overte-JulianGro/libraries/script-engine/src/AudioScriptingInterface.h

47 lines
1.3 KiB
C++

//
// AudioScriptingInterface.h
// libraries/audio/src
//
// Created by Stephen Birarda on 1/2/2014.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioScriptingInterface_h
#define hifi_AudioScriptingInterface_h
#include <AbstractAudioInterface.h>
#include <AudioInjector.h>
#include <Sound.h>
class ScriptAudioInjector;
class AudioScriptingInterface : public QObject {
Q_OBJECT
public:
static AudioScriptingInterface& getInstance();
void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
protected:
// this method is protected to stop C++ callers from calling, but invokable from script
Q_INVOKABLE ScriptAudioInjector* playSound(Sound* sound, const AudioInjectorOptions& injectorOptions = AudioInjectorOptions());
Q_INVOKABLE void injectGeneratedNoise(bool inject);
Q_INVOKABLE void selectPinkNoise();
Q_INVOKABLE void selectSine440();
signals:
void mutedByMixer();
void environmentMuted();
private:
AudioScriptingInterface();
AbstractAudioInterface* _localAudioInterface;
};
void registerAudioMetaTypes(QScriptEngine* engine);
#endif // hifi_AudioScriptingInterface_h