David Rowe
e4f13c97f7
Fix JSDoc for MyAvatar.getLeftPalmRotation and getRightPalmRotation
2018-07-14 14:01:08 +12:00
Alexander Ivash
3ac44376b2
bind Settings page to a backend
2018-07-06 21:00:53 +03:00
Anthony Thibault
f56c0a3a3f
Merge pull request #13502 from luiscuenca/eyelidFix
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Fix closed eyelids when head is tilted down
2018-07-05 08:50:22 -07:00
luiscuenca
f770bcd389
Better eyePitch computation
2018-06-29 17:15:03 -07:00
luiscuenca
24d03ace4c
Changes from CR and decreased looking at angle to mitigate freaky eyes
2018-06-29 14:34:17 -07:00
luiscuenca
2264425f9f
Fix eyelid behaviour
2018-06-28 16:41:39 -07:00
amantley
99ff5f9140
made the Avatar destructor virtual to ensure that MyAvatar and OtherAvatar cleanup correctly
2018-06-27 11:59:53 -07:00
amantley
8b13905d6c
final final final coding standards
2018-06-26 17:43:45 -07:00
amantley
ea76def2b5
more white space errors
2018-06-26 17:18:35 -07:00
amantley
1fcaf16b0c
removed editor auto format errors
2018-06-26 17:07:55 -07:00
amantley
a89c2ea734
removed crust
2018-06-26 16:40:51 -07:00
amantley
46c70d948f
Moved OtherAvatar class to interface project. This allows AvatarManager to create and delete the orb overlay that is drawn when an avatar is present in a domain but for some reason the geometry is not loaded. OtherAvatar has new members orbMeshPlaceholder and orbMeshPlaceholderID for a spherical orb that is drawn
2018-06-26 15:11:58 -07:00
amantley
fa1a9d04e0
everything working before trying to move otheravatar to interface
2018-06-26 13:18:26 -07:00
Angus Antley
232dc21c7b
add orb code added to otheravatar.cpp
2018-06-26 06:38:09 +01:00
Angus Antley
b8dea4b869
adding changes to add the orb when an avatar is processed by the avatar mixer
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and when a new model is being loaded for an avatar. The orb is removed
when the geometry has loaded.
2018-06-26 06:27:18 +01:00
John Conklin II
0e2675e0d8
Merge pull request #13392 from roxanneskelly/roxie-bugfixes
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Remove debug logging message spam for avatar entities that have scripts
2018-06-25 10:42:43 -07:00
Sam Gondelman
44a7d04b2a
Merge pull request #13426 from SamGondelman/avatarPriority
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Highest loading priorities for avatars and attachments
2018-06-22 11:22:10 -07:00
Sam Gateau
dea3f91c0b
Merge pull request #13421 from AndrewMeadows/fix-mac-nan-crash
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fix crash on Mac when watching someone else turn with HMD
2018-06-21 11:55:39 -07:00
Andrew Meadows
4424a8df11
Merge pull request #13303 from highfidelity/workload
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workload project part 1
2018-06-20 15:39:01 -07:00
SamGondelman
8014f61243
loading priorities for avatars and attachments
2018-06-20 12:29:28 -07:00
Andrew Meadows
17a0dd574a
remove debug cruft
2018-06-19 14:36:57 -07:00
Andrew Meadows
b557717dab
to avoid NaN: don not rely on glm::angle(quat) UYKWYAD
2018-06-19 14:27:27 -07:00
Andrew Meadows
085130e3c9
avatars collide again again
2018-06-18 13:17:32 -07:00
Andrew Meadows
6d422e4678
Merge 'master' into 'workload'
2018-06-18 10:30:13 -07:00
Roxanne Skelly
5bc7694ed6
Merge branch 'master' of https://github.com/highfidelity/hifi into roxie-bugfixes
2018-06-15 16:46:09 -07:00
Roxanne Skelly
f6c624dcc3
Remove logging messages for behaviors that are expected.
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Attached entities with scripts are now being sold on the marketplace
(rWatch) and are now being worn by various users. Because of this, it's
now common for the 'removing entity scripts' case to be hit in code for
every update, which causes debug log messages every 60 seconds for each
entity entity with a script.
Repro: Have an avatar wear rWatch. With a second instance of interface,
turn on verbose logging while the first avatar is local. See debug logging
60 times a second.
Fix: Given attached entities with scripts are happening, it's not an
exceptional case and should probably not be logged.
2018-06-15 16:31:09 -07:00
John Conklin II
0ba97fa83b
Merge pull request #13338 from amantley/scriptedBlendshapesFaceFlags
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Scripted Blendshapes and Procedural Face Movement Flags
2018-06-13 10:32:59 -07:00
Clement
920263ef49
Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master
2018-06-12 17:00:25 -07:00
amantley
b1c578ecaa
fixed white space in head.cpp
2018-06-07 22:13:53 -07:00
amantley
913d78841d
Merge remote-tracking branch 'upstream/master' into scriptedBlendshapes
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synching with upstream master
2018-06-07 16:20:11 -07:00
amantley
67fc7b90b5
fixed get and set semi nibble to deal with 16 bits
2018-06-07 15:43:21 -07:00
amantley
836c3da858
cleaned up white space and removed extra declaration of hadAudioEnabledFaceMovement
2018-06-07 15:11:57 -07:00
amantley
97831e61f0
removed stray comments
2018-06-07 12:54:46 -07:00
amantley
6a11ddc349
removed print statements and removed the setting of procedural head variables in avatarData.cpp
2018-06-06 17:50:50 -07:00
amantley
dca93ca61f
fixed setatone16 function to return the correct result for additional flags
2018-06-06 16:44:12 -07:00
amantley
0c879d85b5
added print statements and removed summed coeff from avatarData.cpp
2018-06-05 17:33:32 -07:00
amantley
5132466ca0
kept the transient coeff. and sending the blendshapes accross the
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network. and removed procedural updates to face from myhead.cpp
2018-06-05 13:32:45 -07:00
Andrew Meadows
4329ea5240
Merge master' into 'workload'
2018-06-04 16:11:25 -07:00
amantley
01848fafe0
made all changes except those to AvatarData toByteArray function also to do: verify that transientBlendshapes are set to 0 in headData simulate when there are blendshapes from script but no face tracker present
2018-06-01 11:37:11 -07:00
amantley
3bda5bf6a0
added MyAvatar.hasProceduralBlinkFaceMovement and MyAvatar.hasProceduralEyeFaceMovement properties to MyAvatar.h and cpp and HeadData.h
2018-05-31 17:58:37 -07:00
samcake
386c0f9ab2
Re review adjustments
2018-05-31 12:16:57 -07:00
Sam Gateau
513acc529e
INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine
2018-05-30 23:31:54 -07:00
Andrew Meadows
003e444246
Merge branch 'master' into 'workload'
2018-05-30 16:04:13 -07:00
samcake
2e9076c71e
Clean up and trying to get ready for merge
2018-05-30 11:14:49 -07:00
samcake
873cabe284
Cleaning the code
2018-05-29 17:46:25 -07:00
Sam Gateau
678effdb48
Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey
2018-05-26 23:28:59 -07:00
samcake
221b513b19
Oh boy
2018-05-25 16:33:34 -07:00
Sam Gateau
aa49595a23
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-24 18:19:55 -07:00
Sam Gateau
b8b337dbe4
There and back again...
2018-05-24 01:18:36 -07:00
Sam Gateau
13d02011f3
There and back again...
2018-05-24 00:53:29 -07:00