Brad Hefta-Gaub
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d3ee9b0f39
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more work on exposing device inputs as JavaScript named constants
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2015-10-09 20:58:23 -07:00 |
|
Brad Davis
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99d1e17ae8
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Support reload-on-change for local scripts
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2015-10-07 19:18:59 -07:00 |
|
Brad Hefta-Gaub
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0d37511071
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add support for scripts to call methods on entity scripts
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2015-09-18 14:06:38 -07:00 |
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Brad Hefta-Gaub
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54a45f3173
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Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
|
2015-09-14 21:13:08 -07:00 |
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Brad Hefta-Gaub
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94b273a029
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more work on script engine
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2015-09-14 20:59:10 -07:00 |
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Brad Hefta-Gaub
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a3c0288eae
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more work on proper threading of ScriptEngine
|
2015-09-14 20:26:04 -07:00 |
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Brad Hefta-Gaub
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18fbf896f1
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first cut at moving entity scripts into ScriptEngine
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2015-09-14 15:13:43 -07:00 |
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Seth Alves
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49ee251238
|
quiet compiler
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2015-09-12 09:59:25 -07:00 |
|
Brad Hefta-Gaub
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56118e4204
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migrate Agent to use standard APIs of ScriptEngine
|
2015-09-11 22:12:42 -07:00 |
|
Brad Hefta-Gaub
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54c56a92f1
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move agent specific code out of ScriptEngine
|
2015-09-11 21:56:00 -07:00 |
|
Brad Hefta-Gaub
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f85cb2c888
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first cut at cleaning up ScriptEngine class
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2015-09-11 19:12:09 -07:00 |
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Brad Hefta-Gaub
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5c6d8da97b
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Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
|
2015-09-11 11:55:36 -07:00 |
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Brad Hefta-Gaub
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b9d5412aad
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prevent sending signals in the entities script engine
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2015-09-11 09:48:42 -07:00 |
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Brad Hefta-Gaub
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8eacdbf1c4
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first cut at making sure entity scripts are called on the entities script engine thread
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2015-09-10 13:02:02 -07:00 |
|
Brad Hefta-Gaub
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ede0a39b5b
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prevent Script.include() from including the same file multiple times
|
2015-09-09 17:54:09 -07:00 |
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Stephen Birarda
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5a2d59c530
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fix ScriptEngine cleanup for Agent
|
2015-07-15 15:07:34 -07:00 |
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David Rowe
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1898c6bd55
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Merge branch 'master' into 20547
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
|
2015-06-26 13:05:51 -07:00 |
|
David Rowe
|
67206332e6
|
Make individual reload buttons reload scripts
|
2015-06-17 16:11:30 -07:00 |
|
Seth Alves
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508ae276c6
|
enable -Wdouble-promotion
|
2015-06-16 18:23:10 -07:00 |
|
Seth Alves
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981ac2ce7d
|
quiet-compiler -- remove unused prototype for cleanupMenuItems
|
2015-06-02 13:17:15 -07:00 |
|
Howard Stearns
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4266a99d78
|
Put the javascript methods on Script, not Entities, and other minimum-diff cleanup.
|
2015-05-25 11:28:33 -07:00 |
|
Howard Stearns
|
a0d09c0a6d
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Mulitple independent handlers for same entity/event.
|
2015-05-24 11:48:11 -07:00 |
|
Howard Stearns
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b884d3cf90
|
Handle all the signals.
|
2015-05-24 09:57:12 -07:00 |
|
Howard Stearns
|
1dd2b7275e
|
Simpler and more uniform version that handles all the standard entity-script events.
|
2015-05-23 18:11:05 -07:00 |
|
Howard Stearns
|
277f5ef3a4
|
Working experimental first version.
|
2015-05-23 13:35:35 -07:00 |
|
ZappoMan
|
e2d8d82096
|
more script caching cleanup
|
2015-03-30 16:34:04 -07:00 |
|
ZappoMan
|
36657c9473
|
first cut at script caching
|
2015-03-30 14:36:48 -07:00 |
|
Ryan Huffman
|
b370e025c9
|
Move EntityScriptingInterface instance to DependencyManager
|
2015-03-02 15:05:31 -08:00 |
|
Ryan Huffman
|
a443157dd7
|
Update ScriptEngine::entityScriptingInterface to be static pointer
Statically allocating the EntityScriptingInterface means we can't make
sure it is initialized AFTER NodeList has been initialized
|
2015-03-02 10:40:46 -08:00 |
|
ZappoMan
|
310654831c
|
clean up comments remove dead code
|
2015-02-24 17:34:19 -08:00 |
|
ZappoMan
|
fd93b99f03
|
more hacking on script shutdown behavior
|
2015-02-24 14:02:46 -08:00 |
|
ZappoMan
|
6be8f4c0ec
|
more work on improving shutdown behavior
|
2015-02-23 17:32:31 -08:00 |
|
ZappoMan
|
7e2d355b56
|
first cut at properly shutting down timers while shutting down scripts
|
2015-02-23 11:40:30 -08:00 |
|
ZappoMan
|
a8d48e592f
|
removing debug messages
|
2015-02-23 09:44:18 -08:00 |
|
ZappoMan
|
8c4474b2d0
|
more hacking
|
2015-02-20 17:55:04 -08:00 |
|
ZappoMan
|
0b607fa390
|
first cut at shutting down scripts ahead of other cleanup
|
2015-02-20 15:28:25 -08:00 |
|
Andrew Meadows
|
d896f3a811
|
Merge pull request #4252 from thoys/20224
CR for Job #20224 - Make virtualKeyboard.js go to locations and support gamepads
|
2015-02-17 09:03:17 -08:00 |
|
Thijs Wenker
|
062c2cbcee
|
HUD LookAt positions could be NULL now if whenever they're out of range
HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D()
HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()
|
2015-02-12 22:55:44 +01:00 |
|
Stephen Birarda
|
7b485829c4
|
cleanup AudioInjector memory management
|
2015-02-11 15:52:00 -08:00 |
|
Ryan Huffman
|
ce9e8910e4
|
Add callback to QScriptEngine::include(QString)
|
2015-01-29 09:04:57 -08:00 |
|
Ryan Huffman
|
38b38eb063
|
Update ScriptEngine to use BatchLoader
|
2015-01-22 14:14:21 -08:00 |
|
ZappoMan
|
4ea9bbc309
|
first major pass at voxelEctomy
|
2014-12-30 18:08:58 -08:00 |
|
ZappoMan
|
cfa5e5c61b
|
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
|
2014-12-19 10:35:18 -08:00 |
|
ZappoMan
|
660bf2720e
|
convert AnimationCache to DependencyManager
|
2014-12-15 19:48:15 -08:00 |
|
Stephen Birarda
|
98f56aaa0c
|
fix URL/filename discrepancy for local scripts
|
2014-12-03 09:55:55 -08:00 |
|
Stephen Birarda
|
d7f168999d
|
don't block main thread for a script load
|
2014-12-02 10:30:23 -08:00 |
|
Stephen Birarda
|
36f716cd61
|
have script loading be separate from ScriptEngine constructor
|
2014-12-02 10:13:43 -08:00 |
|
ZappoMan
|
cd0ee0ff1d
|
better support for includes in entity scripts
|
2014-11-23 14:58:29 -08:00 |
|
Ryan Huffman
|
bedd9c76f2
|
Merge branch 'master' of github.com:highfidelity/hifi into entity-grid-tool
Conflicts:
examples/newEditEntities.js
|
2014-11-11 10:48:49 -08:00 |
|
Ryan Huffman
|
b04fd89e4f
|
Update grid tool html location
|
2014-11-11 09:55:30 -08:00 |
|