overte-JulianGro/libraries/physics/src/ObjectAction.h

76 lines
2.6 KiB
C++

//
// ObjectAction.h
// libraries/physcis/src
//
// Created by Seth Alves 2015-6-2
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// http://bulletphysics.org/Bullet/BulletFull/classbtActionInterface.html
#ifndef hifi_ObjectAction_h
#define hifi_ObjectAction_h
#include <QUuid>
#include <btBulletDynamicsCommon.h>
#include <shared/ReadWriteLockable.h>
#include "ObjectMotionState.h"
#include "BulletUtil.h"
#include "EntityActionInterface.h"
class ObjectAction : public btActionInterface, public EntityActionInterface, public ReadWriteLockable {
public:
ObjectAction(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity);
virtual ~ObjectAction();
virtual void removeFromSimulation(EntitySimulation* simulation) const override;
virtual EntityItemWeakPointer getOwnerEntity() const override { return _ownerEntity; }
virtual void setOwnerEntity(const EntityItemPointer ownerEntity) override { _ownerEntity = ownerEntity; }
virtual bool updateArguments(QVariantMap arguments) override;
virtual QVariantMap getArguments() override;
// this is called from updateAction and should be overridden by subclasses
virtual void updateActionWorker(float deltaTimeStep) = 0;
// these are from btActionInterface
virtual void updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep);
virtual void debugDraw(btIDebugDraw* debugDrawer);
virtual QByteArray serialize() const override = 0;
virtual void deserialize(QByteArray serializedArguments) override = 0;
virtual bool lifetimeIsOver() override;
virtual quint64 getExpires() override { return _expires; }
protected:
quint64 localTimeToServerTime(quint64 timeValue) const;
quint64 serverTimeToLocalTime(quint64 timeValue) const;
virtual btRigidBody* getRigidBody();
virtual glm::vec3 getPosition() override;
virtual void setPosition(glm::vec3 position) override;
virtual glm::quat getRotation() override;
virtual void setRotation(glm::quat rotation) override;
virtual glm::vec3 getLinearVelocity() override;
virtual void setLinearVelocity(glm::vec3 linearVelocity) override;
virtual glm::vec3 getAngularVelocity() override;
virtual void setAngularVelocity(glm::vec3 angularVelocity) override;
virtual void activateBody();
virtual void forceBodyNonStatic();
EntityItemWeakPointer _ownerEntity;
QString _tag;
quint64 _expires { 0 }; // in seconds since epoch
private:
int getEntityServerClockSkew() const;
};
#endif // hifi_ObjectAction_h