Dante Ruiz
c6c0c6d382
toolbar becomes visible after taking a snapshot
2017-03-09 22:54:22 +00:00
Seth Alves
37004e4347
steps toward making mouse work on tablet
2017-02-23 08:11:31 -08:00
Seth Alves
d7bb6f105b
make tablet part IDs available through qApp
2017-02-17 15:43:20 -08:00
Seth Alves
47cdade1e9
fix home-button on tablet
2017-02-17 11:47:37 -08:00
Seth Alves
98f1664a46
use a setting to decide which UI is enabled
2017-01-25 14:17:45 -08:00
Seth Alves
f18094f565
make use of tablet or HUD depend on a single variable. avoid some duplicated code
2017-01-25 12:00:34 -08:00
Seth Alves
69252deb2e
close the tablet when going to a new domain
2017-01-23 16:28:56 -08:00
Dante Ruiz
a319db3cb4
removed duplicate code
2017-01-20 00:57:48 +00:00
Dante Ruiz
1e7e4576cc
comparing with ID instead of strings
2017-01-19 16:38:55 -08:00
Dante Ruiz
7d84aae670
closing tablet when taking snapshot
2017-01-12 17:29:38 +00:00
Seth Alves
dc996bee95
merge from upstream
2016-12-20 08:06:01 -08:00
Ryan Huffman
90e121ba47
Extend HMD scripting interface to check subdevices
2016-12-16 15:05:17 -08:00
Seth Alves
369f61e172
bring over some previous tablet-ui work
2016-12-08 16:54:39 -08:00
Anthony J. Thibault
89ae3b3d6e
Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"
...
This reverts commit efe9571ab8
, reversing
changes made to 333e9ec7f4
.
2016-12-05 15:18:03 -08:00
Andrew Meadows
38e4ac0ae9
Merge master into out-of-body-experience
2016-10-26 16:59:31 -07:00
Andrew Meadows
51a9a99381
Merge hifi/master into hifi/out-of-body-experience
2016-10-24 08:13:42 -07:00
Brad Hefta-Gaub
0f8967970a
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546
more work on extra lasers
2016-10-24 07:46:04 -07:00
Anthony J. Thibault
60f728585a
away.js now shows hand controllers in away mode.
...
* controllerDisplayManager is now part of default scripts.
* Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers
and sendLocalMessage.
* removed previous version of controllerDisplayManger from tutorial.
2016-10-21 10:40:39 -07:00
Brad Hefta-Gaub
8a071f18b3
more work
2016-10-20 11:18:20 -07:00
Andrew Meadows
d54c07ed14
Merge 'master' into 'out-of-body-experience'
2016-10-12 13:35:27 -07:00
Ryan Huffman
216cf2b4bc
Update tutorial to work with HMD + Hand Controllers only
2016-10-07 10:30:18 -07:00
Anthony J. Thibault
86351ca21c
Teleport bugs
...
* made HMD.setPosition thread safe
* changed script to use HMD.position = foo;
2016-09-09 17:32:02 -07:00
Andrew Meadows
97623f489c
expose setting HMD sensorToWorld from JS script
2016-09-09 16:32:57 -07:00
Anthony J. Thibault
837b19ed1b
fix for pushing avatar into floor when exiting away mode.
...
* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
are facing the same direction as the current HMD orientation.
away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Bradley Austin Davis
bc838ac0b4
Fix vive json
2016-06-15 11:41:28 -07:00
Bradley Austin Davis
0b0977f362
Support keyboard suppresion, control suppresion while in keyboard mode
2016-06-15 10:48:48 -07:00
Brad Davis
9640727f51
Hand laser rendering support in HMD plugins.
2016-06-13 13:04:11 -07:00
Brad Davis
97e96f7b67
PR comments
2016-03-31 13:19:26 -07:00
Brad Davis
75c3fd18c9
Expose HMD worn to scripting
2016-03-11 11:00:58 -08:00
Brad Hefta-Gaub
9c3abd3eb7
some cleanup and standardization in how headPose is gathered
2016-02-20 11:40:30 -08:00
Brad Hefta-Gaub
7be5811f34
tweak to UI size, clean up screen to overlay
2016-02-19 13:22:37 -08:00
Brad Hefta-Gaub
1160ecb335
improvements in HMD UI behavior
2016-02-12 10:51:33 -08:00
Brad Hefta-Gaub
6b76cf484d
fix issues with HMD lookout 2D, and cleanup
2016-01-14 08:48:55 -08:00
Thijs Wenker
4ab5e0af84
Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
...
Conflicts:
interface/src/scripting/HMDScriptingInterface.h
2015-10-07 14:48:06 +02:00
Brad Davis
19fb4e92a6
Enabling programmatic access to the IPD scale
...
Conflicts:
interface/src/Application.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/scripting/HMDScriptingInterface.cpp
interface/src/scripting/HMDScriptingInterface.h
2015-10-06 19:08:17 -07:00
Thijs Wenker
6e52fcb857
Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
...
Conflicts:
interface/src/scripting/HMDScriptingInterface.h
2015-10-07 03:11:24 +02:00
Atlante45
cf3b33a96b
Replace Application::getInstance() with qApp
2015-10-06 13:56:19 -07:00
Thijs Wenker
4e8fc08458
made the changes as suggested by @hyperlogic
2015-10-06 20:48:51 +02:00
Thijs Wenker
953ff6caa7
Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
...
Conflicts:
interface/src/Application.cpp
interface/src/scripting/HMDScriptingInterface.h
libraries/display-plugins/src/display-plugins/oculus/OculusHelpers.h
2015-10-06 20:06:29 +02:00
Thijs Wenker
f6afb4cb02
Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
...
Conflicts:
interface/src/scripting/HMDScriptingInterface.h
2015-10-06 19:56:22 +02:00
Brad Davis
8090bc8e8d
Revert "Enabling programmatic access to the IPD scale"
2015-10-06 10:16:42 -07:00
Brad Davis
725ed26ac2
Enabling programmatic access to the IPD scale
2015-10-04 16:55:49 -07:00
Thijs Wenker
8befade007
expose position and orientation of HMD to Javascript.
...
- HMD.orientation
- HMD.position
2015-10-04 15:08:35 +02:00
Brad Davis
7b1c04512a
Adding support for accessing IPD in scripts
2015-09-28 16:24:38 -07:00
Brad Davis
00d8fe75ab
Breaking up overlay into rendering and compositing classes
2015-06-13 17:36:08 -07:00
Brad Davis
302aa9db47
Removing access to the gl widget and display managers
2015-05-02 00:49:52 -07:00
Thijs Wenker
062c2cbcee
HUD LookAt positions could be NULL now if whenever they're out of range
...
HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D()
HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()
2015-02-12 22:55:44 +01:00
Thijs Wenker
9e51bece63
More accurate HMD-cursor on virtual keyboard, thanks Simon and @ctrlaltdavid for the help on this!
2015-01-21 15:07:32 +01:00
Thijs Wenker
12136e5305
cursor follows look at rotation now
2015-01-15 22:25:59 +01:00