overte-JulianGro/plugins/openvr
Anthony Thibault b1286517c6 Removed frame latency in GLEscrow
This could occur if the GLEscrow queue has extra frames in it.
When new textures were fetched, before this fix, they were simply popped from the queue.
This commit introduces a loop, that will fetch from the queue until it is empty.
2016-03-21 21:51:16 -07:00
..
src Removed frame latency in GLEscrow 2016-03-21 21:51:16 -07:00
CMakeLists.txt Working on crash bugs 2016-03-09 14:00:05 -08:00