f, clipMinimum.y + clipDimensions.y);
enableClipPlane(GL_CLIP_PLANE3, 0.0f, 1.0f, 0.0f, -clipMinimum.y);
glm::vec4 textColor = { _color.red / MAX_COLOR, _color.green / MAX_COLOR, _color.blue / MAX_COLOR, getAlpha() };
textRenderer->draw(0, 0, _text, textColor);
glDisable(GL_CLIP_PLANE0);
glDisable(GL_CLIP_PLANE1);
glDisable(GL_CLIP_PLANE2);
glDisable(GL_CLIP_PLANE3);
} glPopMatrix();
}
void Text3DOverlay::enableClipPlane(GLenum plane, float x, float y, float z, float w) {
GLdouble coefficients[] = { x, y, z, w };
glClipPlane(plane, coefficients);
glEnable(plane);
}
void Text3DOverlay::setProperties(const QScriptValue& properties) {
Planar3DOverlay::setProperties(properties);
QScriptValue text = properties.property("text");
if (text.isValid()) {
setText(text.toVariant().toString());
}
QScriptValue backgroundColor = properties.property("backgroundColor");
if (backgroundColor.isValid()) {
QScriptValue red = backgroundColor.property("red");
QScriptValue green = backgroundColor.property("green");
QScriptValue blue = backgroundColor.property("blue");
if (red.isValid() && green.isValid() && blue.isValid()) {
_backgroundColor.red = red.toVariant().toInt();
_backgroundColor.green = green.toVariant().toInt();
_backgroundColor.blue = blue.toVariant().toInt();
}
}
if (properties.property("backgroundAlpha").isValid()) {
_backgroundAlpha = properties.property("backgroundAlpha").toVariant().toFloat();
}
if (properties.property("lineHeight").isValid()) {
setLineHeight(properties.property("lineHeight").toVariant().toFloat());
}
if (properties.property("leftMargin").isValid()) {
setLeftMargin(properties.property("leftMargin").toVariant().toFloat());
}
if (properties.property("topMargin").isValid()) {
setTopMargin(properties.property("topMargin").toVariant().toFloat());
}
if (properties.property("rightMargin").isValid()) {
setRightMargin(properties.property("rightMargin").toVariant().toFloat());
}
if (properties.property("bottomMargin").isValid()) {
setBottomMargin(properties.property("bottomMargin").toVariant().toFloat());
}
QScriptValue isFacingAvatarValue = properties.property("isFacingAvatar");
if (isFacingAvatarValue.isValid()) {
_isFacingAvatar = isFacingAvatarValue.toVariant().toBool();
}
}
QScriptValue Text3DOverlay::getProperty(const QString& property) {
if (property == "text") {
return _text;
}
if (property == "backgroundColor") {
return xColorToScriptValue(_scriptEngine, _backgroundColor);
}
if (property == "backgroundAlpha") {
return _backgroundAlpha;
}
if (property == "lineHeight") {
return _lineHeight;
}
if (property == "leftMargin") {
return _leftMargin;
}
if (property == "topMargin") {
return _topMargin;
}
if (property == "rightMargin") {
return _rightMargin;
}
if (property == "bottomMargin") {
return _bottomMargin;
}
if (property == "isFacingAvatar") {
return _isFacingAvatar;
}
return Planar3DOverlay::getProperty(property);
}
Text3DOverlay* Text3DOverlay::createClone() const {
return new Text3DOverlay(this);;
}
QSizeF Text3DOverlay::textSize(const QString& text) const {
QFont font(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE); // Same font properties as render()
QFontMetrics fontMetrics(font);
const float TEXT_SCALE_ADJUST = 1.025f; // Experimentally detemined for the specified font
const int TEXT_HEIGHT_ADJUST = -10;
float scaleFactor = _lineHeight * TEXT_SCALE_ADJUST * LINE_SCALE_RATIO / (float)FIXED_FONT_POINT_SIZE;
QStringList lines = text.split(QRegExp("\r\n|\r|\n"));
float width = 0.0f;
for (int i = 0; i < lines.count(); i += 1) {
width = std::max(width, scaleFactor * (float)fontMetrics.width(qPrintable(lines[i])));
}
float height = lines.count() * scaleFactor * (float)(fontMetrics.height() + TEXT_HEIGHT_ADJUST);
return QSizeF(width, height);
}