overte-JulianGro/libraries/shared/src/Shape.h
2014-02-24 11:38:27 -08:00

53 lines
1.5 KiB
C++

//
// Shape.h
//
// Created by Andrew Meadows on 2014.02.20
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
//
#ifndef __hifi__Shape__
#define __hifi__Shape__
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
class Shape {
public:
enum Type{
UNKNOWN_SHAPE = 0,
SPHERE_SHAPE,
CAPSULE_SHAPE,
BOX_SHAPE,
LIST_SHAPE
};
Shape() : _type(UNKNOWN_SHAPE), _boundingRadius(0.f), _position(0.f), _rotation() { }
int getType() const { return _type; }
float getBoundingRadius() const { return _boundingRadius; }
const glm::vec3& getPosition() const { return _position; }
const glm::quat& getRotation() const { return _rotation; }
void setPosition(const glm::vec3& position) { _position = position; }
void setRotation(const glm::quat& rotation) { _rotation = rotation; }
protected:
// these ctors are protected (used by derived classes only)
Shape(Type type) : _type(type), _boundingRadius(0.f), _position(0.f), _rotation() {}
Shape(Type type, const glm::vec3& position)
: _type(type), _boundingRadius(0.f), _position(position), _rotation() {}
Shape(Type type, const glm::vec3& position, const glm::quat& rotation)
: _type(type), _boundingRadius(0.f), _position(position), _rotation(rotation) {}
void setBoundingRadius(float radius) { _boundingRadius = radius; }
int _type;
float _boundingRadius;
glm::vec3 _position;
glm::quat _rotation;
};
#endif /* defined(__hifi__Shape__) */