Zach Fox
|
52ea7e7994
|
Rendering improvements based on spectator-camera changes
|
2017-06-13 15:19:29 -07:00 |
|
samcake
|
63fe579022
|
simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
|
2017-04-18 17:05:40 -07:00 |
|
samcake
|
f82310545c
|
Revert "Revert "Fixing the rendering bug triggered with Nvidia driver 381.65""
|
2017-04-07 02:03:58 -07:00 |
|
samcake
|
ab3d39951e
|
Revert "Fixing the rendering bug triggered with Nvidia driver 381.65"
|
2017-04-07 02:03:31 -07:00 |
|
Sam Cake
|
b1a4bc329b
|
Introducing a fix to the graphics bug
|
2017-04-07 01:10:18 -07:00 |
|
Sam Cake
|
da1355dc32
|
Introducing a fix to the graphics bug
|
2017-04-07 01:03:07 -07:00 |
|
Sam Cake
|
e87bc91d0e
|
Fixing the roughness/reflection quantization bug
|
2017-03-26 11:48:02 -07:00 |
|
samcake
|
6926cd274c
|
Merge with upstream
|
2016-11-02 18:15:08 -07:00 |
|
Brad Davis
|
2705ee7030
|
Remove the use of implicit ids in geometry cache
|
2016-10-19 11:18:25 -07:00 |
|
samcake
|
9bed047b75
|
Less warnings
|
2016-09-06 16:42:01 -07:00 |
|
samcake
|
4bf93f66df
|
Cleaning up the lights and the light stage
|
2016-08-26 17:47:20 -07:00 |
|
samcake
|
b5296410c3
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-08-18 10:20:33 -07:00 |
|
Brad Davis
|
adcfd55cc0
|
Batch replay reprojection
|
2016-08-12 22:28:23 -07:00 |
|
sam
|
e6c74b29c7
|
WTF...
|
2016-08-07 19:48:23 -07:00 |
|
sam
|
d1105b8102
|
Still trying
|
2016-08-07 18:10:03 -07:00 |
|
samcake
|
afb1ebf42e
|
Revolutionizing ao
|
2016-07-26 23:19:41 -07:00 |
|
samcake
|
8f663f20e0
|
FIx warnings
|
2016-07-19 13:24:03 -07:00 |
|
samcake
|
4742f40128
|
Separating the normal packing into it s own file and make sure to sclae the filter radius correctly dpeending on the resolution of diffusion
|
2016-07-19 12:23:57 -07:00 |
|
samcake
|
a4ad4659c4
|
Fixing build warnings
|
2016-07-18 11:17:06 -07:00 |
|
samcake
|
5a0ce81516
|
Performing the curvature generation and diffusion at half the resolution
|
2016-07-18 03:54:05 -07:00 |
|
samcake
|
9332f82d54
|
Carrefully improving the curvature generation performances
|
2016-07-17 17:13:07 -07:00 |
|
samcake
|
076b8cd297
|
Instrumenting the GPU git status
|
2016-07-15 17:47:54 -07:00 |
|
samcake
|
cde17ecaab
|
Clenaing the rendering and the framebuffer allocations
|
2016-07-12 14:34:54 -07:00 |
|
samcake
|
ba7590712a
|
BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore
|
2016-07-11 18:33:57 -07:00 |
|
samcake
|
2fbdb22493
|
Cleaning up the lighting with the simpler approach where emissive and lightmap is displayed on forward
|
2016-07-08 18:14:05 -07:00 |
|
samcake
|
9a604d0ede
|
Bringing Beckmann specular to the lighting
|
2016-06-30 19:03:24 -07:00 |
|
samcake
|
197d49fc03
|
introducing the depth aware blur
|
2016-06-27 17:04:37 -07:00 |
|
samcake
|
0c882832bf
|
Bringing the Scattering type to the pixels and having a different shading during the lighting pass (for global right now)
|
2016-06-20 17:58:35 -07:00 |
|
samcake
|
e31a3b4d08
|
After trying stop trying to expose a generic [] operator on Varying and Containers
|
2016-06-15 15:13:51 -07:00 |
|
samcake
|
414c43c012
|
Current state
|
2016-06-13 19:10:50 -07:00 |
|
samcake
|
28886f6ec3
|
Many improvments
|
2016-06-10 17:18:12 -07:00 |
|
samcake
|
75a2864845
|
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
|
2016-06-09 14:36:28 -07:00 |
|
samcake
|
0b873365ed
|
save current state
|
2016-06-09 14:35:44 -07:00 |
|
samcake
|
e69022285e
|
A lot more stuff to try to see the skin scattering
|
2016-06-08 18:58:50 -07:00 |
|
samcake
|
75a5f6bd89
|
Intoducing the bluring as a separate Job reusable and the first version of curvature
|
2016-06-07 18:13:40 -07:00 |
|
samcake
|
0ea1e7c6b5
|
Adding acleaner way to do all the deferred frame transform manipulation
|
2016-06-03 19:29:48 -07:00 |
|
samcake
|
079f6af2cc
|
Fixing the gamma correction for the debug view of occlusion
|
2016-06-02 16:14:46 -07:00 |
|
samcake
|
303cade547
|
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
|
2016-05-10 09:56:05 -07:00 |
|
samcake
|
615f4028c4
|
fixing the web enitites lighting, still need to solve the sRGB for it, starting to introduce the unlit feature to the overlays
|
2016-05-09 17:17:16 -07:00 |
|
Andrew Meadows
|
bcf2cc8074
|
use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
|
2016-05-05 18:28:27 -07:00 |
|
samcake
|
e306a24a1b
|
INtroducing the unlit mode for fragments
|
2016-05-05 17:08:52 -07:00 |
|
samcake
|
2d573963bb
|
Introducing the unlit material
|
2016-05-04 18:50:52 -07:00 |
|
samcake
|
96fb9c4466
|
cleaning up macos warnings, separating Metallic maps from the default, gamma corrected gray textures
|
2016-02-25 14:13:35 -08:00 |
|
samcake
|
287bfeddda
|
Fixing the way the Obscurance is used with the ssao map
|
2016-02-24 18:31:08 -08:00 |
|
samcake
|
a0d7ce145e
|
Adding support for emissive and occlusion maps, on to pr land
|
2016-02-24 17:30:29 -08:00 |
|
samcake
|
39a7852979
|
MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders
|
2016-02-19 18:43:07 -08:00 |
|
samcake
|
0ad7bacf02
|
Changing diffuse to albedo and breaking everything...
|
2016-02-15 21:50:10 -08:00 |
|
Zach Pomerantz
|
49c1285837
|
Add suffix Mode to DebugMode enum to avoid collision
|
2016-01-26 19:11:59 -08:00 |
|
Zach Pomerantz
|
5009e8702e
|
Cleanup new render settings
|
2016-01-26 15:58:50 -08:00 |
|
Zach Pomerantz
|
e73902899b
|
Explicitly emit dirty for AO/Debug
|
2016-01-25 15:18:12 -08:00 |
|