Sam Gateau
|
04a39275ef
|
Trying to setup correctly the projection matrix for all the different cases...
|
2015-02-23 16:47:43 -08:00 |
|
Sam Gateau
|
90bff36fd3
|
trying to ge the shadow to render correctly
|
2015-02-22 18:48:48 -08:00 |
|
Sam Gateau
|
4e2d2bc188
|
Fixing the remaining issue with the avatar rendering path
|
2015-02-20 12:05:06 -08:00 |
|
Sam Gateau
|
ded78816b5
|
Fixing the remaining issue with the avatar rendering path
|
2015-02-20 11:26:08 -08:00 |
|
Sam Gateau
|
11060ed273
|
trying to tackle the unenderstood transform value not going through corectly?
|
2015-02-18 16:00:37 -08:00 |
|
Sam Gateau
|
d8aa0e0138
|
replacing the glTransform pipeline for model rendering
|
2015-02-17 09:44:03 -08:00 |
|
Sam Gateau
|
23354da828
|
replacing the glTransform pipeline for model rendering
|
2015-02-16 22:08:21 -08:00 |
|
Sam Gateau
|
cc3cc4f96f
|
replacing the glTransform pipeline for model rendering
|
2015-02-16 09:31:29 -08:00 |
|
Sam Gateau
|
a6f006a36d
|
more cleaning
|
2015-02-10 18:41:36 -08:00 |
|
Sam Gateau
|
b9fd116dbf
|
Introduce a cache bit in networkGemometry to capture the status of texture LOaded and avoid requiring everything once everything is loaded and get rid of the Transform stack calls on gl from gpu
|
2015-02-10 18:38:48 -08:00 |
|
Sam Gateau
|
0d3f9c740d
|
duplicate cleaning code at the end of Model renderCore
|
2015-01-23 11:14:17 -08:00 |
|
Sam Gateau
|
4151833549
|
cleaning up for pull request
|
2015-01-23 10:49:04 -08:00 |
|
Sam Gateau
|
d19bfa69f2
|
Even more gpu::Texture in the model rnedering
|
2015-01-21 10:07:10 -08:00 |
|
Sam Gateau
|
4302db109f
|
First take at using the gpu::Texture in the Model rendering instead of the previous pass with raw glTexture
|
2015-01-20 16:02:26 -08:00 |
|
Sam Gateau
|
6b55b4ff82
|
No more Magic numbers and fixing the code path for linux
|
2015-01-16 10:26:51 -08:00 |
|
Sam Gateau
|
d759f4c255
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-15 11:54:55 -08:00 |
|
Sam Gateau
|
067483fce2
|
Adding a prototype of ambient lighting with spherical harmonics
|
2015-01-15 11:54:01 -08:00 |
|
Sam Gateau
|
9c083ce86e
|
Using the model::Material for rendering and in shaders
|
2015-01-13 15:51:18 -08:00 |
|
Sam Gateau
|
d9efafac7e
|
updating the model fragment shaders to use DeferredBUfferWrite
|
2015-01-13 14:11:38 -08:00 |
|
Atlante45
|
2a82ff9768
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
|
2015-01-13 11:03:14 -08:00 |
|
ZappoMan
|
1bc91e7d29
|
removed renderTriangleProxies
|
2015-01-06 16:01:06 -08:00 |
|
ZappoMan
|
139f96c8b0
|
remove PerformanceTimer from recalculateMeshBoxes() because it's not thread safe
|
2015-01-02 14:41:09 -08:00 |
|
Sam Gateau
|
e752edc44a
|
Moving the shaders used in Model.cpp from resources folder into the built-in executable
|
2014-12-30 12:35:00 -08:00 |
|
Sam Gateau
|
6628f7b811
|
replace the model.frag and model.vert files from resource by the sl version of the shaders
|
2014-12-25 19:57:27 -08:00 |
|
Sam Gateau
|
c5eb04336f
|
first version of SCribe used for shaders in render-utils
|
2014-12-23 16:27:02 -08:00 |
|
Atlante45
|
296c0025de
|
Switched to auto and changed macro
|
2014-12-18 15:42:38 -08:00 |
|
ZappoMan
|
1a9cf126e4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
Conflicts:
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
|
2014-12-17 13:16:11 -08:00 |
|
ZappoMan
|
5d636e21c6
|
more Application dependency cleanup
|
2014-12-17 11:10:45 -08:00 |
|
Atlante45
|
11a2ecab56
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/entities/EntityTreeRenderer.h
interface/src/ui/ApplicationOverlay.cpp
libraries/render-utils/src/GlowEffect.cpp
libraries/render-utils/src/Model.cpp
|
2014-12-16 15:02:37 -08:00 |
|
ZappoMan
|
89101872bb
|
move Model and AnimationHandle to libraries
|
2014-12-16 14:04:39 -08:00 |
|