mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-07 20:22:27 +02:00
away.js now shows hand controllers in away mode.
* controllerDisplayManager is now part of default scripts. * Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers and sendLocalMessage. * removed previous version of controllerDisplayManger from tutorial.
This commit is contained in:
parent
5d7f79ab00
commit
60f728585a
9 changed files with 45 additions and 682 deletions
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@ -57,6 +57,20 @@ bool HMDScriptingInterface::isHandControllerAvailable() {
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return PluginUtils::isHandControllerAvailable();
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}
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void HMDScriptingInterface::requestShowHandControllers() {
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_showHandControllersCount++;
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emit shouldShowHandControllersChanged();
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}
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void HMDScriptingInterface::requestHideHandControllers() {
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_showHandControllersCount--;
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emit shouldShowHandControllersChanged();
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}
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bool HMDScriptingInterface::shouldShowHandControllers() const {
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return _showHandControllersCount > 0;
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}
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QScriptValue HMDScriptingInterface::getHUDLookAtPosition2D(QScriptContext* context, QScriptEngine* engine) {
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glm::vec3 hudIntersection;
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auto instance = DependencyManager::get<HMDScriptingInterface>();
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@ -41,6 +41,10 @@ public:
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Q_INVOKABLE bool isHMDAvailable();
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Q_INVOKABLE bool isHandControllerAvailable();
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Q_INVOKABLE void requestShowHandControllers();
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Q_INVOKABLE void requestHideHandControllers();
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Q_INVOKABLE bool shouldShowHandControllers() const;
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Q_INVOKABLE bool setHandLasers(int hands, bool enabled, const glm::vec4& color, const glm::vec3& direction) const;
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Q_INVOKABLE void disableHandLasers(int hands) const;
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@ -61,6 +65,9 @@ public:
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// rotate the overlay UI sphere so that it is centered about the the current HMD position and orientation
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Q_INVOKABLE void centerUI();
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signals:
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bool shouldShowHandControllersChanged();
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public:
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HMDScriptingInterface();
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static QScriptValue getHUDLookAtPosition2D(QScriptContext* context, QScriptEngine* engine);
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@ -77,6 +84,7 @@ private:
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bool getHUDLookAtPosition3D(glm::vec3& result) const;
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glm::mat4 getWorldHMDMatrix() const;
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std::atomic<int> _showHandControllersCount { 0 };
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};
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#endif // hifi_HMDScriptingInterface_h
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@ -23,6 +23,7 @@ var DEFAULT_SCRIPTS = [
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"system/mod.js",
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"system/selectAudioDevice.js",
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"system/notifications.js",
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"system/controllers/controllerDisplayManager.js",
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"system/controllers/handControllerGrab.js",
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"system/controllers/handControllerPointer.js",
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"system/controllers/squeezeHands.js",
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@ -125,4 +126,4 @@ Script.scriptEnding.connect(function() {
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removeMenuItem();
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});
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Menu.menuItemEvent.connect(menuItemEvent);
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Menu.menuItemEvent.connect(menuItemEvent);
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@ -178,6 +178,8 @@ function goAway(fromStartup) {
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playAwayAnimation(); // animation is still seen by others
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showOverlay();
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HMD.requestShowHandControllers();
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// remember the View > Overlays state...
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wasOverlaysVisible = Menu.isOptionChecked("Overlays");
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@ -222,6 +224,8 @@ function goActive() {
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MyAvatar.setEnableMeshVisible(true); // IWBNI we respected Developer->Avatar->Draw Mesh setting.
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stopAwayAnimation();
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HMD.requestHideHandControllers();
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// update the UI sphere to be centered about the current HMD orientation.
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HMD.centerUI();
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@ -9,6 +9,9 @@
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/* globals ControllerDisplayManager:true createControllerDisplay deleteControllerDisplay
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VIVE_CONTROLLER_CONFIGURATION_LEFT VIVE_CONTROLLER_CONFIGURATION_RIGHT */
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/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
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(function () {
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Script.include("controllerDisplay.js");
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Script.include("viveControllerConfiguration.js");
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@ -35,7 +38,7 @@ ControllerDisplayManager = function() {
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};
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function updateControllers() {
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if (HMD.active) {
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if (HMD.active && HMD.shouldShowHandControllers()) {
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if ("Vive" in Controller.Hardware) {
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if (!controllerLeft) {
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controllerLeft = createControllerDisplay(VIVE_CONTROLLER_CONFIGURATION_LEFT);
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@ -139,12 +142,23 @@ ControllerDisplayManager = function() {
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this.destroy = function() {
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Messages.messageReceived.disconnect(handleMessages);
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HMD.displayModeChanged.disconnect(updateControllers);
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HMD.shouldShowHandControllersChanged.disconnect(updateControllers);
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self.deleteControllerDisplays();
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};
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HMD.displayModeChanged.connect(updateControllers);
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HMD.shouldShowHandControllersChanged.connect(updateControllers);
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updateControllers();
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};
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var controllerDisplayManager = new ControllerDisplayManager();
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Script.scriptEnding.connect(function () {
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controllerDisplayManager.destroy();
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});
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}());
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@ -1,195 +0,0 @@
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var VISIBLE_BY_DEFAULT = false;
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var PARENT_ID = "{00000000-0000-0000-0000-000000000001}";
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var DEBUG = false;
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function debug() {
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if (DEBUG) {
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print.apply(self, arguments);
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}
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}
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createControllerDisplay = function(config) {
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var controllerDisplay = {
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overlays: [],
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partOverlays: {
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},
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parts: {
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},
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mappingName: "mapping-display",
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setVisible: function(visible) {
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print("CONTROLLER_DISPLAY::Setting visible", this.overlays.length);
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for (var i = 0; i < this.overlays.length; ++i) {
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print("i", i, this.overlays[i]);
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Overlays.editOverlay(this.overlays[i], {
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visible: visible
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});
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}
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},
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setPartVisible: function(partName, visible) {
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return;
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if (partName in this.partOverlays) {
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debug("Setting part visible", partName, visible);
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for (var i = 0; i < this.partOverlays[partName].length; ++i) {
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Overlays.editOverlay(this.partOverlays[partName][i], {
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//visible: visible
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});
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}
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}
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},
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setLayerForPart: function(partName, layerName) {
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if (partName in this.parts) {
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debug("Setting layer...", partName, layerName);
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var part = this.parts[partName];
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if (part.textureLayers && layerName in part.textureLayers) {
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var layer = part.textureLayers[layerName];
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var textures = {};
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if (layer.defaultTextureURL) {
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textures[part.textureName] = layer.defaultTextureURL;
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}
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for (var i = 0; i < this.partOverlays[partName].length; ++i) {
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Overlays.editOverlay(this.partOverlays[partName][i], {
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textures: textures
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});
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}
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}
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}
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}
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};
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var mapping = Controller.newMapping(controllerDisplay.mappingName);
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for (var i = 0; i < config.controllers.length; ++i) {
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var controller = config.controllers[i];
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var position = controller.position;
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if (controller.naturalPosition) {
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position = Vec3.sum(Vec3.multiplyQbyV(
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controller.rotation, controller.naturalPosition), position);
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}
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var overlayID = Overlays.addOverlay("model", {
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url: controller.modelURL,
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dimensions: controller.dimensions,
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localRotation: controller.rotation,
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localPosition: position,
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parentID: PARENT_ID,
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parentJointIndex: controller.jointIndex,
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ignoreRayIntersection: true,
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});
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controllerDisplay.overlays.push(overlayID);
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overlayID = null;
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function clamp(value, min, max) {
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if (value < min) {
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return min;
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} else if (value > max) {
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return max
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}
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return value;
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}
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if (controller.parts) {
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for (var partName in controller.parts) {
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var part = controller.parts[partName];
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var partPosition = Vec3.sum(controller.position, Vec3.multiplyQbyV(controller.rotation, part.naturalPosition));
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var innerRotation = controller.rotation
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controllerDisplay.parts[partName] = controller.parts[partName];
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var properties = {
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url: part.modelURL,
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localPosition: partPosition,
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localRotation: innerRotation,
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parentID: PARENT_ID,
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parentJointIndex: controller.jointIndex,
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ignoreRayIntersection: true,
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};
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if (part.defaultTextureLayer) {
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var textures = {};
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textures[part.textureName] = part.textureLayers[part.defaultTextureLayer].defaultTextureURL;
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properties['textures'] = textures;
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}
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var overlayID = Overlays.addOverlay("model", properties);
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if (part.type == "rotational") {
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var range = part.maxValue - part.minValue;
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mapping.from([part.input]).peek().to(function(controller, overlayID, part) {
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return function(value) {
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value = clamp(value, part.minValue, part.maxValue);
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var pct = (value - part.minValue) / part.maxValue;
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var angle = pct * part.maxAngle;
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var rotation = Quat.angleAxis(angle, part.axis);
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var offset = { x: 0, y: 0, z: 0 };
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if (part.origin) {
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var offset = Vec3.multiplyQbyV(rotation, part.origin);
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offset = Vec3.subtract(offset, part.origin);
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}
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var partPosition = Vec3.sum(controller.position,
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Vec3.multiplyQbyV(controller.rotation, Vec3.sum(offset, part.naturalPosition)));
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Overlays.editOverlay(overlayID, {
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localPosition: partPosition,
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localRotation: Quat.multiply(controller.rotation, rotation)
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});
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}
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}(controller, overlayID, part));
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} else if (part.type == "touchpad") {
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function resolveHardware(path) {
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var parts = path.split(".");
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function resolveInner(base, path, i) {
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if (i >= path.length) {
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return base;
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}
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return resolveInner(base[path[i]], path, ++i);
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}
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return resolveInner(Controller.Hardware, parts, 0);
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}
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var visibleInput = resolveHardware(part.visibleInput);
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var xinput = resolveHardware(part.xInput);
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var yinput = resolveHardware(part.yInput);
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// TODO: Touchpad inputs are currently only working for half
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// of the touchpad. When that is fixed, it would be useful
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// to update these to display the current finger position.
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mapping.from([visibleInput]).peek().to(function(value) {
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});
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mapping.from([xinput]).peek().to(function(value) {
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});
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mapping.from([yinput]).peek().invert().to(function(value) {
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});
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} else if (part.type == "static") {
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} else {
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print("TYPE NOT SUPPORTED: ", part.type);
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}
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controllerDisplay.overlays.push(overlayID);
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if (!(partName in controllerDisplay.partOverlays)) {
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controllerDisplay.partOverlays[partName] = [];
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}
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controllerDisplay.partOverlays[partName].push(overlayID);
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}
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}
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}
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Controller.enableMapping(controllerDisplay.mappingName);
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return controllerDisplay;
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}
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ControllerDisplay = function() {
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};
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deleteControllerDisplay = function(controllerDisplay) {
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print("Deleting controller display");
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for (var i = 0; i < controllerDisplay.overlays.length; ++i) {
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Overlays.deleteOverlay(controllerDisplay.overlays[i]);
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}
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Controller.disableMapping(controllerDisplay.mappingName);
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}
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@ -9,7 +9,6 @@
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//
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Script.include("entityData.js");
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Script.include("viveHandsv2.js");
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Script.include("lighter/createButaneLighter.js");
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Script.include("tutorialEntityIDs.js");
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@ -235,7 +234,7 @@ var stepDisableControllers = function(name) {
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}
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stepDisableControllers.prototype = {
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start: function(onFinish) {
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controllerDisplayManager = new ControllerDisplayManager();
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HMD.requestShowHandControllers();
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disableEverything();
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onFinish();
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@ -276,10 +275,7 @@ function reenableEverything() {
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setControllerPartLayer('touchpad', 'blank');
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setControllerPartLayer('tips', 'blank');
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MyAvatar.shouldRenderLocally = true;
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if (controllerDisplayManager) {
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controllerDisplayManager.destroy();
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controllerDisplayManager = null;
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}
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HMD.requestHideHandControllers();
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setAwayEnabled(true);
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}
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@ -1,285 +0,0 @@
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var LEFT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_LEFTHAND");
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var RIGHT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_RIGHTHAND");
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var leftBaseRotation = Quat.multiply(
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Quat.fromPitchYawRollDegrees(0, 0, 45),
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Quat.multiply(
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Quat.fromPitchYawRollDegrees(90, 0, 0),
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Quat.fromPitchYawRollDegrees(0, 0, 90)
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)
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);
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var rightBaseRotation = Quat.multiply(
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Quat.fromPitchYawRollDegrees(0, 0, -45),
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Quat.multiply(
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Quat.fromPitchYawRollDegrees(90, 0, 0),
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Quat.fromPitchYawRollDegrees(0, 0, -90)
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)
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);
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// keep these in sync with the values from plugins/openvr/src/OpenVrHelpers.cpp:303
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var CONTROLLER_LATERAL_OFFSET = 0.0381;
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var CONTROLLER_VERTICAL_OFFSET = 0.0495;
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var CONTROLLER_FORWARD_OFFSET = 0.1371;
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var leftBasePosition = {
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x: CONTROLLER_VERTICAL_OFFSET,
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y: CONTROLLER_FORWARD_OFFSET,
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z: CONTROLLER_LATERAL_OFFSET
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};
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var rightBasePosition = {
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x: -CONTROLLER_VERTICAL_OFFSET,
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y: CONTROLLER_FORWARD_OFFSET,
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z: CONTROLLER_LATERAL_OFFSET
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};
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var viveNaturalDimensions = {
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x: 0.1174320001155138,
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y: 0.08361100335605443,
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z: 0.21942697931081057
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};
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var viveNaturalPosition = {
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x: 0,
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y: -0.034076502197422087,
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z: 0.06380049744620919
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};
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var viveModelURL = "atp:/controller/vive_body.fbx";
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var viveTipsModelURL = "atp:/controller/vive_tips.fbx"
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VIVE_CONTROLLER_CONFIGURATION_LEFT = {
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name: "Vive",
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controllers: [
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{
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modelURL: viveModelURL,
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jointIndex: MyAvatar.getJointIndex("_CONTROLLER_LEFTHAND"),
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naturalPosition: viveNaturalPosition,
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rotation: leftBaseRotation,
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position: Vec3.multiplyQbyV(Quat.fromPitchYawRollDegrees(0, 0, 45), leftBasePosition),
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dimensions: viveNaturalDimensions,
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parts: {
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tips: {
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type: "static",
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modelURL: viveTipsModelURL,
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naturalPosition: {"x":-0.004377640783786774,"y":-0.034371938556432724,"z":0.06769277155399323},
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textureName: "Tex.Blank",
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defaultTextureLayer: "blank",
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textureLayers: {
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blank: {
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defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Blank.png",
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},
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trigger: {
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defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Trigger.png",
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},
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arrows: {
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defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Rotate.png",
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},
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grip: {
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defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Grip.png",
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},
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teleport: {
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defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Teleport.png",
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},
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}
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},
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// The touchpad type draws a dot indicating the current touch/thumb position
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// and swaps in textures based on the thumb position.
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touchpad: {
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type: "touchpad",
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modelURL: "atp:/controller/vive_trackpad.fbx",
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visibleInput: "Vive.RSTouch",
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xInput: "Vive.LX",
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yInput: "Vive.LY",
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naturalPosition: {"x":0,"y":0.000979491975158453,"z":0.04872849956154823},
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minValue: 0.0,
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maxValue: 1.0,
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minPosition: { x: -0.035, y: 0.004, z: -0.005 },
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maxPosition: { x: -0.035, y: 0.004, z: -0.005 },
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disable_textureName: "Tex.touchpad-blank",
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disable_defaultTextureLayer: "blank",
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disable_textureLayers: {
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blank: {
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defaultTextureURL: "atp:/controller/vive_trackpad.fbx/Touchpad.fbm/touchpad-blank.jpg",
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},
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teleport: {
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defaultTextureURL: "atp:/controller/vive_trackpad.fbx/Touchpad.fbm/touchpad-teleport-active-LG.jpg",
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},
|
||||
arrows: {
|
||||
defaultTextureURL: "atp:/controller/vive_trackpad.fbx/Touchpad.fbm/touchpad-look-arrows.jpg",
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
trigger: {
|
||||
type: "rotational",
|
||||
modelURL: "atp:/controller/vive_trigger.fbx",
|
||||
input: Controller.Standard.LT,
|
||||
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
|
||||
origin: { x: 0, y: -0.015, z: -0.00 },
|
||||
minValue: 0.0,
|
||||
maxValue: 1.0,
|
||||
axis: { x: -1, y: 0, z: 0 },
|
||||
maxAngle: 20,
|
||||
},
|
||||
|
||||
l_grip: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_l_grip.fbx",
|
||||
naturalPosition: {"x":-0.01720449887216091,"y":-0.014324013143777847,"z":0.08714400231838226},
|
||||
},
|
||||
|
||||
r_grip: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_r_grip.fbx",
|
||||
naturalPosition: {"x":0.01720449887216091,"y":-0.014324013143777847,"z":0.08714400231838226},
|
||||
},
|
||||
|
||||
sys_button: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_sys_button.fbx",
|
||||
naturalPosition: {"x":0,"y":0.0020399854984134436,"z":0.08825899660587311},
|
||||
},
|
||||
|
||||
button: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_button.fbx",
|
||||
naturalPosition: {"x":0,"y":0.005480996798723936,"z":0.019918499514460564}
|
||||
},
|
||||
button2: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_button.fbx",
|
||||
naturalPosition: {"x":0,"y":0.005480996798723936,"z":0.019918499514460564}
|
||||
},
|
||||
},
|
||||
},
|
||||
]
|
||||
};
|
||||
|
||||
|
||||
|
||||
VIVE_CONTROLLER_CONFIGURATION_RIGHT = {
|
||||
name: "Vive Right",
|
||||
controllers: [
|
||||
{
|
||||
modelURL: viveModelURL,
|
||||
jointIndex: MyAvatar.getJointIndex("_CONTROLLER_RIGHTHAND"),
|
||||
|
||||
rotation: rightBaseRotation,
|
||||
position: Vec3.multiplyQbyV(Quat.fromPitchYawRollDegrees(0, 0, -45), rightBasePosition),
|
||||
|
||||
dimensions: viveNaturalDimensions,
|
||||
|
||||
naturalPosition: {
|
||||
x: 0,
|
||||
y: -0.034076502197422087,
|
||||
z: 0.06380049744620919
|
||||
},
|
||||
|
||||
parts: {
|
||||
tips: {
|
||||
type: "static",
|
||||
modelURL: viveTipsModelURL,
|
||||
naturalPosition: {"x":-0.004377640783786774,"y":-0.034371938556432724,"z":0.06769277155399323},
|
||||
|
||||
textureName: "Tex.Blank",
|
||||
|
||||
defaultTextureLayer: "blank",
|
||||
textureLayers: {
|
||||
blank: {
|
||||
defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Blank.png",
|
||||
},
|
||||
trigger: {
|
||||
defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Trigger.png",
|
||||
},
|
||||
arrows: {
|
||||
defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Rotate.png",
|
||||
},
|
||||
grip: {
|
||||
defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Grip.png",
|
||||
},
|
||||
teleport: {
|
||||
defaultTextureURL: viveTipsModelURL + "/Controller-Tips.fbm/Teleport.png",
|
||||
},
|
||||
}
|
||||
},
|
||||
|
||||
// The touchpad type draws a dot indicating the current touch/thumb position
|
||||
// and swaps in textures based on the thumb position.
|
||||
touchpad: {
|
||||
type: "touchpad",
|
||||
modelURL: "atp:/controller/vive_trackpad.fbx",
|
||||
visibleInput: "Vive.RSTouch",
|
||||
xInput: "Vive.RX",
|
||||
yInput: "Vive.RY",
|
||||
naturalPosition: { x: 0, y: 0.000979491975158453, z: 0.04872849956154823 },
|
||||
minValue: 0.0,
|
||||
maxValue: 1.0,
|
||||
minPosition: { x: -0.035, y: 0.004, z: -0.005 },
|
||||
maxPosition: { x: -0.035, y: 0.004, z: -0.005 },
|
||||
disable_textureName: "Tex.touchpad-blank",
|
||||
|
||||
disable_defaultTextureLayer: "blank",
|
||||
disable_textureLayers: {
|
||||
blank: {
|
||||
defaultTextureURL: "atp:/controller/vive_trackpad.fbx/Touchpad.fbm/touchpad-blank.jpg",
|
||||
},
|
||||
teleport: {
|
||||
defaultTextureURL: "atp:/controller/vive_trackpad.fbx/Touchpad.fbm/touchpad-teleport-active-LG.jpg",
|
||||
},
|
||||
arrows: {
|
||||
defaultTextureURL: "atp:/controller/vive_trackpad.fbx/Touchpad.fbm/touchpad-look-arrows-active.jpg",
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
trigger: {
|
||||
type: "rotational",
|
||||
modelURL: "atp:/controller/vive_trigger.fbx",
|
||||
input: Controller.Standard.RT,
|
||||
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
|
||||
origin: { x: 0, y: -0.015, z: -0.00 },
|
||||
minValue: 0.0,
|
||||
maxValue: 1.0,
|
||||
axis: { x: -1, y: 0, z: 0 },
|
||||
maxAngle: 25,
|
||||
},
|
||||
|
||||
l_grip: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_l_grip.fbx",
|
||||
naturalPosition: {"x":-0.01720449887216091,"y":-0.014324013143777847,"z":0.08714400231838226},
|
||||
},
|
||||
|
||||
r_grip: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_r_grip.fbx",
|
||||
naturalPosition: {"x":0.01720449887216091,"y":-0.014324013143777847,"z":0.08714400231838226},
|
||||
},
|
||||
|
||||
sys_button: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_sys_button.fbx",
|
||||
naturalPosition: {"x":0,"y":0.0020399854984134436,"z":0.08825899660587311},
|
||||
},
|
||||
|
||||
button: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_button.fbx",
|
||||
naturalPosition: {"x":0,"y":0.005480996798723936,"z":0.019918499514460564}
|
||||
},
|
||||
button2: {
|
||||
type: "static",
|
||||
modelURL: "atp:/controller/vive_button.fbx",
|
||||
naturalPosition: {"x":0,"y":0.005480996798723936,"z":0.019918499514460564}
|
||||
},
|
||||
},
|
||||
}
|
||||
]
|
||||
};
|
||||
|
|
@ -1,194 +0,0 @@
|
|||
if (!Function.prototype.bind) {
|
||||
Function.prototype.bind = function(oThis) {
|
||||
if (typeof this !== 'function') {
|
||||
// closest thing possible to the ECMAScript 5
|
||||
// internal IsCallable function
|
||||
throw new TypeError('Function.prototype.bind - what is trying to be bound is not callable');
|
||||
}
|
||||
|
||||
var aArgs = Array.prototype.slice.call(arguments, 1),
|
||||
fToBind = this,
|
||||
fNOP = function() {},
|
||||
fBound = function() {
|
||||
return fToBind.apply(this instanceof fNOP
|
||||
? this
|
||||
: oThis,
|
||||
aArgs.concat(Array.prototype.slice.call(arguments)));
|
||||
};
|
||||
|
||||
if (this.prototype) {
|
||||
// Function.prototype doesn't have a prototype property
|
||||
fNOP.prototype = this.prototype;
|
||||
}
|
||||
fBound.prototype = new fNOP();
|
||||
|
||||
return fBound;
|
||||
};
|
||||
}
|
||||
|
||||
Script.setTimeout(function() { print('timeout') }, 100);
|
||||
|
||||
Script.include("controllerDisplay.js");
|
||||
Script.include("viveControllerConfiguration.js");
|
||||
|
||||
function debug() {
|
||||
var args = Array.prototype.slice.call(arguments);
|
||||
args.unshift("CONTROLLER DEBUG:");
|
||||
print.apply(this, args);
|
||||
}
|
||||
|
||||
var zeroPosition = { x: 0, y: 0, z: 0 };
|
||||
var zeroRotation = { x: 0, y: 0, z: 0, w: 1 };
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Management of controller display //
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
ControllerDisplayManager = function() {
|
||||
var self = this;
|
||||
var controllerLeft = null;
|
||||
var controllerRight = null;
|
||||
var controllerCheckerIntervalID = null;
|
||||
|
||||
this.setLeftVisible = function(visible) {
|
||||
print("settings controller display to visible");
|
||||
if (controllerLeft) {
|
||||
print("doign it...", visible);
|
||||
controllerLeft.setVisible(visible);
|
||||
}
|
||||
};
|
||||
|
||||
this.setRightVisible = function(visible) {
|
||||
print("settings controller display to visible");
|
||||
if (controllerRight) {
|
||||
print("doign it...", visible);
|
||||
controllerRight.setVisible(visible);
|
||||
}
|
||||
};
|
||||
|
||||
function updateControllers() {
|
||||
if (HMD.active) {
|
||||
if ("Vive" in Controller.Hardware) {
|
||||
if (!controllerLeft) {
|
||||
debug("Found vive left!");
|
||||
controllerLeft = createControllerDisplay(VIVE_CONTROLLER_CONFIGURATION_LEFT);
|
||||
}
|
||||
if (!controllerRight) {
|
||||
debug("Found vive right!");
|
||||
controllerRight = createControllerDisplay(VIVE_CONTROLLER_CONFIGURATION_RIGHT);
|
||||
}
|
||||
// We've found the controllers, we no longer need to look for active controllers
|
||||
if (controllerCheckerIntervalID) {
|
||||
Script.clearInterval(controllerCheckerIntervalID);
|
||||
controllerCheckerIntervalID = null;
|
||||
}
|
||||
} else {
|
||||
debug("HMD active, but no controllers found");
|
||||
self.deleteControllerDisplays();
|
||||
if (controllerCheckerIntervalID == null) {
|
||||
controllerCheckerIntervalID = Script.setInterval(updateControllers, 1000);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
debug("HMD inactive");
|
||||
// We aren't in HMD mode, we no longer need to look for active controllers
|
||||
if (controllerCheckerIntervalID) {
|
||||
debug("Clearing controller checker interval");
|
||||
Script.clearInterval(controllerCheckerIntervalID);
|
||||
controllerCheckerIntervalID = null;
|
||||
}
|
||||
self.deleteControllerDisplays();
|
||||
}
|
||||
}
|
||||
|
||||
Messages.subscribe('Controller-Display');
|
||||
var handleMessages = function(channel, message, sender) {
|
||||
if (!controllerLeft && !controllerRight) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (sender === MyAvatar.sessionUUID) {
|
||||
if (channel === 'Controller-Display') {
|
||||
var data = JSON.parse(message);
|
||||
var name = data.name;
|
||||
var visible = data.visible;
|
||||
//c.setDisplayAnnotation(name, visible);
|
||||
if (controllerLeft) {
|
||||
if (name in controllerLeft.annotations) {
|
||||
debug("hiding");
|
||||
for (var i = 0; i < controllerLeft.annotations[name].length; ++i) {
|
||||
debug("hiding", i);
|
||||
Overlays.editOverlay(controllerLeft.annotations[name][i], { visible: visible });
|
||||
}
|
||||
}
|
||||
}
|
||||
if (controllerRight) {
|
||||
if (name in controllerRight.annotations) {
|
||||
debug("hiding");
|
||||
for (var i = 0; i < controllerRight.annotations[name].length; ++i) {
|
||||
debug("hiding", i);
|
||||
Overlays.editOverlay(controllerRight.annotations[name][i], { visible: visible });
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (channel === 'Controller-Display-Parts') {
|
||||
debug('here part');
|
||||
var data = JSON.parse(message);
|
||||
for (var name in data) {
|
||||
var visible = data[name];
|
||||
if (controllerLeft) {
|
||||
controllerLeft.setPartVisible(name, visible);
|
||||
}
|
||||
if (controllerRight) {
|
||||
controllerRight.setPartVisible(name, visible);
|
||||
}
|
||||
}
|
||||
} else if (channel === 'Controller-Set-Part-Layer') {
|
||||
var data = JSON.parse(message);
|
||||
for (var name in data) {
|
||||
var layer = data[name];
|
||||
if (controllerLeft) {
|
||||
controllerLeft.setLayerForPart(name, layer);
|
||||
}
|
||||
if (controllerRight) {
|
||||
controllerRight.setLayerForPart(name, layer);
|
||||
}
|
||||
}
|
||||
} else if (channel == 'Hifi-Object-Manipulation') {// && sender == MyAvatar.sessionUUID) {
|
||||
//print("got manip");
|
||||
var data = JSON.parse(message);
|
||||
//print("post data", data);
|
||||
var visible = data.action != 'equip';
|
||||
//print("Calling...");
|
||||
if (data.joint == "LeftHand") {
|
||||
self.setLeftVisible(visible);
|
||||
} else if (data.joint == "RightHand") {
|
||||
self.setRightVisible(visible);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Messages.messageReceived.connect(handleMessages);
|
||||
|
||||
this.deleteControllerDisplays = function() {
|
||||
if (controllerLeft) {
|
||||
deleteControllerDisplay(controllerLeft);
|
||||
controllerLeft = null;
|
||||
}
|
||||
if (controllerRight) {
|
||||
deleteControllerDisplay(controllerRight);
|
||||
controllerRight = null;
|
||||
}
|
||||
};
|
||||
|
||||
this.destroy = function() {
|
||||
print("Destroying controller display");
|
||||
Messages.messageReceived.disconnect(handleMessages);
|
||||
self.deleteControllerDisplays();
|
||||
};
|
||||
|
||||
HMD.displayModeChanged.connect(updateControllers);
|
||||
|
||||
updateControllers();
|
||||
}
|
Loading…
Reference in a new issue