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274 lines
10 KiB
C++
274 lines
10 KiB
C++
//
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// main.cpp
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// interface/src
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//
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// Copyright 2013 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <thread>
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#include <QCommandLineParser>
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#include <QtCore/QProcess>
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#include <QDebug>
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#include <QDir>
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#include <QLocalSocket>
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#include <QLocalServer>
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#include <QSharedMemory>
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#include <QTranslator>
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#include <BuildInfo.h>
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#include <gl/OpenGLVersionChecker.h>
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#include <SandboxUtils.h>
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#include <SharedUtil.h>
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#include <NetworkAccessManager.h>
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#include "AddressManager.h"
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#include "Application.h"
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#include "InterfaceLogging.h"
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#include "UserActivityLogger.h"
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#include "MainWindow.h"
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#ifdef Q_OS_WIN
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extern "C" {
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typedef int(__stdcall * CHECKMINSPECPROC) ();
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}
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#endif
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int main(int argc, const char* argv[]) {
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#ifdef Q_OS_LINUX
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QApplication::setAttribute(Qt::AA_DontUseNativeMenuBar);
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#endif
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disableQtBearerPoll(); // Fixes wifi ping spikes
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QElapsedTimer startupTime;
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startupTime.start();
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// Set application infos
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QCoreApplication::setApplicationName(BuildInfo::INTERFACE_NAME);
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QCoreApplication::setOrganizationName(BuildInfo::MODIFIED_ORGANIZATION);
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QCoreApplication::setOrganizationDomain(BuildInfo::ORGANIZATION_DOMAIN);
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QCoreApplication::setApplicationVersion(BuildInfo::VERSION);
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QStringList arguments;
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for (int i = 0; i < argc; ++i) {
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arguments << argv[i];
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}
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QCommandLineParser parser;
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QCommandLineOption urlOption("url", "", "value");
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QCommandLineOption noUpdaterOption("no-updater", "Do not show auto-updater");
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QCommandLineOption checkMinSpecOption("checkMinSpec", "Check if machine meets minimum specifications");
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QCommandLineOption runServerOption("runServer", "Whether to run the server");
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QCommandLineOption serverContentPathOption("serverContentPath", "Where to find server content", "serverContentPath");
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QCommandLineOption allowMultipleInstancesOption("allowMultipleInstances", "Allow multiple instances to run");
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QCommandLineOption overrideAppLocalDataPathOption("cache", "set test cache <dir>", "dir");
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QCommandLineOption overrideScriptsPathOption(SCRIPTS_SWITCH, "set scripts <path>", "path");
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parser.addOption(urlOption);
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parser.addOption(noUpdaterOption);
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parser.addOption(checkMinSpecOption);
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parser.addOption(runServerOption);
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parser.addOption(serverContentPathOption);
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parser.addOption(overrideAppLocalDataPathOption);
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parser.addOption(overrideScriptsPathOption);
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parser.addOption(allowMultipleInstancesOption);
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parser.parse(arguments);
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const QString& applicationName = getInterfaceSharedMemoryName();
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bool instanceMightBeRunning = true;
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#ifdef Q_OS_WIN
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// Try to create a shared memory block - if it can't be created, there is an instance of
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// interface already running. We only do this on Windows for now because of the potential
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// for crashed instances to leave behind shared memory instances on unix.
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QSharedMemory sharedMemory{ applicationName };
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instanceMightBeRunning = !sharedMemory.create(1, QSharedMemory::ReadOnly);
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#endif
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// allow multiple interfaces to run if this environment variable is set.
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bool allowMultipleInstances = parser.isSet(allowMultipleInstancesOption) ||
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QProcessEnvironment::systemEnvironment().contains("HIFI_ALLOW_MULTIPLE_INSTANCES");
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if (allowMultipleInstances) {
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instanceMightBeRunning = false;
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}
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// this needs to be done here in main, as the mechanism for setting the
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// scripts directory appears not to work. See the bug report
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// https://highfidelity.fogbugz.com/f/cases/5759/Issues-changing-scripts-directory-in-ScriptsEngine
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if (parser.isSet(overrideScriptsPathOption)) {
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QDir scriptsPath(parser.value(overrideScriptsPathOption));
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if (scriptsPath.exists()) {
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PathUtils::defaultScriptsLocation(scriptsPath.path());
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}
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}
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if (instanceMightBeRunning) {
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// Try to connect and send message to existing interface instance
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QLocalSocket socket;
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socket.connectToServer(applicationName);
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static const int LOCAL_SERVER_TIMEOUT_MS = 500;
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// Try to connect - if we can't connect, interface has probably just gone down
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if (socket.waitForConnected(LOCAL_SERVER_TIMEOUT_MS)) {
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if (parser.isSet(urlOption)) {
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QUrl url = QUrl(parser.value(urlOption));
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if (url.isValid() && url.scheme() == HIFI_URL_SCHEME) {
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qDebug() << "Writing URL to local socket";
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socket.write(url.toString().toUtf8());
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if (!socket.waitForBytesWritten(5000)) {
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qDebug() << "Error writing URL to local socket";
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}
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}
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}
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socket.close();
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qDebug() << "Interface instance appears to be running, exiting";
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return EXIT_SUCCESS;
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}
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#ifdef Q_OS_WIN
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return EXIT_SUCCESS;
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#endif
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}
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// FIXME this method of checking the OpenGL version screws up the `QOpenGLContext::globalShareContext()` value, which in turn
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// leads to crashes when creating the real OpenGL instance. Disabling for now until we come up with a better way of checking
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// the GL version on the system without resorting to creating a full Qt application
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#if 0
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// Check OpenGL version.
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// This is done separately from the main Application so that start-up and shut-down logic within the main Application is
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// not made more complicated than it already is.
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bool overrideGLCheck = false;
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QJsonObject glData;
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{
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OpenGLVersionChecker openGLVersionChecker(argc, const_cast<char**>(argv));
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bool valid = true;
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glData = openGLVersionChecker.checkVersion(valid, overrideGLCheck);
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if (!valid) {
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if (overrideGLCheck) {
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auto glVersion = glData["version"].toString();
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qCWarning(interfaceapp, "Running on insufficient OpenGL version: %s.", glVersion.toStdString().c_str());
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} else {
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qCWarning(interfaceapp, "Early exit due to OpenGL version.");
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return 0;
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}
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}
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}
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#endif
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// Debug option to demonstrate that the client's local time does not
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// need to be in sync with any other network node. This forces clock
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// skew for the individual client
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const char* CLOCK_SKEW = "--clockSkew";
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const char* clockSkewOption = getCmdOption(argc, argv, CLOCK_SKEW);
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if (clockSkewOption) {
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qint64 clockSkew = atoll(clockSkewOption);
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usecTimestampNowForceClockSkew(clockSkew);
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qCDebug(interfaceapp) << "clockSkewOption=" << clockSkewOption << "clockSkew=" << clockSkew;
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}
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// Oculus initialization MUST PRECEDE OpenGL context creation.
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// The nature of the Application constructor means this has to be either here,
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// or in the main window ctor, before GL startup.
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Application::initPlugins(arguments);
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#ifdef Q_OS_WIN
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// If we're running in steam mode, we need to do an explicit check to ensure we're up to the required min spec
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if (parser.isSet(checkMinSpecOption)) {
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QString appPath;
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{
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char filename[MAX_PATH];
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GetModuleFileName(NULL, filename, MAX_PATH);
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QFileInfo appInfo(filename);
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appPath = appInfo.absolutePath();
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}
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QString openvrDllPath = appPath + "/plugins/openvr.dll";
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HMODULE openvrDll;
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CHECKMINSPECPROC checkMinSpecPtr;
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if ((openvrDll = LoadLibrary(openvrDllPath.toLocal8Bit().data())) &&
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(checkMinSpecPtr = (CHECKMINSPECPROC)GetProcAddress(openvrDll, "CheckMinSpec"))) {
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if (!checkMinSpecPtr()) {
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return -1;
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}
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}
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}
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#endif
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int exitCode;
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{
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RunningMarker runningMarker(RUNNING_MARKER_FILENAME);
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bool runningMarkerExisted = runningMarker.fileExists();
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runningMarker.writeRunningMarkerFile();
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bool noUpdater = parser.isSet(noUpdaterOption);
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bool runServer = parser.isSet(runServerOption);
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bool serverContentPathOptionIsSet = parser.isSet(serverContentPathOption);
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QString serverContentPath = serverContentPathOptionIsSet ? parser.value(serverContentPathOption) : QString();
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if (runServer) {
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SandboxUtils::runLocalSandbox(serverContentPath, true, noUpdater);
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}
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// Extend argv to enable WebGL rendering
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std::vector<const char*> argvExtended(&argv[0], &argv[argc]);
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argvExtended.push_back("--ignore-gpu-blacklist");
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int argcExtended = (int)argvExtended.size();
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Application app(argcExtended, const_cast<char**>(argvExtended.data()), startupTime, runningMarkerExisted);
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#if 0
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// If we failed the OpenGLVersion check, log it.
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if (overrideGLcheck) {
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auto accountManager = DependencyManager::get<AccountManager>();
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if (accountManager->isLoggedIn()) {
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UserActivityLogger::getInstance().insufficientGLVersion(glData);
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} else {
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QObject::connect(accountManager.data(), &AccountManager::loginComplete, [glData](){
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static bool loggedInsufficientGL = false;
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if (!loggedInsufficientGL) {
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UserActivityLogger::getInstance().insufficientGLVersion(glData);
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loggedInsufficientGL = true;
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}
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});
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}
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}
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#endif
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// Setup local server
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QLocalServer server { &app };
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// We failed to connect to a local server, so we remove any existing servers.
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server.removeServer(applicationName);
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server.listen(applicationName);
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QObject::connect(&server, &QLocalServer::newConnection,
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&app, &Application::handleLocalServerConnection, Qt::DirectConnection);
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printSystemInformation();
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QTranslator translator;
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translator.load("i18n/interface_en");
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app.installTranslator(&translator);
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qCDebug(interfaceapp, "Created QT Application.");
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exitCode = app.exec();
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server.close();
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}
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Application::shutdownPlugins();
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qCDebug(interfaceapp, "Normal exit.");
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#if !defined(DEBUG) && !defined(Q_OS_LINUX)
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// HACK: exit immediately (don't handle shutdown callbacks) for Release build
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_exit(exitCode);
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#endif
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return exitCode;
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}
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