Brad Hefta-Gaub
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79a1e6264e
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Merge pull request #7714 from hyperlogic/tony/default-anims-are-local
Avatar animations are now stored locally
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2016-04-22 13:44:30 -07:00 |
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Brad Hefta-Gaub
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c962cfbda3
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Merge pull request #7712 from zzmp/guard/obj-access
Guard OBJ at operators
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2016-04-22 13:43:59 -07:00 |
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Brad Hefta-Gaub
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410bf3c95a
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Merge pull request #7711 from AndrewMeadows/faster-kinematics
faster hifi kinematic motion calculations take-4
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2016-04-22 13:41:02 -07:00 |
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Brad Hefta-Gaub
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c410242fb2
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Merge pull request #7688 from jherico/texture_derez
Reducing GPU texture memory footprint
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2016-04-22 13:20:54 -07:00 |
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Andrew Meadows
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34d622e498
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add warning about truncated kinematic timestep
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2016-04-22 13:10:23 -07:00 |
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Brad Hefta-Gaub
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de17834dd1
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Merge pull request #7740 from ctrlaltdavid/20887
Don't display "Reveal Scripts Folder" control in HMD mode
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2016-04-22 13:04:07 -07:00 |
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Brad Hefta-Gaub
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f0659a985c
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Merge pull request #7726 from Atlante45/fix/pmtu-disc-fail
Fix for path MTU discovery fail
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2016-04-22 12:24:44 -07:00 |
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Seth Alves
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e827a99222
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Merge pull request #7732 from Atlante45/fix/settings-crash
Fix crash on exit in Settings
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2016-04-22 11:46:30 -07:00 |
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Seth Alves
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4561962db1
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Merge pull request #7736 from huffman/fix/asset-request-crash
Fix AssetClient not properly cleaning up canceled requests
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2016-04-22 11:45:26 -07:00 |
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Ryan Huffman
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3b5b6a2609
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Merge branch 'master' of https://github.com/highfidelity/hifi into fix/asset-request-crash
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2016-04-22 10:02:21 -07:00 |
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Ryan Huffman
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1416e397e4
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Merge branch 'playEntityCollisionSound-crash' of github.com:sethalves/hifi into fix/asset-request-crash
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2016-04-22 10:02:00 -07:00 |
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Andrew Meadows
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2bd83764e7
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remove some debug cruft
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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872622c6f7
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fix acceleration of for server-side kinematics
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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14abb15216
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set kinematic accel before stepping
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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8efb07cfd8
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correctg measured acceleration for kinematics
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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a3c66d8c91
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reduce number of updates for fast-moving objects
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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a79f49a5cd
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don't stop slow kinematic objs when sending updates
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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afcf6d68a7
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move deactivation thresholds to shared header
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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ad045bc439
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remove second-order term from kinematic motion
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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8cbec06616
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fix bug where kinematic objs pop on first step
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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c8f0b0501a
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avoid active object update cycles
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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3639ffe53e
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optimize kinematic motion math
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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905c5398c4
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add EntityItem::set/getTransformAndVelocities()
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2016-04-22 09:38:43 -07:00 |
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Andrew Meadows
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771727890c
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more finely grained Bullet profiling
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2016-04-22 09:38:43 -07:00 |
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David Rowe
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a7b82e8cae
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Decouple ui and shared libraries
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2016-04-22 12:58:47 +12:00 |
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Stephen Birarda
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5ea8b83745
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use noquote so URLs are not quoted
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2016-04-21 17:16:21 -07:00 |
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Stephen Birarda
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19702a9cd4
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cleanup check for resource retry
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2016-04-21 17:14:07 -07:00 |
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Stephen Birarda
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8cd330f431
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add back on fail when server unavailable
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2016-04-21 17:07:29 -07:00 |
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Stephen Birarda
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3a8c2144bf
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move asset retry debug to print before retry
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2016-04-21 16:55:49 -07:00 |
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Ryan Huffman
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9e46b43489
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Add threading related asserts to AssetClient
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2016-04-21 16:39:57 -07:00 |
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Ryan Huffman
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da5bbe51d1
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Fix AssetClient not properly disconnecting from callbacks
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2016-04-21 16:37:21 -07:00 |
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Brad Hefta-Gaub
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0f966e934e
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Merge pull request #7728 from ctrlaltdavid/20887
Add link in Running Scripts that opens scripts folder
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2016-04-21 16:01:52 -07:00 |
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Brad Hefta-Gaub
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d87d631871
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Merge pull request #7708 from zzmp/feat/render-rates
Add renderRates.js to visualize rates over time
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2016-04-21 15:59:58 -07:00 |
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Brad Hefta-Gaub
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68b0a3fa02
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Merge pull request #7724 from huffman/fix/stars-grid-macro
Remove #line from starsGrid.slf
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2016-04-21 15:59:06 -07:00 |
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Seth Alves
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e2025b0d1f
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lock entity-tree before accessing entities
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2016-04-21 15:27:15 -07:00 |
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Seth Alves
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b088191966
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Merge pull request #7731 from huffman/fix/asset-request-crash
Fix AssetRequest crash where signal was not disconnected
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2016-04-21 15:22:08 -07:00 |
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Brad Davis
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33ec73bfd8
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PR comments
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2016-04-21 15:11:11 -07:00 |
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Brad Davis
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ef466a64bf
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Add GPUIdent logic for determining video memory
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2016-04-21 14:46:13 -07:00 |
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Brad Davis
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6c30194916
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Support lowering the minimum mip of a texture at runtime
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2016-04-21 14:46:12 -07:00 |
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Brad Davis
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2689f2cc4a
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Add MB/KB/Byte conversion macros
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2016-04-21 14:46:11 -07:00 |
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Brad Davis
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e9959df2df
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Decoupling resourcecache from nodelist
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2016-04-21 14:46:09 -07:00 |
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Howard Stearns
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7aca95507e
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comments
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2016-04-21 14:46:08 -07:00 |
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Howard Stearns
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7f748153c5
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Mac code for gpu memory.
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2016-04-21 14:46:08 -07:00 |
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Atlante45
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0c32f47f50
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Don't call virtual method from base dtor
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2016-04-21 13:25:31 -07:00 |
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Ryan Huffman
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63d98b1b5c
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Fix AssetRequest crash where signal was not disconnected
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2016-04-21 12:12:04 -07:00 |
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Zach Pomerantz
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62f1e8d129
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Fix checked_at in OBJReader to use ref
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2016-04-21 10:02:35 -07:00 |
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Stephen Birarda
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aaf1fdb71c
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Merge pull request #7723 from zzmp/log/retry-url
Add url to resource retry debug log
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2016-04-21 09:04:53 -07:00 |
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Atlante45
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778c19d7e4
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Make sure the socket allows fragmenting
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2016-04-21 08:38:08 -07:00 |
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howard-stearns
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c274df6066
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uint64
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2016-04-20 22:57:33 -07:00 |
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howard-stearns
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904e87313e
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Match the gpu adapter names gainst the vendor and renderer names used by
the ogl we're using, so that we pick the right GPU to get info from.
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2016-04-20 22:57:32 -07:00 |
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