mirror of
https://github.com/JulianGro/overte.git
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171 lines
4.1 KiB
C++
171 lines
4.1 KiB
C++
#include <iostream>
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#include <math.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <sys/time.h>
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const int UDP_PORT = 55443;
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const int MAX_PACKET_SIZE = 1024;
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const float SAMPLE_RATE = 22050.0;
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const int SAMPLES_PER_PACKET = 512;
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const int MAX_AGENTS = 1000;
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const int LOGOFF_CHECK_INTERVAL = 1000;
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sockaddr_in address, dest_address;
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socklen_t destLength = sizeof(dest_address);
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struct AgentList {
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uint32_t ip;
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in_addr sin_addr;
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unsigned short port;
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bool active;
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timeval time;
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} agents[MAX_AGENTS];
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int num_agents = 0;
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double diffclock(timeval clock1,timeval clock2)
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{
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double diffms = (clock2.tv_sec - clock1.tv_sec) * 1000.0;
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diffms += (clock2.tv_usec - clock1.tv_usec) / 1000.0; // us to ms
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return diffms;
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}
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int create_socket()
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{
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// Create socket
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int handle = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (handle <= 0) {
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printf( "failed to create socket\n" );
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return false;
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}
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return handle;
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}
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int network_init()
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{
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int handle = create_socket();
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// Bind socket to port
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons( (unsigned short) UDP_PORT );
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if (bind(handle, (const sockaddr*) &address, sizeof(sockaddr_in)) < 0) {
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printf( "failed to bind socket\n" );
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return false;
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}
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return handle;
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}
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int addAgent(uint32_t ip, unsigned short port) {
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// Search for agent in list and add if needed
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int i = 0;
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int is_new = 0;
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while ((ip != agents[i].ip) && (i < num_agents)) {
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i++;
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}
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if ((i == num_agents) || (agents[i].active == false)) is_new = 1;
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agents[i].ip = ip;
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agents[i].port = port;
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agents[i].active = true;
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agents[i].sin_addr.s_addr = ip;
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gettimeofday(&agents[i].time, NULL);
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if (i == num_agents) {
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num_agents++;
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}
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return is_new;
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}
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void update_agent_list(timeval now) {
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int i;
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// std::cout << "Checking agent list" << "\n";
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for (i = 0; i < num_agents; i++) {
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if ((diffclock(agents[i].time, now) > LOGOFF_CHECK_INTERVAL) &&
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agents[i].active) {
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std::cout << "Expired Agent #" << i << "\n";
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agents[i].active = false;
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}
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}
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}
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void send_buffer_thread()
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{
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// create our send socket
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int handle = create_socket();
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if (!handle) {
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std::cout << "Failed to create buffer send socket.\n";
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// return 0;
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} else {
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std::cout << "Buffer send socket created.\n";
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}
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while (1) {
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// sleep for the length of a packet of audio
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sleep((SAMPLES_PER_PACKET/SAMPLE_RATE) * pow(10, 6));
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// send out whatever we have in the buffer as mixed audio
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// to our recent clients
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}
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}
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int main(int argc, const char * argv[])
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{
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int received_bytes = 0;
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timeval time, last_time;
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int handle = network_init();
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if (!handle) {
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std::cout << "Failed to create listening socket.\n";
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return 0;
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} else {
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std::cout << "Network Started. Waiting for packets.\n";
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}
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gettimeofday(&last_time, NULL);
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char packet_data[MAX_PACKET_SIZE];
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while (1) {
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received_bytes = recvfrom(handle, (char*)packet_data, MAX_PACKET_SIZE,
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0, (sockaddr*)&dest_address, &destLength);
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if (received_bytes > 0) {
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// std::cout << "Packet from: " << inet_ntoa(dest_address.sin_addr)
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// << " " << packet_data << "\n";
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if (addAgent(dest_address.sin_addr.s_addr, dest_address.sin_port)) {
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std::cout << "Added agent: " <<
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inet_ntoa(dest_address.sin_addr) << " on " <<
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dest_address.sin_port << "\n";
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}
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}
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gettimeofday(&time, NULL);
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if (diffclock(last_time, time) > LOGOFF_CHECK_INTERVAL) {
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gettimeofday(&last_time, NULL);
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update_agent_list(last_time);
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}
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}
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return 0;
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}
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