Commit graph

28 commits

Author SHA1 Message Date
Zach Fox
e537c494e5 Prevent Image3DOverlays from drifting 2017-07-07 16:04:08 -07:00
Brad Davis
8372d73fec Additional thread safety 2017-06-30 09:15:06 -07:00
Brad Davis
fece438602 Cleanup and refactoring 2017-06-15 18:58:56 -07:00
David Rowe
efb784f703 Code review 2016-12-13 13:11:21 +13:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
Seth Alves
70becfaff1 avoid some unneeded SpatiallyNestable transform-locks 2016-08-01 08:20:24 -07:00
Seth Alves
182829e64c get transform once rather than 3 times 2016-08-01 07:49:57 -07:00
Seth Alves
e4e86c245e 3d overlays can be children of entities or avatars 2016-07-31 14:11:56 -07:00
Brad Davis
5288d98376 Using pipelines properly where appropriate 2016-06-30 20:52:41 -07:00
Brad Davis
b7926b8582 Don't render wire geometry with lighting effects 2016-06-30 16:11:05 -07:00
samcake
e40a795a27 Trying to clean up for pr 2016-05-10 19:25:22 -07:00
Brad Davis
2f89253dc1 Make Overlays usable from QML 2016-03-04 11:35:54 -08:00
Zach Pomerantz
a7bafed61b Change ShapeKey::CULL to NO_CULL_FACE 2016-02-08 13:44:42 -08:00
Zach Pomerantz
53bd595b77 Update all appropriate overlays to use plumber 2016-02-03 19:18:56 -08:00
Atlante45
11dc3cd261 Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
AlessandroSigna
364a70bb46 Fix to avoid MVS warning 2015-12-16 15:41:27 -08:00
AlessandroSigna
08f7591787 Fix misspelling 2015-12-16 10:02:47 -08:00
AlessandroSigna
8e7a2ac536 Exposing emmisive property of the Image3DOverlay 2015-12-15 15:41:36 -08:00
Atlante45
ba5c20b7a6 Header cleanup 2015-10-06 13:56:24 -07:00
Brad Hefta-Gaub
430cbcca7e first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
Ryan Huffman
fec460886b Merge branch 'master' of github.com:highfidelity/hifi into fix-billboard-url 2015-08-14 15:18:40 -07:00
Ryan Huffman
0daa9d4871 Remove extra rotation in image3d 2015-08-13 09:38:21 -07:00
Zander Otavka
f9630942aa Small tweaks to improve code readability. 2015-08-07 09:31:21 -07:00
Zander Otavka
0b4be8fca2 Improve transforms for panels and attachables.
Add offsetScale to PanelAttachable for scaling all the contents of a
panel properly.  Also reduce the number of transform operations per
second while rendering a PanelAttachable Overlay.
2015-08-06 21:46:55 -07:00
Zander Otavka
be4e827281 Merge: master -> panel-attachable-improvements. 2015-08-06 16:29:38 -07:00
Zander Otavka
497713b020 Rename a few more confusing names.
setTransforms -> applyTransformTo
attachedPanel -> parentPanel
2015-08-06 15:45:07 -07:00
Zander Otavka
021dff63b4 Visibility now cascades down panel children.
For an overlay to render, it, and all of its ancestor panels, must be
set visible.
2015-08-05 16:57:03 -07:00
Zander Otavka
055133b82e Refactor inheritance for billboard overlays.
BillboardOverlays is now Image3DOverlay.  Billboard3DOverlay is the base
class for both Image3DOverlay and Text3DOverlay, and it is
PanelAttachable.
2015-08-04 14:22:21 -07:00
Renamed from interface/src/ui/overlays/BillboardOverlay.cpp (Browse further)