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Working on text rendering refactor
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4 changed files with 9 additions and 8 deletions
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@ -96,7 +96,7 @@ static TextRenderer* textRenderer(int mono) {
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}
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int widthText(float scale, int mono, char const* string) {
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return textRenderer(mono)->computeWidth(string) * (scale / 0.10);
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return textRenderer(mono)->computeExtent(string).x; // computeWidth(string) * (scale / 0.10);
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}
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void drawText(int x, int y, float scale, float radians, int mono,
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@ -108,7 +108,7 @@ void Text3DOverlay::render(RenderArgs* args) {
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// Same font properties as textSize()
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TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
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float maxHeight = (float)textRenderer->calculateHeight("Xy") * LINE_SCALE_RATIO;
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float maxHeight = (float)textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO;
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float scaleFactor = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight;
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@ -125,7 +125,7 @@ void Text3DOverlay::render(RenderArgs* args) {
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enableClipPlane(GL_CLIP_PLANE3, 0.0f, 1.0f, 0.0f, -clipMinimum.y);
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glm::vec4 textColor = { _color.red / MAX_COLOR, _color.green / MAX_COLOR, _color.blue / MAX_COLOR, getAlpha() };
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textRenderer->drawString(0, 0, _text, textColor);
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textRenderer->draw(0, 0, _text, textColor);
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glDisable(GL_CLIP_PLANE0);
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glDisable(GL_CLIP_PLANE1);
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@ -61,7 +61,7 @@ void RenderableTextEntityItem::render(RenderArgs* args) {
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// Same font properties as textSize()
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TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
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float maxHeight = (float)textRenderer->calculateHeight("Xy") * LINE_SCALE_RATIO;
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float maxHeight = (float)textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO;
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float scaleFactor = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight;
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@ -680,10 +680,11 @@ EntityItem* EntityTreeElement::getEntityWithEntityItemID(const EntityItemID& id)
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void EntityTreeElement::cleanupEntities() {
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uint16_t numberOfEntities = _entityItems->size();
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for (uint16_t i = 0; i < numberOfEntities; i++) {
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EntityItem* entity = (*_entityItems)[i];
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entity->_element = NULL;
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delete entity;
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QList<EntityItem*> entitiesToDelete = *_entityItems;
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foreach(EntityItem* entity, entitiesToDelete) {
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entity->_element = NULL;
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delete entity;
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assert(_entityItems->size() == entitiesToDelete.size());
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}
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_entityItems->clear();
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}
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