// // ObjectAction.h // libraries/physcis/src // // Created by Seth Alves 2015-6-2 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // // http://bulletphysics.org/Bullet/BulletFull/classbtActionInterface.html #ifndef hifi_ObjectAction_h #define hifi_ObjectAction_h #include #include #include #include "ObjectMotionState.h" #include "BulletUtil.h" #include "EntityActionInterface.h" class ObjectAction : public btActionInterface, public EntityActionInterface, public ReadWriteLockable { public: ObjectAction(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity); virtual ~ObjectAction(); virtual void removeFromSimulation(EntitySimulation* simulation) const override; virtual EntityItemWeakPointer getOwnerEntity() const override { return _ownerEntity; } virtual void setOwnerEntity(const EntityItemPointer ownerEntity) override { _ownerEntity = ownerEntity; } virtual bool updateArguments(QVariantMap arguments) override; virtual QVariantMap getArguments() override; // this is called from updateAction and should be overridden by subclasses virtual void updateActionWorker(float deltaTimeStep) = 0; // these are from btActionInterface virtual void updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep); virtual void debugDraw(btIDebugDraw* debugDrawer); virtual QByteArray serialize() const override = 0; virtual void deserialize(QByteArray serializedArguments) override = 0; virtual bool lifetimeIsOver() override; virtual quint64 getExpires() override { return _expires; } protected: quint64 localTimeToServerTime(quint64 timeValue) const; quint64 serverTimeToLocalTime(quint64 timeValue) const; virtual btRigidBody* getRigidBody(); virtual glm::vec3 getPosition() override; virtual void setPosition(glm::vec3 position) override; virtual glm::quat getRotation() override; virtual void setRotation(glm::quat rotation) override; virtual glm::vec3 getLinearVelocity() override; virtual void setLinearVelocity(glm::vec3 linearVelocity) override; virtual glm::vec3 getAngularVelocity() override; virtual void setAngularVelocity(glm::vec3 angularVelocity) override; virtual void activateBody(); virtual void forceBodyNonStatic(); EntityItemWeakPointer _ownerEntity; QString _tag; quint64 _expires { 0 }; // in seconds since epoch private: int getEntityServerClockSkew() const; }; #endif // hifi_ObjectAction_h