Anthony J. Thibault
101ec9d753
Remove LipsUpperOpen and LipsLowerOpen, the last of the legacy faceshift blendshapes
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These blendshapes are not present in ARKit and are not used by any of our procedural
face animations (talking, blinking etc). This change should have been part of #16400 but
was accidently left out.
2019-11-04 09:49:24 -08:00
Anthony J. Thibault
03f88f696d
Renamed LipsTogether to MouthClose and bug fixes.
2019-10-21 19:37:57 -07:00
Anthony J. Thibault
92f1b59cc8
Full legacy API and FST support
2019-10-18 16:30:32 -07:00
Anthony J. Thibault
389f5a1d33
ARKit Blendshape hookup work
2019-10-16 10:36:39 -07:00
Anthony J. Thibault
6efd74a339
WIP adding blendshapes to input system
2019-10-16 10:36:38 -07:00
Seth Alves
1f8a7cfea7
fix step translate actions
2019-10-15 09:23:35 -07:00
David Rowe
1106d8fdfa
Doc review
2019-10-08 21:15:16 +13:00
David Rowe
605d272392
Merge branch 'master' into DOC-111
2019-09-20 10:25:21 +12:00
David Rowe
d5e08d19e3
Fix JSDoc for miscellaneous white space issues
2019-09-20 08:17:24 +12:00
Seth Alves
943348ba51
input action channels for eyes and eyelids and fingers. connect eyelid input actions to blendshapes.
2019-09-17 09:43:20 -07:00
Seth Alves
954aeb5e25
AxisValue action channels now have a 'valid' flag, like Poses do
2019-09-17 09:43:19 -07:00
David Rowe
dff37a71eb
Fix JSDoc markup HTML issues
2019-09-17 16:26:09 +12:00
David Rowe
42c0362303
Fix link
2019-06-05 15:14:05 +12:00
David Rowe
6299d38673
Distinguish between Uuid API and Uuid type in JSDoc
2019-06-05 14:39:05 +12:00
David Rowe
e94cafd88e
Doc review
2019-05-02 20:16:53 +12:00
David Rowe
407ce745d5
Merge branch 'master' into M22075
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# Conflicts:
# libraries/controllers/src/controllers/Actions.cpp
2019-04-27 10:51:13 +12:00
David Rowe
8e69e0b049
Regularize deprecation notices
2019-04-25 20:55:30 +12:00
David Rowe
59533d0f59
Controller JSDoc update
2019-04-10 08:51:14 +12:00
Wayne Chen
b83e9f70e6
adding PushToTalk action
2019-03-07 12:36:56 -08:00
David Rowe
5428bb19dc
Add "Avatar Script" JSDoc API classification
2019-02-12 11:49:49 +13:00
Anthony Thibault
a7a71e4286
Merge branch 'master' into feature/hmd-avatar-alignment-type
2019-01-23 15:52:20 -08:00
Anthony Thibault
5d606981de
Added HMD Avatar Alignment Type
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Adds a new API to set this type, and an option to the Avatar App.
* "eye" - Match the user eyes with the avatar eyes. The previous default behavior.
If the avatar skull is larger then the user, it can cause the avatars body to lift off of the ground when the user looks down.
* "head" - Match the user head with the avatar head. The new default behavior.
This prevents the body from lifting off of the ground while wearing a large headed avatar. But can cause an offset between the users eyes and the avatars eyes.
2019-01-08 18:35:28 -08:00
David Rowe
683e633469
Fix play back of input recording's numeric values
2019-01-08 09:18:53 +13:00
David Rowe
14d39d1747
Make mouselook yaw and pitch directly proportional to mouse movement
2019-01-03 15:53:37 +13:00
David Rowe
d073dc22ac
Misc fixes
2019-01-02 13:39:31 +13:00
David Rowe
d12b504a88
Use Controller axis value timestamp for mouse movement Controller events
2018-12-31 12:15:51 +13:00
David Rowe
84c6bb4797
Introduce optional timestamp into internal Controller axis values
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This can be used to determine if consecutive identifical values should
be output.
2018-12-31 12:15:51 +13:00
Jeff Clinton
eb383b1d09
Merge pull request #14040 from hyperlogic/feature/acceleration-limit-filter
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Quality Improvements to Avatars driven by Vive Trackers
2018-10-25 08:51:59 -07:00
Seth Alves
2ce8ed25f8
Merge pull request #14125 from Atlante45/fix/mac-warnings
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Fix new Mac warnings
2018-10-20 13:40:53 -07:00
Anthony Thibault
3e68a1d5a5
Merge branch 'master' into feature/acceleration-limit-filter
2018-10-18 16:51:57 -07:00
Anthony Thibault
717a5ed31b
Added snap threshold to AccelerationLimiterFilter
2018-10-11 09:22:12 -07:00
Anthony Thibault
a3a87ef48b
Debug rendering of tracked objects, remove filters from body.
2018-10-10 17:52:26 -07:00
Clement
8983fe2bcf
Fix new Mac warnings
2018-10-09 12:11:55 -07:00
Anthony Thibault
8c8b30c0f9
Removed deceleration updated app
2018-10-09 10:51:02 -07:00
Anthony Thibault
527c0d4195
Added accelerationFitlerApp.
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Attempts to make deceleration limit filter work better.
2018-10-09 10:51:02 -07:00
Anthony Thibault
d15cc86735
Added deceleration limit to AccelerationLimiterFilter
2018-10-09 10:51:01 -07:00
Anthony Thibault
8642edd144
Added acceleration limit filter to controller system
2018-10-09 10:51:01 -07:00
Sam Gondelman
4e96c3297b
Merge branch 'master' into scriptvec3
2018-10-03 17:14:15 -07:00
John Conklin II
8bd8d05409
Merge pull request #14118 from luiscuenca/handTouchLMFix
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Disable Hand Touch when Leap Motion is running
2018-10-03 09:03:43 -07:00
Sam Gondelman
5b6e7b2566
Merge branch 'master' into scriptvec3
2018-10-02 08:58:04 -07:00
luiscuenca
f3c89dd9d7
Same mutex
2018-10-01 13:08:14 -07:00
luiscuenca
c1aa5e9308
Add mutex to setter
2018-10-01 12:54:47 -07:00
luiscuenca
2c6003e40b
Add mutex
2018-10-01 11:44:08 -07:00
luiscuenca
5ccbc5c029
Disable Hand Touch when Leap Motion is running
2018-10-01 10:47:06 -07:00
Seth Alves
b69d0f3997
get interface building and working with clang-7 on ubuntu 18
2018-09-28 13:46:51 -07:00
SamGondelman
c522d1bc93
merge with master
2018-09-14 00:57:13 -07:00
Anthony Thibault
584d39744f
Merge pull request #13918 from hyperlogic/bug-fix/avatars-with-no-eyes-in-hmd-mode
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HMD mode bug fix for avatars with no eyes
2018-09-05 10:57:21 -07:00
SamGondelman
9b75c7e07f
trying to separate colors and vectors
2018-09-04 17:20:05 -07:00
Anthony Thibault
b21fa1037f
Code review feedback and bug fixes for calibraiton matrices
2018-09-04 11:55:52 -07:00
SamGondelman
5f08ed5027
misc perf improvements
2018-08-30 16:55:15 -07:00