Andrew Meadows
|
2e99d316ac
|
remove JointState::_translation
(use corresponding data in FBXJoint instead)
|
2014-05-29 12:52:05 -07:00 |
|
Andrew Meadows
|
a898fcbf75
|
move details of getJointRotation() into JointState
also: remove unused getLeft/RightHandRotation() methods
|
2014-05-29 11:43:25 -07:00 |
|
Andrew Meadows
|
4cf5628783
|
move applyRotationDelta() from Model to JointState
|
2014-05-29 10:00:55 -07:00 |
|
Andrew Meadows
|
86d6fd45de
|
safe copy of JointState data
|
2014-05-29 08:19:43 -07:00 |
|
Andrew Meadows
|
ec25982a58
|
add JointState::updateWorldTransform()
|
2014-05-28 17:51:17 -07:00 |
|
Andrew Meadows
|
b15b0fd96c
|
cleaner initialization of JointState
|
2014-05-28 17:31:07 -07:00 |
|
Andrew Meadows
|
9f2a4ae626
|
Make JointState a proper class
JointState gets a pointer to its corresponding FBXJoint
|
2014-05-28 16:49:39 -07:00 |
|
Andrew Meadows
|
13f11e1056
|
Remove "fromBind" arg in Model::setJointRotation
It was always set 'true'.
|
2014-05-28 14:53:32 -07:00 |
|
Andrew Meadows
|
ae3b792a35
|
move face/head code from Model into SkeletonModel
|
2014-05-27 15:28:41 -07:00 |
|
Andrew Meadows
|
6efa417742
|
move hand/arm stuff from Model to SkeletonModel
|
2014-05-27 15:06:50 -07:00 |
|
Andrew Meadows
|
afc7660d74
|
merge upstream/master into andrew/inertia
|
2014-05-27 14:57:44 -07:00 |
|
Andrew Meadows
|
07544c7b43
|
removal of unused getNeckRotation()
|
2014-05-27 12:52:44 -07:00 |
|
Andrzej Kapolka
|
edaa251e5f
|
Provide option to disable avatar shadowing.
|
2014-05-27 11:43:34 -07:00 |
|
Andrzej Kapolka
|
e48f02f2c5
|
Remove unused variable.
|
2014-05-23 17:13:27 -07:00 |
|
Andrzej Kapolka
|
0baf757c0d
|
Basic support for shadows on models.
|
2014-05-23 16:35:51 -07:00 |
|
Andrzej Kapolka
|
4d6e8a2c9e
|
Or rather, replaceMatchingPriorities.
|
2014-05-23 09:42:36 -07:00 |
|
Andrzej Kapolka
|
a32dfdb7bb
|
We should let people "start" even if the animation is already playing (to
start again from the beginning). Fixed an issue with competing priorities.
|
2014-05-22 17:05:28 -07:00 |
|
Andrzej Kapolka
|
8458477b9f
|
Fixed a compile warning, provide means to start/stop animations.
|
2014-05-22 16:15:34 -07:00 |
|
Andrzej Kapolka
|
d4af39a9f5
|
Working on handling animation priorities to prevent Hydra move/restore from
interfering with scripted animations.
|
2014-05-22 14:41:46 -07:00 |
|
Andrzej Kapolka
|
de7c05cb2d
|
More animation controls.
|
2014-05-21 15:30:50 -07:00 |
|
Andrzej Kapolka
|
0e15c82e49
|
Allow setting masked joints for each animation.
|
2014-05-21 11:58:20 -07:00 |
|
Andrzej Kapolka
|
0dfd787034
|
Added some basic method to allow scripts to run/stop animations on the avatar.
|
2014-05-21 10:44:51 -07:00 |
|
Andrzej Kapolka
|
1022f1bec4
|
Added a priority setting so that we can control the order in which animations
are applied.
|
2014-05-21 09:40:49 -07:00 |
|
Andrzej Kapolka
|
7124b4a196
|
Mask joints from animation when explicitly set.
|
2014-05-20 17:10:53 -07:00 |
|
Andrzej Kapolka
|
49a0645677
|
Animation bits.
|
2014-05-20 15:23:15 -07:00 |
|
Andrzej Kapolka
|
62e7a31602
|
More work on animation configuration.
|
2014-05-19 18:09:33 -07:00 |
|
Andrew Meadows
|
e98f5c7486
|
merge upstream/master into andrew/inertia
Conflicts:
interface/src/renderer/Model.cpp
|
2014-05-15 12:33:09 -07:00 |
|
Andrew Meadows
|
4640587445
|
more correct model bounding capsule
|
2014-05-15 12:28:55 -07:00 |
|
ZappoMan
|
106c8bffd8
|
first cut at animations in models
|
2014-05-09 16:08:06 -07:00 |
|
Andrzej Kapolka
|
d0537e7ead
|
Specular map support.
|
2014-05-06 17:32:10 -07:00 |
|
Andrzej Kapolka
|
f37460e39a
|
Basic attachment rendering.
|
2014-05-05 15:46:09 -07:00 |
|
Andrzej Kapolka
|
3a4dfb92f6
|
Let's try using the neck parent rotation, rather than the neck, to fix
separate heads.
|
2014-05-02 19:37:42 -07:00 |
|
Andrzej Kapolka
|
3ebe1df6de
|
Merge branch 'master' of https://github.com/highfidelity/hifi
Conflicts:
interface/src/avatar/MyAvatar.h
|
2014-05-01 21:00:32 -07:00 |
|
Andrzej Kapolka
|
322e12b9de
|
Allow users to clear the head URL and have no separate head model.
|
2014-05-01 17:55:16 -07:00 |
|
ZappoMan
|
f7da070d77
|
more work, cleanup names, remove translation use snap to center
|
2014-05-01 11:29:17 -07:00 |
|
ZappoMan
|
293963c546
|
implement snap to center in model
|
2014-05-01 09:02:41 -07:00 |
|
ZappoMan
|
bb6444f5a9
|
more hacking got it working
|
2014-05-01 07:30:56 -07:00 |
|
ZappoMan
|
85484affa9
|
hacking
|
2014-04-30 17:55:54 -07:00 |
|
Andrzej Kapolka
|
4f8c1f9c65
|
Merge branch 'master' of https://github.com/highfidelity/hifi
|
2014-04-23 16:09:23 -07:00 |
|
Andrzej Kapolka
|
c8c3cf3664
|
Remove unused propagate option for applyRotationDelta.
|
2014-04-23 12:29:01 -07:00 |
|
Andrzej Kapolka
|
f7bc1ae62c
|
Working on integrating rotation into IK.
|
2014-04-23 10:47:24 -07:00 |
|
Andrew Meadows
|
06794f33f3
|
add accessor for Model::_boundingShape
|
2014-04-21 18:23:19 -07:00 |
|
Andrzej Kapolka
|
6add0dfb42
|
Tweaked Hydra "IK" to propagate delta rotations up the hierarchy while
preserving joint constraints.
|
2014-04-18 15:04:42 -07:00 |
|
Andrzej Kapolka
|
9f58264cb6
|
Working on plane collisions, pushing back camera from intersecting avatars.
|
2014-04-09 18:07:56 -07:00 |
|
Stephen Birarda
|
ae4b8348a2
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
|
Stephen Birarda
|
6a51df9e38
|
initial regex replacement of headers
|
2014-04-08 17:30:36 -07:00 |
|
Andrzej Kapolka
|
a2b94aa433
|
Working on render modes.
|
2014-04-04 14:22:01 -07:00 |
|
Andrzej Kapolka
|
a0c7e4d3cc
|
Working on model rendering modes.
|
2014-04-04 11:45:03 -07:00 |
|
Andrew Meadows
|
933cade6b0
|
Re-add fullUpdate hint to Model::simulate()
|
2014-04-02 16:34:33 -07:00 |
|
Andrew Meadows
|
97ba5250a5
|
Only simulate() Avatar Models when necessary
Also: rebuild collision shapes when Model scale changes
|
2014-04-02 12:01:18 -07:00 |
|