Commit graph

17296 commits

Author SHA1 Message Date
Brad Hefta-Gaub
79a1e6264e Merge pull request #7714 from hyperlogic/tony/default-anims-are-local
Avatar animations are now stored locally
2016-04-22 13:44:30 -07:00
Brad Hefta-Gaub
c962cfbda3 Merge pull request #7712 from zzmp/guard/obj-access
Guard OBJ at operators
2016-04-22 13:43:59 -07:00
Brad Hefta-Gaub
410bf3c95a Merge pull request #7711 from AndrewMeadows/faster-kinematics
faster hifi kinematic motion calculations take-4
2016-04-22 13:41:02 -07:00
Brad Hefta-Gaub
c410242fb2 Merge pull request #7688 from jherico/texture_derez
Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
Andrew Meadows
34d622e498 add warning about truncated kinematic timestep 2016-04-22 13:10:23 -07:00
Brad Hefta-Gaub
de17834dd1 Merge pull request #7740 from ctrlaltdavid/20887
Don't display "Reveal Scripts Folder" control in HMD mode
2016-04-22 13:04:07 -07:00
Brad Hefta-Gaub
f0659a985c Merge pull request #7726 from Atlante45/fix/pmtu-disc-fail
Fix for path MTU discovery fail
2016-04-22 12:24:44 -07:00
Seth Alves
e827a99222 Merge pull request #7732 from Atlante45/fix/settings-crash
Fix crash on exit in Settings
2016-04-22 11:46:30 -07:00
Seth Alves
4561962db1 Merge pull request #7736 from huffman/fix/asset-request-crash
Fix AssetClient not properly cleaning up canceled requests
2016-04-22 11:45:26 -07:00
Ryan Huffman
3b5b6a2609 Merge branch 'master' of https://github.com/highfidelity/hifi into fix/asset-request-crash 2016-04-22 10:02:21 -07:00
Ryan Huffman
1416e397e4 Merge branch 'playEntityCollisionSound-crash' of github.com:sethalves/hifi into fix/asset-request-crash 2016-04-22 10:02:00 -07:00
Andrew Meadows
2bd83764e7 remove some debug cruft 2016-04-22 09:38:43 -07:00
Andrew Meadows
872622c6f7 fix acceleration of for server-side kinematics 2016-04-22 09:38:43 -07:00
Andrew Meadows
14abb15216 set kinematic accel before stepping 2016-04-22 09:38:43 -07:00
Andrew Meadows
8efb07cfd8 correctg measured acceleration for kinematics 2016-04-22 09:38:43 -07:00
Andrew Meadows
a3c66d8c91 reduce number of updates for fast-moving objects 2016-04-22 09:38:43 -07:00
Andrew Meadows
a79f49a5cd don't stop slow kinematic objs when sending updates 2016-04-22 09:38:43 -07:00
Andrew Meadows
afcf6d68a7 move deactivation thresholds to shared header 2016-04-22 09:38:43 -07:00
Andrew Meadows
ad045bc439 remove second-order term from kinematic motion 2016-04-22 09:38:43 -07:00
Andrew Meadows
8cbec06616 fix bug where kinematic objs pop on first step 2016-04-22 09:38:43 -07:00
Andrew Meadows
c8f0b0501a avoid active object update cycles 2016-04-22 09:38:43 -07:00
Andrew Meadows
3639ffe53e optimize kinematic motion math 2016-04-22 09:38:43 -07:00
Andrew Meadows
905c5398c4 add EntityItem::set/getTransformAndVelocities() 2016-04-22 09:38:43 -07:00
Andrew Meadows
771727890c more finely grained Bullet profiling 2016-04-22 09:38:43 -07:00
David Rowe
a7b82e8cae Decouple ui and shared libraries 2016-04-22 12:58:47 +12:00
Stephen Birarda
5ea8b83745 use noquote so URLs are not quoted 2016-04-21 17:16:21 -07:00
Stephen Birarda
19702a9cd4 cleanup check for resource retry 2016-04-21 17:14:07 -07:00
Stephen Birarda
8cd330f431 add back on fail when server unavailable 2016-04-21 17:07:29 -07:00
Stephen Birarda
3a8c2144bf move asset retry debug to print before retry 2016-04-21 16:55:49 -07:00
Ryan Huffman
9e46b43489 Add threading related asserts to AssetClient 2016-04-21 16:39:57 -07:00
Ryan Huffman
da5bbe51d1 Fix AssetClient not properly disconnecting from callbacks 2016-04-21 16:37:21 -07:00
Brad Hefta-Gaub
0f966e934e Merge pull request #7728 from ctrlaltdavid/20887
Add link in Running Scripts that opens scripts folder
2016-04-21 16:01:52 -07:00
Brad Hefta-Gaub
d87d631871 Merge pull request #7708 from zzmp/feat/render-rates
Add renderRates.js to visualize rates over time
2016-04-21 15:59:58 -07:00
Brad Hefta-Gaub
68b0a3fa02 Merge pull request #7724 from huffman/fix/stars-grid-macro
Remove #line from starsGrid.slf
2016-04-21 15:59:06 -07:00
Seth Alves
e2025b0d1f lock entity-tree before accessing entities 2016-04-21 15:27:15 -07:00
Seth Alves
b088191966 Merge pull request #7731 from huffman/fix/asset-request-crash
Fix AssetRequest crash where signal was not disconnected
2016-04-21 15:22:08 -07:00
Brad Davis
33ec73bfd8 PR comments 2016-04-21 15:11:11 -07:00
Brad Davis
ef466a64bf Add GPUIdent logic for determining video memory 2016-04-21 14:46:13 -07:00
Brad Davis
6c30194916 Support lowering the minimum mip of a texture at runtime 2016-04-21 14:46:12 -07:00
Brad Davis
2689f2cc4a Add MB/KB/Byte conversion macros 2016-04-21 14:46:11 -07:00
Brad Davis
e9959df2df Decoupling resourcecache from nodelist 2016-04-21 14:46:09 -07:00
Howard Stearns
7aca95507e comments 2016-04-21 14:46:08 -07:00
Howard Stearns
7f748153c5 Mac code for gpu memory. 2016-04-21 14:46:08 -07:00
Atlante45
0c32f47f50 Don't call virtual method from base dtor 2016-04-21 13:25:31 -07:00
Ryan Huffman
63d98b1b5c Fix AssetRequest crash where signal was not disconnected 2016-04-21 12:12:04 -07:00
Zach Pomerantz
62f1e8d129 Fix checked_at in OBJReader to use ref 2016-04-21 10:02:35 -07:00
Stephen Birarda
aaf1fdb71c Merge pull request #7723 from zzmp/log/retry-url
Add url to resource retry debug log
2016-04-21 09:04:53 -07:00
Atlante45
778c19d7e4 Make sure the socket allows fragmenting 2016-04-21 08:38:08 -07:00
howard-stearns
c274df6066 uint64 2016-04-20 22:57:33 -07:00
howard-stearns
904e87313e Match the gpu adapter names gainst the vendor and renderer names used by
the ogl we're using, so that we pick the right GPU to get info from.
2016-04-20 22:57:32 -07:00