Philip Rosedale
0a34ba29f6
Big changes to serialInterface class to make better
2013-01-30 10:19:05 -08:00
Philip Rosedale
ffc5883191
Merge remote-tracking branch 'origin/master'
2013-01-29 16:00:53 -08:00
Philip Rosedale
1a5880b13e
Adding oscilloscope, fixing serial channels
2013-01-29 15:55:53 -08:00
Stephen Birarda
cc8cd25ad1
some cleanup in audio class, moving implementation from header file
2013-01-29 12:47:04 -08:00
Stephen Birarda
47f2c758b5
change headers to reflect new company name
2013-01-29 12:30:41 -08:00
Stephen Birarda
8930bf8e42
add a UDPSocket class to abstract communication to agents
2013-01-29 12:29:00 -08:00
Stephen Birarda
72f000b0ff
spatialized audio demo for multiple local sources
2013-01-28 18:05:16 -08:00
Stephen Birarda
fa3ffa8bc4
Merge remote-tracking branch 'origin/master'
2013-01-25 11:39:18 -08:00
Stephen Birarda
2416712754
remove superfluous logging in audio.cpp
2013-01-25 11:38:17 -08:00
Stephen Birarda
706bc587de
audio test using two sources, no panning
2013-01-25 11:16:42 -08:00
Philip Rosedale
ee6f6fa226
Commented angle utility function
2013-01-24 17:47:46 -08:00
Philip Rosedale
2a320d149e
Added utility function for angle_to object
2013-01-24 17:41:17 -08:00
Philip Rosedale
926cba56cf
Added utility function for angle_to object
2013-01-24 17:39:49 -08:00
Stephen Birarda
d9caf566de
render audio sources, vary amplitude depending on distance
2013-01-24 13:08:26 -08:00
Stephen Birarda
6ed9ca056d
remove unused variable length
2013-01-24 11:18:46 -08:00
Stephen Birarda
2a86a51747
remove extra space in audioCallback
2013-01-24 11:18:29 -08:00
Stephen Birarda
5fd300a91a
swap echo for forevermore sample, phase delay with gyro
2013-01-24 11:15:58 -08:00
Stephen Birarda
d6d66fa6a9
simplify audio code, allow passing of Head object
2013-01-22 17:56:12 -08:00
Stephen Birarda
7b42c7f26e
remove duplicate sources directory
2013-01-22 14:45:06 -08:00
Stephen Birarda
d4429fd462
remove .DS_Store from repo
2013-01-22 14:43:05 -08:00
Stephen Birarda
1cd1e69d02
shift indented comment in audio.cpp
2013-01-22 14:23:37 -08:00
Stephen Birarda
7a17449e1d
organize folder to match Xcode structure
2013-01-22 13:45:37 -08:00
Philip Rosedale
7e9deeadce
Work to add lattice, finger, other stuff
2013-01-21 18:07:07 -08:00
Philip Rosedale
58f0ea0a65
Commented out broadcast calls, added fullscreen flag
2012-12-13 17:23:39 -08:00
Kenneth Keiter
16583ca5b7
Merge branch 'perf-optimization'
2012-12-13 14:19:48 -08:00
Kenneth Keiter
9d05e5dcad
Improves performance with image capture ever so slightly.
2012-12-13 14:19:16 -08:00
Kenneth Keiter
dc036551ac
Fix small typo.
2012-12-13 13:15:40 -08:00
Kenneth Keiter
ac35009cac
Merge branch 'opencv'
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Conflicts:
head.h
2012-12-13 13:13:53 -08:00
Kenneth Keiter
19b2bb1728
Roll-up commit of marker-tracking.
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* Added OpenCV and CVBlob framework.
* Added marker acquisition and tracking.
Note: OpenCV libs are compiled for Apple x64 arch. This is for convenience.
2012-12-13 13:08:04 -08:00
Philip Rosedale
1c03d5822a
Adding networking to send agent head rotations
2012-12-12 09:54:13 -08:00
Philip Rosedale
b022550eac
Merge pull request #8 from yozlet/18784
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Go fullscreen on startup
2012-12-03 16:08:06 -08:00
Philip Rosedale
8099cfec4a
Made particles colored simply by their velocity
2012-12-03 16:06:18 -08:00
Yoz Grahame
725d9f60a0
Increase colour value gamut
2012-11-30 09:59:33 -08:00
Philip Rosedale
044b813dd3
More stuff for head roll, improved head, stable dt in all field calcs
2012-11-29 23:28:14 -08:00
Philip Rosedale
ec91637f1a
Updated maple PDE to have Roll gyro and led latency tester
2012-11-29 15:52:47 -08:00
Yoz Grahame
50b020ed96
Go fullscreen on startup
2012-11-28 16:28:14 -08:00
Philip Rosedale
a4daf22e37
Moving I/O code into head class, playing with blocks
2012-11-28 14:50:14 -08:00
Philip Rosedale
2309d248a9
Moving I/O code into head class, playing with blocks
2012-11-28 14:47:09 -08:00
Yoz Grahame
721d4e9b1c
Merge pull request #7 from yozlet/18673
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18673
2012-11-28 14:10:39 -08:00
Yoz Grahame
690a7075ce
Move constants to macros; increase particle count
2012-11-28 14:01:35 -08:00
Yoz Grahame
9fb480e46e
Look at all the pretty colours!
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We now have color values for the field elements, which are gradually added to the particles as they move.
2012-11-26 18:17:00 -08:00
Yoz Grahame
8d47a75758
Commented out cubes, added particle count, misc cleanup
2012-11-26 14:47:30 -08:00
Yoz Grahame
20ae9e0f11
Merge branch 'master' of git://github.com/worklist/interface
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Conflicts:
main.cpp
2012-11-26 14:17:32 -08:00
Philip Rosedale
6172b38f49
Added test routine makecubes() and key handlers
2012-11-25 15:32:55 -08:00
Philip Rosedale
2b62adce6c
Added vector renderer util, broadcast packets now reaching agents
2012-11-21 12:08:30 -08:00
Philip Rosedale
5daf15ac2d
Spaceserver agent list, broadcast routines for discovered agents
2012-11-21 11:12:40 -08:00
Philip Rosedale
3ddea45e2c
Added spaceserver messaging.
2012-11-20 21:51:09 -08:00
Philip Rosedale
86b1f0909b
More little housekeeping cleanups to main.cpp
2012-11-19 15:20:24 -08:00
Philip Rosedale
17cccf7617
Removed cloud rendering from main.cpp to Cloud class
2012-11-19 15:07:21 -08:00
Yoz Grahame
5536f539b0
use glDrawElements() to draw the particles - no major speedup so far, but less code
2012-11-19 13:18:37 -08:00