SamGondelman
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8431b3b0c1
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correct order of mixes
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2018-12-07 10:39:10 -08:00 |
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Sam Gondelman
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968ffe7ec3
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Merge branch 'master' into branching
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2018-11-16 10:25:02 -08:00 |
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Sam Gondelman
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a206d9e25a
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Merge branch 'master' into branching
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2018-11-14 17:08:08 -08:00 |
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Olivier Prat
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45e0f65972
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Merge branch 'ao' of http://github.com/Zvork/hifi into ao
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2018-11-14 09:48:24 +01:00 |
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Sam Gondelman
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13f650d514
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Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
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2018-11-13 15:00:23 -08:00 |
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Howard Stearns
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66ae01e0c3
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Merge branch 'master' of github.com:highfidelity/hifi into no-url-logging
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2018-11-12 12:55:20 -08:00 |
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John Conklin II
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9d404a6cf3
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Merge pull request #14379 from Cristo86/gles_use_tbo_no_ssbo
case 19562: GLES - Use TBO instead of SSBO and make shaders use it when it is not gl45 (master)
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2018-11-12 10:45:52 -08:00 |
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SamGondelman
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1d1510e18e
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Merge remote-tracking branch 'upstream/master' into police
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2018-11-09 13:32:41 -08:00 |
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Zach Fox
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1b2593fd26
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CR round 4
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2018-11-08 11:28:07 -08:00 |
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Zach Fox
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1ab1cb95d8
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Merge branch 'master' of github.com:highfidelity/hifi into no-url-logging
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2018-11-08 09:57:10 -08:00 |
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Roxanne Skelly
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cef7000a72
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Case 19754 - Remove logging URLs and related file locations.
The goal is to strip out data that can be used by untoward users in
copying models, avatars, etc.
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2018-11-06 16:24:32 -08:00 |
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Cristian Luis Duarte
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c310d41af7
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Change GPU_RESOURCE_BUFFER_SLOT1_TEXTURE to 36
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2018-11-02 14:59:30 -03:00 |
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Sam Gateau
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fa0c58fa0e
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Assign the correct binding slots for the Resource Buffers to fix the deformed mesh rendering of the Avatar in gles backend
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2018-11-02 00:08:47 -07:00 |
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SamGondelman
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c4c4d2c98d
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possibly fix mac issues
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2018-10-31 13:28:07 -07:00 |
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SamGondelman
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e8c5324e39
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start removing branching
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2018-10-25 11:59:04 -07:00 |
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Olivier Prat
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69ace03919
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Merged with master
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2018-10-24 08:27:39 +02:00 |
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SamGondelman
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0efbdc1ab5
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merge with master
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2018-10-23 14:33:57 -07:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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SamGondelman
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5652fa0b1e
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merge with master
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2018-10-22 10:18:52 -07:00 |
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Olivier Prat
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5f3a299fd9
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Merge with master
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2018-10-22 14:02:24 +02:00 |
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Seth Alves
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2ce8ed25f8
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Merge pull request #14125 from Atlante45/fix/mac-warnings
Fix new Mac warnings
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2018-10-20 13:40:53 -07:00 |
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John Conklin II
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1f06c87580
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Merge pull request #14096 from Zvork/mipgen
Added generateTextureMipsWithPipeline function in gpu::Batch
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2018-10-18 16:06:28 -07:00 |
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SamGondelman
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cce0981d6c
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Merge remote-tracking branch 'upstream/master' into police
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2018-10-17 11:40:01 -07:00 |
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Olivier Prat
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6abffceb43
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Mip generation texture slot is higher and doesn't interfere anymore
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2018-10-16 09:39:32 +02:00 |
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Clement
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8983fe2bcf
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Fix new Mac warnings
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2018-10-09 12:11:55 -07:00 |
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Olivier Prat
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cfcf6f05a2
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Merge with master
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2018-10-09 14:18:02 +02:00 |
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sam gateau
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8a05cc2ede
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FIx the bad world position evaluation in the new all in one call
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2018-10-04 11:49:11 -07:00 |
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sam gateau
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ff24a99032
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Unify the the packing of the blendshape offset for simplicity and settle on the name DrawcallUniform
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2018-10-02 11:18:20 -07:00 |
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Olivier Prat
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4c84ae02fa
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Merge branch 'master' of http://github.com/highfidelity/hifi into ao
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2018-10-02 18:13:57 +02:00 |
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Sam Gateau
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c593f00839
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Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
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2018-10-01 19:10:18 -07:00 |
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Seth Alves
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cb04894e33
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try another way of fixing _spare warning
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2018-09-28 14:53:05 -07:00 |
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Seth Alves
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b69d0f3997
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get interface building and working with clang-7 on ubuntu 18
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2018-09-28 13:46:51 -07:00 |
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SamGondelman
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e069817978
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more fixes
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2018-09-27 14:18:43 -07:00 |
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Olivier Prat
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9cd963af95
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Added generateTextureMipsWithPipeline function in batch
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2018-09-27 10:26:51 +02:00 |
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Sam Gateau
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8923055e91
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Exploring the bad peroformances
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2018-09-27 00:15:34 -07:00 |
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sam gateau
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7cf7eaa7c8
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Exposing the drawcall user info just a uint16 right now and use it for the skinning and blendshape
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2018-09-24 17:34:42 -07:00 |
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sam gateau
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609bc6385e
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Merge branch 'black' of github.com:samcake/hifi into black-bis
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2018-09-18 17:40:45 -07:00 |
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sam gateau
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ec6117e9bb
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bringing the blendshape in skin shader only work in master
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2018-09-18 17:40:29 -07:00 |
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Olivier Prat
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acab748f57
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Merge with master
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2018-09-17 14:29:54 +02:00 |
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Sam Gateau
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986dece4ec
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Add name of the batch during tracing and introduce detailed tracing if needed and one error message in the case the materialMap is detected in an fst file but not understood
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2018-09-14 20:24:22 -07:00 |
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Brad Davis
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cfff28ad0a
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More shared pointer deduplication
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2018-09-12 15:04:35 -07:00 |
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Olivier Prat
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f12cd2e55a
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Merged with master
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2018-09-11 10:19:40 +02:00 |
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Sam Gateau
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47cea49f78
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Merge pull request #13922 from samcake/black-bis
Optimize the vertex formats of meshes for less input buffer bindings
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2018-09-10 16:58:40 -07:00 |
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Sam Gateau
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082d47d20f
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Set the correct assert in replacment of the unecessary if branch
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2018-09-10 14:31:49 -07:00 |
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sam gateau
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7349562111
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Removing commented code
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2018-09-06 15:50:31 -07:00 |
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Bradley Austin Davis
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fade3a8de0
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Fixing shader implicit type conversions
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2018-09-06 09:08:36 -07:00 |
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Brad Davis
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9a28e04e37
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Remove all tabs from shaders
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2018-09-06 08:59:07 -07:00 |
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Brad Davis
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271651737b
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Cleanup gpu shader constants
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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cafd981744
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Remove uniforms from bloom debug effect
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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c8eb4da6b6
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Remove simple draw task uniforms
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2018-09-06 08:59:05 -07:00 |
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