Commit graph

17359 commits

Author SHA1 Message Date
Brad Hefta-Gaub
8c7ef31636 Merge pull request #7746 from AndrewMeadows/supress-spurious-logs
reduce warnings about truncated kinematic timesteps
2016-04-23 09:34:45 -07:00
Brad Hefta-Gaub
04dab65b59 Merge pull request #7727 from ZappoMan/supportLargeClockSkew
support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Andrew Meadows
d984ce4792 properly update _lastSimulated for kinematic objs 2016-04-22 17:19:00 -07:00
Brad Hefta-Gaub
f1f9c6740d Merge pull request #7745 from jherico/mac_texture_fix
Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
d87c92baee Fixing memory detection on OSX 2016-04-22 16:30:36 -07:00
Bradley Austin Davis
472d3dc45f Still working on mac breakage 2016-04-22 16:25:23 -07:00
Bradley Austin Davis
407e0c0dd7 Fixing texture storage allocation on OSX/GL 4.1 2016-04-22 15:48:18 -07:00
Chris Collins
9bd9de5710 Merge pull request #7636 from samcake/red
Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Brad Hefta-Gaub
79a1e6264e Merge pull request #7714 from hyperlogic/tony/default-anims-are-local
Avatar animations are now stored locally
2016-04-22 13:44:30 -07:00
Brad Hefta-Gaub
c962cfbda3 Merge pull request #7712 from zzmp/guard/obj-access
Guard OBJ at operators
2016-04-22 13:43:59 -07:00
Brad Hefta-Gaub
410bf3c95a Merge pull request #7711 from AndrewMeadows/faster-kinematics
faster hifi kinematic motion calculations take-4
2016-04-22 13:41:02 -07:00
Brad Hefta-Gaub
c410242fb2 Merge pull request #7688 from jherico/texture_derez
Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
Andrew Meadows
34d622e498 add warning about truncated kinematic timestep 2016-04-22 13:10:23 -07:00
Brad Hefta-Gaub
de17834dd1 Merge pull request #7740 from ctrlaltdavid/20887
Don't display "Reveal Scripts Folder" control in HMD mode
2016-04-22 13:04:07 -07:00
Brad Hefta-Gaub
f0659a985c Merge pull request #7726 from Atlante45/fix/pmtu-disc-fail
Fix for path MTU discovery fail
2016-04-22 12:24:44 -07:00
Seth Alves
e827a99222 Merge pull request #7732 from Atlante45/fix/settings-crash
Fix crash on exit in Settings
2016-04-22 11:46:30 -07:00
Seth Alves
4561962db1 Merge pull request #7736 from huffman/fix/asset-request-crash
Fix AssetClient not properly cleaning up canceled requests
2016-04-22 11:45:26 -07:00
Ryan Huffman
3b5b6a2609 Merge branch 'master' of https://github.com/highfidelity/hifi into fix/asset-request-crash 2016-04-22 10:02:21 -07:00
Ryan Huffman
1416e397e4 Merge branch 'playEntityCollisionSound-crash' of github.com:sethalves/hifi into fix/asset-request-crash 2016-04-22 10:02:00 -07:00
Andrew Meadows
2bd83764e7 remove some debug cruft 2016-04-22 09:38:43 -07:00
Andrew Meadows
872622c6f7 fix acceleration of for server-side kinematics 2016-04-22 09:38:43 -07:00
Andrew Meadows
14abb15216 set kinematic accel before stepping 2016-04-22 09:38:43 -07:00
Andrew Meadows
8efb07cfd8 correctg measured acceleration for kinematics 2016-04-22 09:38:43 -07:00
Andrew Meadows
a3c66d8c91 reduce number of updates for fast-moving objects 2016-04-22 09:38:43 -07:00
Andrew Meadows
a79f49a5cd don't stop slow kinematic objs when sending updates 2016-04-22 09:38:43 -07:00
Andrew Meadows
afcf6d68a7 move deactivation thresholds to shared header 2016-04-22 09:38:43 -07:00
Andrew Meadows
ad045bc439 remove second-order term from kinematic motion 2016-04-22 09:38:43 -07:00
Andrew Meadows
8cbec06616 fix bug where kinematic objs pop on first step 2016-04-22 09:38:43 -07:00
Andrew Meadows
c8f0b0501a avoid active object update cycles 2016-04-22 09:38:43 -07:00
Andrew Meadows
3639ffe53e optimize kinematic motion math 2016-04-22 09:38:43 -07:00
Andrew Meadows
905c5398c4 add EntityItem::set/getTransformAndVelocities() 2016-04-22 09:38:43 -07:00
Andrew Meadows
771727890c more finely grained Bullet profiling 2016-04-22 09:38:43 -07:00
David Rowe
a7b82e8cae Decouple ui and shared libraries 2016-04-22 12:58:47 +12:00
Stephen Birarda
5ea8b83745 use noquote so URLs are not quoted 2016-04-21 17:16:21 -07:00
Stephen Birarda
19702a9cd4 cleanup check for resource retry 2016-04-21 17:14:07 -07:00
Stephen Birarda
8cd330f431 add back on fail when server unavailable 2016-04-21 17:07:29 -07:00
Stephen Birarda
3a8c2144bf move asset retry debug to print before retry 2016-04-21 16:55:49 -07:00
Ryan Huffman
9e46b43489 Add threading related asserts to AssetClient 2016-04-21 16:39:57 -07:00
Ryan Huffman
da5bbe51d1 Fix AssetClient not properly disconnecting from callbacks 2016-04-21 16:37:21 -07:00
Brad Hefta-Gaub
72c81e2378 Merge branch 'master' of https://github.com/highfidelity/hifi into supportLargeClockSkew 2016-04-21 16:26:44 -07:00
Brad Hefta-Gaub
0f966e934e Merge pull request #7728 from ctrlaltdavid/20887
Add link in Running Scripts that opens scripts folder
2016-04-21 16:01:52 -07:00
Brad Hefta-Gaub
d87d631871 Merge pull request #7708 from zzmp/feat/render-rates
Add renderRates.js to visualize rates over time
2016-04-21 15:59:58 -07:00
Brad Hefta-Gaub
68b0a3fa02 Merge pull request #7724 from huffman/fix/stars-grid-macro
Remove #line from starsGrid.slf
2016-04-21 15:59:06 -07:00
Brad Hefta-Gaub
2abcc454b0 CR feedback 2016-04-21 15:48:18 -07:00
Seth Alves
e2025b0d1f lock entity-tree before accessing entities 2016-04-21 15:27:15 -07:00
Seth Alves
b088191966 Merge pull request #7731 from huffman/fix/asset-request-crash
Fix AssetRequest crash where signal was not disconnected
2016-04-21 15:22:08 -07:00
Brad Davis
33ec73bfd8 PR comments 2016-04-21 15:11:11 -07:00
Brad Davis
ef466a64bf Add GPUIdent logic for determining video memory 2016-04-21 14:46:13 -07:00
Brad Davis
6c30194916 Support lowering the minimum mip of a texture at runtime 2016-04-21 14:46:12 -07:00
Brad Davis
2689f2cc4a Add MB/KB/Byte conversion macros 2016-04-21 14:46:11 -07:00