Anthony J. Thibault
1be434342b
Work In Progress snapshot
...
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
Ryan Huffman
35ea9908cd
Add default skybox
2016-08-08 16:00:58 -07:00
Ryan Huffman
77e993510e
Cleanup implementation of angular loading
2016-08-08 08:53:05 -07:00
Ryan Huffman
c594dcdf9f
Add priority loading for model entities
2016-08-08 08:52:29 -07:00
Brad Davis
5220b52cd9
Don't trigger entity scripts without scripting interface
2016-07-06 18:13:15 -07:00
Brad Davis
cd1e910844
Add a generic shape primitive
2016-05-21 23:46:44 -07:00
Zach Pomerantz
61fbb7022c
Mv entities script engine deleter to fn
2016-05-16 10:40:11 -07:00
Zach Pomerantz
2140dc77b3
Rename wait and unload in best thread
2016-05-13 16:14:22 -07:00
Zach Pomerantz
806d06b552
Wait on old entity script engines in threadpool
2016-05-12 17:51:40 -07:00
Zach Pomerantz
7e82494a66
Add cap on entities scripting thread stop time
2016-05-12 17:51:37 -07:00
Zach Pomerantz
f40fe88ee7
Clean up entity script engine deletion
2016-05-12 17:51:36 -07:00
Atlante45
07adef9465
Fix entities collision sounds
2016-05-05 14:55:28 -07:00
Zach Pomerantz
bc8a171fde
Merge branch 'master' of github.com:highfidelity/hifi into feat/resource-prefetch
2016-04-27 11:55:24 -07:00
Seth Alves
e2025b0d1f
lock entity-tree before accessing entities
2016-04-21 15:27:15 -07:00
Zach Pomerantz
c096b0dfa1
Add TextureType to NetworkTexture for reflection
2016-04-20 20:18:22 -07:00
Brad Hefta-Gaub
55010cebb7
remove unhelpful comment
2016-04-18 12:43:32 -07:00
Brad Hefta-Gaub
374ba10524
more CR feedback
2016-04-18 12:23:36 -07:00
Brad Hefta-Gaub
0d20f2468e
CR feedback
2016-04-18 12:13:21 -07:00
Brad Hefta-Gaub
c26115cf2e
one small tweak
2016-04-18 11:40:17 -07:00
Brad Hefta-Gaub
f6c75d0530
cleanup
2016-04-18 10:41:54 -07:00
Brad Hefta-Gaub
d1f6b371c9
cleanup
2016-04-18 10:27:12 -07:00
Brad Hefta-Gaub
a4f562672a
cleanup
2016-04-18 10:08:33 -07:00
Brad Hefta-Gaub
9db0fe0d11
switch to using QSharedPointer for _entitiesScriptEngine
2016-04-18 09:46:04 -07:00
Brad Hefta-Gaub
87078b1ea2
first cut at resetting entities script engine on domain change
2016-04-16 11:09:23 -07:00
Zach Pomerantz
1e710712cc
Check entities scripting thread before signaling it
2016-04-06 11:19:07 -07:00
Zach Pomerantz
0e9b783ca3
Release skybox texs when not rendering
2016-04-01 14:46:50 -07:00
Brad Hefta-Gaub
03f9a2b46f
more optimization in find best zone
2016-03-31 09:36:51 -07:00
Brad Hefta-Gaub
28978c8adb
optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently
2016-03-30 17:49:30 -07:00
Zach Pomerantz
29dedd5524
Update model URL on render thread
2016-03-29 10:42:40 -07:00
Zach Pomerantz
3e9e083df5
Update users of NetworkGeometry
2016-03-24 11:35:41 -07:00
Brad Hefta-Gaub
492e71345a
Revert "Revert "Fix ModelBlender crash""
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This reverts commit f274cdcc7f
.
2016-03-21 11:42:25 -07:00
Brad Hefta-Gaub
f274cdcc7f
Revert "Fix ModelBlender crash"
2016-03-21 10:47:31 -07:00
Andrew Meadows
d7d428d1b2
Merge pull request #7387 from ZappoMan/fixBlenderCrash
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Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Seth Alves
f8b8877369
coding standard
2016-03-20 17:37:06 -07:00
Seth Alves
d4ed9993b2
don't spam log when a zone is invisible
2016-03-20 15:06:17 -07:00
Brad Hefta-Gaub
7483b8546b
remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it
2016-03-17 17:05:35 -07:00
Chris Collins
307a0cf05a
Merge pull request #7349 from zzmp/fix/guard-skybox-tex
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Guard against failure to load skybox tex
2016-03-16 15:06:52 -07:00
Howard Stearns
010aaa55c0
const ref
2016-03-14 22:13:26 -07:00
Howard Stearns
d7e3699bc8
Merge branch 'master' of https://github.com/highfidelity/hifi into zone-visibility
2016-03-14 17:45:52 -07:00
Zach Pomerantz
b6322164cf
Guard against failure to load skybox tex
2016-03-14 11:15:06 -07:00
Seth Alves
dbd548a8c7
fix a crash
2016-03-13 11:01:11 -07:00
howard-stearns
8799bf2d55
Alternative implementation, which only selects visible bestZone.
2016-03-11 16:36:13 -08:00
howard-stearns
e538edba0a
Merge branch 'master' of https://github.com/highfidelity/hifi into zone-visibility
2016-03-11 10:22:01 -08:00
howard-stearns
9cdd0ac6d0
Respect zone visibility property.
2016-03-11 10:19:44 -08:00
Zach Pomerantz
40378920b1
Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex
2016-03-10 21:44:31 -08:00
Zach Pomerantz
d7d351fc63
Guard against unloaded env cubemaps
2016-03-10 12:50:52 -08:00
Zach Pomerantz
d615e2e83b
Avoid redundant zone updates
2016-03-10 12:27:45 -08:00
Zach Pomerantz
1640314076
Use one procedural for skybox (avoid copies)
2016-03-10 10:12:22 -08:00
Zach Pomerantz
74e1d32221
Reuse procedural on skybox
2016-03-09 19:40:27 -08:00
samcake
16ac69315f
Imroving the roughness/specular highlight nd fixing a bug with the CUbemap texture
2016-03-01 16:38:02 -08:00
Zach Pomerantz
5c64115b26
Use keyLight in DLE instead of _skyboxTexture
2016-03-01 14:44:34 -08:00
samcake
630c61e61d
Reflection is working correctly with the PBR property, ship t
2016-02-29 18:54:43 -08:00
Zach Pomerantz
c20bd6cbbc
Update Scene on ZoneEntity update
...
ZoneEntity is unique in that it is not updated
every frame that it is rendered, but only
when the avatar moves.
This introduces custom code so that the
RenderableZoneEntity initiates an update
in the EntityTreeRenderer on update,
to improve usability of zone editing.
2016-02-25 10:06:19 -08:00
Zach Pomerantz
9000c3479b
Avoid double-update of zone
2016-02-25 10:06:19 -08:00
Zach Pomerantz
95d98e3ed7
Wire up zone ambientURL
2016-02-24 16:07:04 -08:00
Brad Hefta-Gaub
8b8b99c7e0
HMD mouse checkpoint
2016-02-17 21:19:01 -08:00
Brad Hefta-Gaub
a40a562db2
handle two conner cases where preload would get called twice
2016-02-11 09:33:52 -08:00
Brad Davis
47a1c16430
Resolving warnings
2016-01-21 15:15:18 -08:00
Brad Davis
f9f9ddd8bd
Yet more atmosphere removal
2016-01-21 15:15:17 -08:00
Brad Davis
b8109af196
Ignite the atmosphere
2016-01-21 15:15:15 -08:00
Brad Hefta-Gaub
d10e1cc39d
CR feedback, dead code cleanup
2016-01-18 12:09:21 -08:00
Brad Hefta-Gaub
8f8afabbfe
Merge pull request #6811 from Atlante45/master
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Fix skybox not always rendering correctly
2016-01-13 21:00:48 -08:00
Atlante45
11dc3cd261
Move primitive rendering out of DeferredLightingEffect
2016-01-13 11:47:43 -08:00
Atlante45
e8d7411eea
Indentation/Coding Standard
2016-01-12 20:49:38 -08:00
Atlante45
47586e97a6
Stay closer to the old code (Use early exit)
2016-01-12 20:49:25 -08:00
Atlante45
911375b7a1
Don't change apply zone logic
2016-01-12 20:49:25 -08:00
Atlante45
5e41421f9d
Fix for skybox not always loading
2016-01-12 20:49:25 -08:00
Brad Hefta-Gaub
2435e160a8
only emit collision events if you're the owner
2016-01-05 16:56:24 -08:00
Seth Alves
bfa8cc1969
merge from upstream
2016-01-03 06:47:25 -08:00
ericrius1
390dce4613
Adding blacklist
2015-12-24 11:48:40 -08:00
Seth Alves
5e4a165b4d
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-22 11:23:09 -08:00
Zach Pomerantz
5a86f0c23f
Nest JS props in SceneScriptingInterface
2015-12-21 14:32:06 -08:00
Seth Alves
c74f8bca49
location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
2015-12-14 09:13:36 -08:00
Ryan Huffman
89c412c324
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-12-04 11:38:28 -08:00
Anthony J. Thibault
f120e10ff4
Merge branch 'master' into tony/remove-joint-states
2015-11-24 15:00:05 -08:00
Ryan Huffman
dac491ef41
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-11-24 09:59:22 -08:00
Brad Hefta-Gaub
ce46c30647
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-23 16:27:06 -08:00
Anthony J. Thibault
cb89f09635
Removed EntityRig and AvatarRig. One Rig to rule them all.
2015-11-20 14:27:01 -08:00
Ryan Huffman
2a416ebc61
Merge branch 'master' of https://github.com/highfidelity/hifi into received-message
2015-11-18 16:52:23 -08:00
Brad Davis
036ae62dd3
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-29 14:00:52 -07:00
Andrew Meadows
0c5b4115ed
Merge pull request #6221 from huffman/physics-substep-fix
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Physics substep fix
2015-10-29 12:39:15 -07:00
Brad Hefta-Gaub
1f53e425eb
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
2015-10-29 12:28:28 -07:00
Ryan Huffman
913026280c
Fix EntityTreeRenderer dropping contact end events
2015-10-26 13:02:39 -07:00
samcake
ff57b73bd6
Creating the COlorUTils in shared to deal with all the standard color conversions
2015-10-26 10:53:21 -07:00
samcake
bc7ad9d3f7
Move the keyLIght properties in their own group and add the ambientURL in
2015-10-26 09:27:06 -07:00
Brad Davis
21a3079a39
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-21 10:05:32 -07:00
ericrius1
0373a481f8
Using EntityItemIDs instead of QUuids
2015-10-20 09:22:16 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Ryan Huffman
7682ab00e3
Add ReceivedMessage and receive progress
2015-10-15 14:09:53 -07:00
ericrius1
8d39f9c760
Syntax fixes
2015-10-12 15:02:03 -07:00
Brad Davis
e5fc2e5525
Low level support for URL overrides when loading content
2015-10-10 23:00:15 -07:00
Brad Hefta-Gaub
2040fb4507
fix skybox not always loading when you haven't moved or if the texture is slow in loading
2015-09-29 09:32:34 -07:00
Brad Hefta-Gaub
430cbcca7e
first cut at adding surface normals to ray intersection
2015-09-27 21:57:50 -07:00
samcake
fa9b0930d2
Bring back the procedural skybox
2015-09-21 14:25:32 -07:00
samcake
c9cb768945
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-19 09:00:19 -07:00
Brad Davis
2f0ba40347
Merge pull request #5844 from ZappoMan/cruftRemovalMachine
...
Cruft removal machine
2015-09-18 14:59:16 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00
Brad Hefta-Gaub
416acb1d4a
remove call to _entities.render() in displaySide()
2015-09-18 12:03:58 -07:00
Brad Hefta-Gaub
6edc817bf2
move the best zone logic out of EntityTreeRenderer::render()
2015-09-18 11:35:50 -07:00
Sam Gateau
d0f7ddd3a6
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-18 00:03:19 -07:00
Brad Hefta-Gaub
4a34b142d1
remove render element proxies
2015-09-17 22:05:14 -07:00
Brad Hefta-Gaub
fa6396bbfa
fix white space
2015-09-16 16:53:20 -07:00
Brad Hefta-Gaub
7840f122dc
add reload all support for entity scripts
2015-09-16 16:46:46 -07:00
Sam Gateau
d45547aa1a
Merge and update
2015-09-16 13:46:07 -07:00
Brad Hefta-Gaub
70d2288407
CR feedback
2015-09-15 08:04:26 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
...
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Sam Gateau
3f2609e52a
merging
2015-09-14 09:59:04 -07:00
Sam Gateau
9074d0d6e1
very first version of the TextureStorage working
2015-09-14 09:29:46 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Brad Davis
9b81842850
Merge branch 'master' into homer
...
Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Brad Davis
e458eb7ae9
Merge pull request #5734 from sethalves/octree-shared-pointers
...
octree uses shared pointers
2015-09-11 16:00:04 -07:00
Brad Hefta-Gaub
5c6d8da97b
Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
2015-09-11 11:55:36 -07:00
Brad Davis
244795b629
Merge branch 'homer' into temp
...
Conflicts:
interface/src/Application.cpp
2015-09-11 11:21:29 -07:00
Brad Hefta-Gaub
20a733b9f5
prevent sending signals in the entities script engine
2015-09-11 10:06:06 -07:00
Brad Hefta-Gaub
b9d5412aad
prevent sending signals in the entities script engine
2015-09-11 09:48:42 -07:00
Brad Davis
b7ffb96adf
Working on thread safety for the entity tree
2015-09-10 22:28:50 -07:00
Brad Davis
aa989c3687
Fixing some entity race condition crashes
2015-09-10 20:53:17 -07:00
Brad Hefta-Gaub
92a5a999c6
quiet some debug
2015-09-10 19:52:44 -07:00
Brad Hefta-Gaub
ee30fe4a56
quiet some debug
2015-09-10 19:48:41 -07:00
Brad Hefta-Gaub
8eacdbf1c4
first cut at making sure entity scripts are called on the entities script engine thread
2015-09-10 13:02:02 -07:00
Seth Alves
8a60bba4eb
Merge branch 'master' of github.com:highfidelity/hifi into octree-shared-pointers
2015-09-08 15:28:46 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
Seth Alves
31fcd55d47
octree uses shared pointers
2015-09-08 11:59:48 -07:00
ZappoMan
b7d9dc444b
more work on clicking focus
2015-08-17 13:06:32 -07:00
Brad Davis
19d31938d3
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-10 21:25:35 -07:00
Bradley Austin Davis
7e60aee1bf
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/Head.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
interface/src/devices/3DConnexionClient.cpp
interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
ericrius1
12770edbe1
Merge branch 'master' into polyLineInProgress
2015-08-03 15:52:26 -07:00
ericrius1
47bc8f50ab
cleaning
2015-08-03 08:45:14 -07:00
ZappoMan
c15161b71a
fix crash in Particle Entities and pendingChanges.updateItem()
2015-07-28 14:56:38 -07:00
Seth Alves
ee334ff826
JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.
2015-07-22 18:43:10 -07:00
Stephen Birarda
0177513285
resolve conflicts on merge with upstream/master
2015-07-20 12:29:38 -07:00
Brad Davis
d68618e206
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
ericrius1
a44e5f949c
Merge branch 'master' into polyLineInProgress
2015-07-17 15:01:40 -07:00
Stephen Birarda
e5722098f6
resolve conflicts on merge with upstream/master
2015-07-17 11:06:01 -07:00
ZappoMan
819fa852b8
first pass at GlowEctomy
2015-07-15 12:47:59 -07:00
Atlante45
7bf45308b6
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-14 12:31:37 -07:00
Ryan Huffman
0edc909818
Merge branch 'protocol' of github.com:birarda/hifi into receive_packets
...
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
interface/src/Application.cpp
libraries/networking/src/Packet.cpp
2015-07-14 10:21:31 -07:00
Brad Davis
684d466b44
Merge pull request #5308 from venkatn93/avatar
...
Avatars rendered correctly based on Scene.shouldRenderAvatars
2015-07-14 09:06:49 -07:00
Niraj Venkat
ef3c6b25e0
More coding standard changes
2015-07-14 00:45:38 -07:00
ZappoMan
5676246d75
fix the lingering model parts sometimes left behind when switching domains
2015-07-13 15:26:52 -07:00
Stephen Birarda
d990420565
repairs to octree packet receiving in interface
2015-07-13 13:10:57 -07:00
ericrius1
0ce6737b34
merged and normals flipping
2015-07-13 09:43:15 -07:00
Atlante45
a3848f08d2
Conditionnal fixes.
2015-07-10 15:36:17 -07:00
Atlante45
49993695a5
Made geometry refresh safe
2015-07-10 15:20:19 -07:00
Niraj Venkat
706f85e4ce
Fixes to comply with coding standard
2015-07-09 17:31:38 -07:00
Niraj Venkat
bd91daf712
Removing debug code
2015-07-09 16:27:23 -07:00
Niraj Venkat
1dce5f80cc
Entities are now added/removed from rendering based on Scene.shouldRenderEntities
2015-07-09 16:17:58 -07:00