David Kelly
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32d83e375c
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fix for avatar entities disappearing after grabbing and releasing
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2017-06-08 13:48:01 -07:00 |
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Seth Alves
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9fcc1e15b8
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remove some cruft
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2017-06-05 15:52:47 -07:00 |
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humbletim
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7cab0363a9
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standalone 21180 branch with just the C++ changes
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2017-06-05 15:57:54 -04:00 |
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Thijs Wenker
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712aff7ad6
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base scale attachment on the natural dimensions
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2017-05-23 17:53:08 +02:00 |
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Chris Collins
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978eb0dfa9
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Merge pull request #10492 from ctrlaltdavid/21359
Fix eye behavior in recording playback
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2017-05-22 21:53:13 -07:00 |
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David Rowe
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9cb990a3aa
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Simplify head simulation methods
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2017-05-23 09:53:42 +12:00 |
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David Rowe
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a279d581ae
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Fix code order
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2017-05-20 12:56:23 +12:00 |
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David Rowe
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768415695d
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Tidying
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2017-05-20 12:43:47 +12:00 |
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David Rowe
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d9baa337d8
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Fix call order
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2017-05-20 12:41:50 +12:00 |
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David Rowe
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597312ff45
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Reinstate missing guards
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2017-05-20 12:08:01 +12:00 |
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Andrew Meadows
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7b879a7964
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Model has a Rig rather than a RigPointer
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2017-05-19 13:24:16 -07:00 |
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David Rowe
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f6c1fa4213
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Merge branch 'master' into 21359
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2017-05-18 16:40:20 +12:00 |
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David Rowe
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f00232ab6d
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Fix avatar eyelids and blinking in recording playback
Reinstates conditions to not calculate eye movements if face / eye
trackers are connected; they're considered connected for recording
playback.
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2017-05-18 13:30:29 +12:00 |
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Andrew Meadows
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09433a93ba
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Merge pull request #10477 from AndrewMeadows/correct-avatar-mass
More correct avatar mass
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2017-05-17 16:22:06 -07:00 |
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Brad Hefta-Gaub
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764bfe94f5
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Merge pull request #10336 from trentpolack/feature/snap-turn-smoothing-21270
Feature/snap turn smoothing 21270
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2017-05-16 21:05:38 -07:00 |
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Andrew Meadows
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d065b569d3
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support for variable avatar mass by size
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2017-05-16 16:03:51 -07:00 |
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Seth Alves
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66a1dbfcfe
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Merge pull request #10445 from AndrewMeadows/cleanup-head-simulation
cleanup Head::simulate() code
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2017-05-15 11:21:43 -07:00 |
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Andrew Meadows
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a43447310d
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remove physics dependency from avatars-render lib
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2017-05-11 15:22:22 -07:00 |
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Andrew Meadows
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f4df223d23
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cleanup Head::simulation() code
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2017-05-11 14:46:00 -07:00 |
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Seth Alves
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19401af3e1
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Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
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2017-05-11 12:43:05 -07:00 |
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Andrew Meadows
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0852852f39
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Merge pull request #10443 from ctrlaltdavid/21326-2
Fix avatar recording playback mouth not moving
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2017-05-11 10:41:41 -07:00 |
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Seth Alves
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712386f256
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Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
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2017-05-11 06:55:49 -07:00 |
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David Rowe
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1b855f2c6b
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Voice modulation and facetrackers write to transient blendshapes
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2017-05-11 18:15:38 +12:00 |
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Seth Alves
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c9868640c1
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force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D
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2017-05-10 18:14:50 -07:00 |
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Andrew Meadows
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a3df55915b
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avoid floating point error in fake mouth shapes
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2017-05-10 12:02:37 -07:00 |
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David Rowe
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a0bc8ae2ee
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Fix unreachable eye blink code
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2017-05-10 11:40:42 +12:00 |
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Andrew Meadows
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2be6d19dfe
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always call Head::simulate() for Avatar in view
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2017-05-09 14:00:18 -07:00 |
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trent
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a3545661dc
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Merged hifi/master into this PR and resolved merge conflicts.
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2017-05-09 15:09:53 -04:00 |
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humbletim
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29b1ac3572
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optimizations per feedback
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2017-05-08 21:50:24 -04:00 |
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humbletim
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68ca0d921e
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use assert rather than whole if block
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2017-05-08 21:34:55 -04:00 |
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humbletim
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ef0e32643d
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update refactored logic to match previous application behavior
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2017-05-08 18:53:47 -04:00 |
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Brad Davis
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b63015eaea
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Fix sped up animations
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2017-05-06 14:34:28 -07:00 |
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ZappoMan
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43a177cf9a
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CR feedback
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2017-05-04 15:22:44 -07:00 |
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ZappoMan
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0e3b65abde
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Merge branch 'master' of https://github.com/highfidelity/hifi into MyAvatarAttachmentsNotVisibleBug
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2017-05-04 15:06:31 -07:00 |
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Brad Davis
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2d0bbf70ae
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Migrate core avatar rendering functionality to library
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2017-05-04 14:08:59 -07:00 |
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Bradley Austin Davis
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0ca0874c52
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Creating new avatar rendering library, prepping for crowd rendering project
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2017-04-10 10:55:04 -07:00 |
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