// // main.cpp // interface/src // // Copyright 2013 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include <thread> #include <QCommandLineParser> #include <QtCore/QProcess> #include <QDebug> #include <QDir> #include <QLocalSocket> #include <QLocalServer> #include <QSharedMemory> #include <QTranslator> #include <BuildInfo.h> #include <gl/OpenGLVersionChecker.h> #include <SandboxUtils.h> #include <SharedUtil.h> #include <NetworkAccessManager.h> #include "AddressManager.h" #include "Application.h" #include "InterfaceLogging.h" #include "UserActivityLogger.h" #include "MainWindow.h" #ifdef Q_OS_WIN extern "C" { typedef int(__stdcall * CHECKMINSPECPROC) (); } #endif int main(int argc, const char* argv[]) { #ifdef Q_OS_LINUX QApplication::setAttribute(Qt::AA_DontUseNativeMenuBar); #endif disableQtBearerPoll(); // Fixes wifi ping spikes QElapsedTimer startupTime; startupTime.start(); // Set application infos QCoreApplication::setApplicationName(BuildInfo::INTERFACE_NAME); QCoreApplication::setOrganizationName(BuildInfo::MODIFIED_ORGANIZATION); QCoreApplication::setOrganizationDomain(BuildInfo::ORGANIZATION_DOMAIN); QCoreApplication::setApplicationVersion(BuildInfo::VERSION); QStringList arguments; for (int i = 0; i < argc; ++i) { arguments << argv[i]; } QCommandLineParser parser; QCommandLineOption urlOption("url", "", "value"); QCommandLineOption noUpdaterOption("no-updater", "Do not show auto-updater"); QCommandLineOption checkMinSpecOption("checkMinSpec", "Check if machine meets minimum specifications"); QCommandLineOption runServerOption("runServer", "Whether to run the server"); QCommandLineOption serverContentPathOption("serverContentPath", "Where to find server content", "serverContentPath"); QCommandLineOption allowMultipleInstancesOption("allowMultipleInstances", "Allow multiple instances to run"); QCommandLineOption overrideAppLocalDataPathOption("cache", "set test cache <dir>", "dir"); QCommandLineOption overrideScriptsPathOption(SCRIPTS_SWITCH, "set scripts <path>", "path"); parser.addOption(urlOption); parser.addOption(noUpdaterOption); parser.addOption(checkMinSpecOption); parser.addOption(runServerOption); parser.addOption(serverContentPathOption); parser.addOption(overrideAppLocalDataPathOption); parser.addOption(overrideScriptsPathOption); parser.addOption(allowMultipleInstancesOption); parser.parse(arguments); const QString& applicationName = getInterfaceSharedMemoryName(); bool instanceMightBeRunning = true; #ifdef Q_OS_WIN // Try to create a shared memory block - if it can't be created, there is an instance of // interface already running. We only do this on Windows for now because of the potential // for crashed instances to leave behind shared memory instances on unix. QSharedMemory sharedMemory{ applicationName }; instanceMightBeRunning = !sharedMemory.create(1, QSharedMemory::ReadOnly); #endif // allow multiple interfaces to run if this environment variable is set. bool allowMultipleInstances = parser.isSet(allowMultipleInstancesOption) || QProcessEnvironment::systemEnvironment().contains("HIFI_ALLOW_MULTIPLE_INSTANCES"); if (allowMultipleInstances) { instanceMightBeRunning = false; } // this needs to be done here in main, as the mechanism for setting the // scripts directory appears not to work. See the bug report // https://highfidelity.fogbugz.com/f/cases/5759/Issues-changing-scripts-directory-in-ScriptsEngine if (parser.isSet(overrideScriptsPathOption)) { QDir scriptsPath(parser.value(overrideScriptsPathOption)); if (scriptsPath.exists()) { PathUtils::defaultScriptsLocation(scriptsPath.path()); } } if (instanceMightBeRunning) { // Try to connect and send message to existing interface instance QLocalSocket socket; socket.connectToServer(applicationName); static const int LOCAL_SERVER_TIMEOUT_MS = 500; // Try to connect - if we can't connect, interface has probably just gone down if (socket.waitForConnected(LOCAL_SERVER_TIMEOUT_MS)) { if (parser.isSet(urlOption)) { QUrl url = QUrl(parser.value(urlOption)); if (url.isValid() && url.scheme() == HIFI_URL_SCHEME) { qDebug() << "Writing URL to local socket"; socket.write(url.toString().toUtf8()); if (!socket.waitForBytesWritten(5000)) { qDebug() << "Error writing URL to local socket"; } } } socket.close(); qDebug() << "Interface instance appears to be running, exiting"; return EXIT_SUCCESS; } #ifdef Q_OS_WIN return EXIT_SUCCESS; #endif } // FIXME this method of checking the OpenGL version screws up the `QOpenGLContext::globalShareContext()` value, which in turn // leads to crashes when creating the real OpenGL instance. Disabling for now until we come up with a better way of checking // the GL version on the system without resorting to creating a full Qt application #if 0 // Check OpenGL version. // This is done separately from the main Application so that start-up and shut-down logic within the main Application is // not made more complicated than it already is. bool overrideGLCheck = false; QJsonObject glData; { OpenGLVersionChecker openGLVersionChecker(argc, const_cast<char**>(argv)); bool valid = true; glData = openGLVersionChecker.checkVersion(valid, overrideGLCheck); if (!valid) { if (overrideGLCheck) { auto glVersion = glData["version"].toString(); qCWarning(interfaceapp, "Running on insufficient OpenGL version: %s.", glVersion.toStdString().c_str()); } else { qCWarning(interfaceapp, "Early exit due to OpenGL version."); return 0; } } } #endif // Debug option to demonstrate that the client's local time does not // need to be in sync with any other network node. This forces clock // skew for the individual client const char* CLOCK_SKEW = "--clockSkew"; const char* clockSkewOption = getCmdOption(argc, argv, CLOCK_SKEW); if (clockSkewOption) { qint64 clockSkew = atoll(clockSkewOption); usecTimestampNowForceClockSkew(clockSkew); qCDebug(interfaceapp) << "clockSkewOption=" << clockSkewOption << "clockSkew=" << clockSkew; } // Oculus initialization MUST PRECEDE OpenGL context creation. // The nature of the Application constructor means this has to be either here, // or in the main window ctor, before GL startup. Application::initPlugins(arguments); #ifdef Q_OS_WIN // If we're running in steam mode, we need to do an explicit check to ensure we're up to the required min spec if (parser.isSet(checkMinSpecOption)) { QString appPath; { char filename[MAX_PATH]; GetModuleFileName(NULL, filename, MAX_PATH); QFileInfo appInfo(filename); appPath = appInfo.absolutePath(); } QString openvrDllPath = appPath + "/plugins/openvr.dll"; HMODULE openvrDll; CHECKMINSPECPROC checkMinSpecPtr; if ((openvrDll = LoadLibrary(openvrDllPath.toLocal8Bit().data())) && (checkMinSpecPtr = (CHECKMINSPECPROC)GetProcAddress(openvrDll, "CheckMinSpec"))) { if (!checkMinSpecPtr()) { return -1; } } } #endif int exitCode; { RunningMarker runningMarker(RUNNING_MARKER_FILENAME); bool runningMarkerExisted = runningMarker.fileExists(); runningMarker.writeRunningMarkerFile(); bool noUpdater = parser.isSet(noUpdaterOption); bool runServer = parser.isSet(runServerOption); bool serverContentPathOptionIsSet = parser.isSet(serverContentPathOption); QString serverContentPath = serverContentPathOptionIsSet ? parser.value(serverContentPathOption) : QString(); if (runServer) { SandboxUtils::runLocalSandbox(serverContentPath, true, noUpdater); } // Extend argv to enable WebGL rendering std::vector<const char*> argvExtended(&argv[0], &argv[argc]); argvExtended.push_back("--ignore-gpu-blacklist"); int argcExtended = (int)argvExtended.size(); Application app(argcExtended, const_cast<char**>(argvExtended.data()), startupTime, runningMarkerExisted); #if 0 // If we failed the OpenGLVersion check, log it. if (overrideGLcheck) { auto accountManager = DependencyManager::get<AccountManager>(); if (accountManager->isLoggedIn()) { UserActivityLogger::getInstance().insufficientGLVersion(glData); } else { QObject::connect(accountManager.data(), &AccountManager::loginComplete, [glData](){ static bool loggedInsufficientGL = false; if (!loggedInsufficientGL) { UserActivityLogger::getInstance().insufficientGLVersion(glData); loggedInsufficientGL = true; } }); } } #endif // Setup local server QLocalServer server { &app }; // We failed to connect to a local server, so we remove any existing servers. server.removeServer(applicationName); server.listen(applicationName); QObject::connect(&server, &QLocalServer::newConnection, &app, &Application::handleLocalServerConnection, Qt::DirectConnection); printSystemInformation(); QTranslator translator; translator.load("i18n/interface_en"); app.installTranslator(&translator); qCDebug(interfaceapp, "Created QT Application."); exitCode = app.exec(); server.close(); } Application::shutdownPlugins(); qCDebug(interfaceapp, "Normal exit."); #if !defined(DEBUG) && !defined(Q_OS_LINUX) // HACK: exit immediately (don't handle shutdown callbacks) for Release build _exit(exitCode); #endif return exitCode; }