Commit graph

958 commits

Author SHA1 Message Date
James B. Pollack
c8e1aca4b6 fix box dimensions 2015-10-26 18:10:45 -07:00
James B. Pollack
7a7f649bf7 change from far grab to near grab 2015-10-26 17:55:13 -07:00
James B. Pollack
2d873012a3 make reset buttons invisible entities instead of text 2015-10-26 17:51:55 -07:00
James B. Pollack
90131f1291 make target reset wider 2015-10-26 16:00:14 -07:00
James B. Pollack
f436857a62 add reset buttons for basketballs and targets 2015-10-26 15:28:35 -07:00
James B. Pollack
384a6a8154 rename /toys to /toybox, remove non toybox scripts, update master refs 2015-10-21 11:36:49 -07:00
ericrius1
1c5dc0374a Added wantsTrigger to user data for a couple items to avoid breakage with new grab script changes 2015-10-21 10:16:31 -07:00
James B. Pollack
af09871bed fix basketball solidity in toybox 2015-10-20 11:08:28 -07:00
James B. Pollack
4b21bdf308 testing 2015-10-16 11:50:13 -07:00
James B. Pollack
c84d2fc36a fix target script url 2015-10-13 10:44:43 -07:00
James B. Pollack
309cde7f28 invert solidity of most toybox objects while held 2015-10-13 10:31:36 -07:00
James B. Pollack
0f998e81af add min reset distance 2015-10-12 17:03:32 -07:00
James B. Pollack
fc8a4f4f2d cleanup 2015-10-12 17:00:49 -07:00
James B. Pollack
02620c4b0d make targets ungrabbable 2015-10-12 16:59:42 -07:00
James B. Pollack
bc4200d8d7 push last positions to array 2015-10-12 16:35:06 -07:00
James B. Pollack
47471e837f reset targets once they have stopped moving 2015-10-12 16:31:36 -07:00
ericrius1
08a94189b7 explicitly setting isSpotlight to false 2015-10-12 09:31:12 -07:00
ericrius1
ab32470699 Fixed syntax error in hiddenEntityResetScript 2015-10-12 09:12:33 -07:00
James B. Pollack
4661b49e3d fix regressions introduced by deciding not to call setEntityCustomData 2015-10-09 14:57:24 -07:00
James B. Pollack
f2283ab9f2 Update masterReset.js
The gate shouldn't be grabbable
2015-10-09 10:39:03 -07:00
James B. Pollack
b41398be30 Update hiddenEntityReset.js
Basketball rack should be grabbable;We are removing back gate.
2015-10-09 10:36:04 -07:00
James B. Pollack
b06fd3876b Update masterReset.js
The basketball rack should not be grabbable; this got changed in the last commit.  Also we're removing the back gate.
2015-10-09 10:33:47 -07:00
Eric Levin
2b34c5a917 got rid of wasteful network calls 2015-10-09 08:26:00 -07:00
ericrius1
948b37d681 Added targets to entity switch reset 2015-10-08 18:07:40 -07:00
James B. Pollack
772ea16c71 cleanup 2015-10-08 17:52:33 -07:00
James B. Pollack
ad6fdc813f alignment, targets, sounds, master script 2015-10-08 17:50:41 -07:00
ericrius1
b7f52ea542 Moved entity reset switch, fixed some style issues 2015-10-08 10:11:21 -07:00
ericrius1
3e822dbfc6 Adding far grab event to reset switch 2015-10-07 18:03:17 -07:00
ericrius1
f230dcd1c0 Fixed headers 2015-10-07 17:07:43 -07:00
ericrius1
3dd74a33d3 new attempt 2015-10-07 16:50:10 -07:00
ericrius1
18155f968b adding logging 2015-10-07 16:29:55 -07:00
ericrius1
032e503be6 change 2015-10-07 16:22:13 -07:00
ericrius1
54d82e6cc6 testing one 2015-10-07 16:10:21 -07:00
ericrius1
bfde77747a Not deleting reset switch unless client script runs 2015-10-07 16:03:11 -07:00
ericrius1
7e7c6bca8d deleting switch from client script 2015-10-07 16:01:08 -07:00
ericrius1
3c8b1b2a4e attempting duplicate script approach 2015-10-07 15:58:47 -07:00
ericrius1
3f3c91116b No calling within masterReset 2015-10-07 15:40:12 -07:00
ericrius1
39d0d82067 adding some logging 2015-10-07 15:39:32 -07:00
ericrius1
3465e3cc13 Adding hidden reset switch to room which, when grabbed or clicked on, will reset room 2015-10-07 15:21:24 -07:00
Brad Hefta-Gaub
ef054ffc6d Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
Conflicts:
	libraries/networking/src/udt/PacketHeaders.cpp
	libraries/networking/src/udt/PacketHeaders.h
2015-10-07 11:27:50 -07:00
Eric Levin
f01d4dde42 Merge pull request #6003 from imgntn/basketball_rack
[Scripts] Basketball rack
2015-10-07 10:59:20 -07:00
James B. Pollack
7aab34975f code quality 2015-10-06 17:08:51 -07:00
Brad Hefta-Gaub
0e5f4bc4c9 Merge pull request #5983 from ericrius1/lightFixes
Light fixes in toybox
2015-10-06 17:02:17 -07:00
James B. Pollack
4788480186 reset balls if they move too far 2015-10-06 16:48:34 -07:00
Brad Hefta-Gaub
be79101a93 Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings 2015-10-06 15:20:37 -07:00
James B. Pollack
a37da41253 spell basketball rack correctly 2015-10-06 13:15:35 -07:00
James B. Pollack
5f2112b8a5 finish rack and add to master script, reorganize all bball related scripts 2015-10-06 11:28:36 -07:00
Eric Levin
0afaf84e2a Merge pull request #5979 from imgntn/ping_pong_gun
[Script] Updates to Ping Pong Gun
2015-10-06 09:47:53 -07:00
James B. Pollack
8cd549c958 adjust chair and plant starting positions 2015-10-05 14:02:24 -07:00
James B. Pollack
65ae811c9c make ping pong balls bigger and slower, change out gun model and adjust tip calculations, increase volume, add to master reset script 2015-10-05 11:16:55 -07:00
ericrius1
1ac1fcaf69 Light switches work properly now; no extra lights 2015-10-02 16:17:54 -07:00
ericrius1
e6e60e5e7a Lights should now only be created once at start of running reset master script, no matter how many people there are in the room 2015-10-02 15:58:32 -07:00
James Pollack
01044e3c05 adjust gun dimensions in toybox master script 2015-10-02 15:57:46 -07:00
Brad Hefta-Gaub
02536a5ab9 remove animationSettings from particles, add isEmitting 2015-10-02 14:17:01 -07:00
ericrius1
4b62048fb1 more light changes 2015-10-02 12:12:36 -07:00
ericrius1
0d599458e6 Merged from toybox 2015-10-02 11:34:07 -07:00
ericrius1
b595d916b6 fixed spacing issue 2015-10-02 11:10:08 -07:00
ericrius1
4dd2cf9cf5 Moved master reset script into new directory called unpublished scripts and changed relative pathing 2015-10-02 11:09:43 -07:00