Commit graph

586 commits

Author SHA1 Message Date
David Kelly
32d83e375c fix for avatar entities disappearing after grabbing and releasing 2017-06-08 13:48:01 -07:00
Seth Alves
9fcc1e15b8 remove some cruft 2017-06-05 15:52:47 -07:00
humbletim
7cab0363a9 standalone 21180 branch with just the C++ changes 2017-06-05 15:57:54 -04:00
Thijs Wenker
712aff7ad6 base scale attachment on the natural dimensions 2017-05-23 17:53:08 +02:00
Chris Collins
978eb0dfa9 Merge pull request #10492 from ctrlaltdavid/21359
Fix eye behavior in recording playback
2017-05-22 21:53:13 -07:00
David Rowe
9cb990a3aa Simplify head simulation methods 2017-05-23 09:53:42 +12:00
David Rowe
a279d581ae Fix code order 2017-05-20 12:56:23 +12:00
David Rowe
768415695d Tidying 2017-05-20 12:43:47 +12:00
David Rowe
d9baa337d8 Fix call order 2017-05-20 12:41:50 +12:00
David Rowe
597312ff45 Reinstate missing guards 2017-05-20 12:08:01 +12:00
Andrew Meadows
7b879a7964 Model has a Rig rather than a RigPointer 2017-05-19 13:24:16 -07:00
David Rowe
f6c1fa4213 Merge branch 'master' into 21359 2017-05-18 16:40:20 +12:00
David Rowe
f00232ab6d Fix avatar eyelids and blinking in recording playback
Reinstates conditions to not calculate eye movements if face / eye
trackers are connected; they're considered connected for recording
playback.
2017-05-18 13:30:29 +12:00
Andrew Meadows
09433a93ba Merge pull request #10477 from AndrewMeadows/correct-avatar-mass
More correct avatar mass
2017-05-17 16:22:06 -07:00
Brad Hefta-Gaub
764bfe94f5 Merge pull request #10336 from trentpolack/feature/snap-turn-smoothing-21270
Feature/snap turn smoothing 21270
2017-05-16 21:05:38 -07:00
Andrew Meadows
d065b569d3 support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
Seth Alves
66a1dbfcfe Merge pull request #10445 from AndrewMeadows/cleanup-head-simulation
cleanup Head::simulate() code
2017-05-15 11:21:43 -07:00
Andrew Meadows
a43447310d remove physics dependency from avatars-render lib 2017-05-11 15:22:22 -07:00
Andrew Meadows
f4df223d23 cleanup Head::simulation() code 2017-05-11 14:46:00 -07:00
Seth Alves
19401af3e1 Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage 2017-05-11 12:43:05 -07:00
Andrew Meadows
0852852f39 Merge pull request #10443 from ctrlaltdavid/21326-2
Fix avatar recording playback mouth not moving
2017-05-11 10:41:41 -07:00
Seth Alves
712386f256 Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage 2017-05-11 06:55:49 -07:00
David Rowe
1b855f2c6b Voice modulation and facetrackers write to transient blendshapes 2017-05-11 18:15:38 +12:00
Seth Alves
c9868640c1 force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D 2017-05-10 18:14:50 -07:00
Andrew Meadows
a3df55915b avoid floating point error in fake mouth shapes 2017-05-10 12:02:37 -07:00
David Rowe
a0bc8ae2ee Fix unreachable eye blink code 2017-05-10 11:40:42 +12:00
Andrew Meadows
2be6d19dfe always call Head::simulate() for Avatar in view 2017-05-09 14:00:18 -07:00
trent
a3545661dc Merged hifi/master into this PR and resolved merge conflicts. 2017-05-09 15:09:53 -04:00
humbletim
29b1ac3572 optimizations per feedback 2017-05-08 21:50:24 -04:00
humbletim
68ca0d921e use assert rather than whole if block 2017-05-08 21:34:55 -04:00
humbletim
ef0e32643d update refactored logic to match previous application behavior 2017-05-08 18:53:47 -04:00
Brad Davis
b63015eaea Fix sped up animations 2017-05-06 14:34:28 -07:00
ZappoMan
43a177cf9a CR feedback 2017-05-04 15:22:44 -07:00
ZappoMan
0e3b65abde Merge branch 'master' of https://github.com/highfidelity/hifi into MyAvatarAttachmentsNotVisibleBug 2017-05-04 15:06:31 -07:00
Brad Davis
2d0bbf70ae Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00
Bradley Austin Davis
0ca0874c52 Creating new avatar rendering library, prepping for crowd rendering project 2017-04-10 10:55:04 -07:00