Commit graph

42 commits

Author SHA1 Message Date
SamGondelman
7686948daf resolve conflicts and cleanup 2017-10-20 15:23:17 -07:00
SamGondelman
fb969964f3 generalized scripting interfaces 2017-10-20 14:37:10 -07:00
SamGondelman
aee817fbbc scale end sphere in c++ for controller modules 2017-10-16 13:31:25 -07:00
Atlante45
6dd49f5c32 Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2017-10-10 16:53:34 -07:00
druiz17
013e15c9a2 made requested changes 2017-10-10 10:54:56 -07:00
druiz17
d0eb6a3ad0 remove comments 2017-10-10 09:45:41 -07:00
druiz17
003395b256 removing whitespace 2017-10-10 09:43:02 -07:00
druiz17
fc41155ce1 saving work 2017-10-10 09:17:01 -07:00
druiz17
347645329e fixing laser staying on in edit mode 2017-10-05 09:11:02 -07:00
druiz17
ad9677f63e fixing grabbing and tablet bugs 2017-10-03 16:11:51 -07:00
druiz17
8a0ecf4e6f propertly determine is laser intersects with HUD UI 2017-10-02 16:46:43 -07:00
druiz17
3b05317db6 fixing grabbing and tablet bugs 2017-09-28 11:18:40 -07:00
druiz17
cea3c002dd improving far rotate 2017-09-27 11:47:26 -07:00
druiz17
dda20c1ef5 fixing merge conflict 2017-09-25 09:45:29 -07:00
druiz17
e965b7fff1 hand controller pointer 2017-09-22 15:32:40 -07:00
Zach Fox
bb9db3ef6d Updates to behavior and shader appearance 2017-09-22 11:24:30 -07:00
druiz17
53efe6bfb2 working on fix 2017-09-21 18:17:05 -07:00
Anthony J. Thibault
0757f513af Merge branch 'master' into feature/ant-man 2017-09-18 11:36:39 -07:00
Seth Alves
0816a8af27 fix grab entity methods 2017-09-15 12:07:50 -07:00
Seth Alves
39e6605f6f fix grab entity methods + jshint cleanups 2017-09-15 10:50:46 -07:00
Anthony J. Thibault
9a9f4a0d24 Fix controllerModules with appropriate IPD scale changes 2017-09-13 18:23:54 -07:00
druiz17
b634292261 fixing some small issues 2017-09-12 10:53:04 -07:00
druiz17
a46e41607c fixed teleport, added avatar scaling, allow laser to be used on tablet when stylus is shown 2017-09-11 15:07:14 -07:00
druiz17
405d8c3afc fixing cloning and laser 2017-09-08 17:07:27 -07:00
druiz17
ef050a09f9 made requested changes and also allow entities/overlays to be grabbed by the grip button 2017-09-07 14:42:46 -07:00
druiz17
0d66bfca05 added far trigger 2017-09-06 14:58:04 -07:00
Dante Ruiz
cefa65de5e some more small changes 2017-09-05 12:06:32 -07:00
Dante Ruiz
28694dcf8a small change to contextOVerlays in farActionGrab 2017-09-05 11:46:06 -07:00
Dante Ruiz
3b357ad61e finshed handControllerGrab refactoring 2017-09-01 17:07:26 -07:00
Dante Ruiz
7cf27c18d3 code cleanup and fix broken features 2017-08-31 18:06:55 -07:00
Dante Ruiz
3960ec7d5a finish main handControllerGrab refactoring 2017-08-30 15:20:03 -07:00
Dante Ruiz
4b592687b7 finished webEntityLaserInput, now working on cloning 2017-08-28 17:35:34 -07:00
Dante Ruiz
0eceb7b382 unviersial web3d vs laser 2017-08-25 17:40:30 -07:00
Dante Ruiz
dbe8aa77d7 working on laser v tablet 2017-08-23 17:32:41 -07:00
Dante Ruiz
dc8d0c9604 disable far grab when on hud 2017-08-22 16:51:13 -07:00
Seth Alves
e6ac07d43d equipping mostly works 2017-08-15 11:45:45 -07:00
Seth Alves
b52a406ff1 trying to get equipping working 2017-08-14 18:25:57 -07:00
Seth Alves
9015d69c71 fix pop at start of far-grab 2017-08-13 17:21:55 -07:00
Seth Alves
f10dc7cbd5 allow far to near-grab transition 2017-08-13 16:54:37 -07:00
Seth Alves
58b199e9f9 far-grab sort-of works 2017-08-13 15:54:03 -07:00
Seth Alves
327bc23b5c get ready for highlighting 2017-08-13 11:41:12 -07:00
Seth Alves
ec93172676 far-search rays work, but nothing else about far-grab. 2017-08-12 17:27:48 -07:00