remove extraneous logging for Domain server solo agents

This commit is contained in:
Stephen Birarda 2013-02-25 13:06:36 -08:00
parent d211eb6c84
commit b6d255477b

View file

@ -89,7 +89,6 @@ int main(int argc, const char * argv[])
// this is an agent of which there can be multiple, just add them to the packet
currentBufferPos = addAgentToBroadcastPacket(currentBufferPos, &(*agent));
} else {
std::cout << "We have a solo agent: " << &(*agent) << "\n";
// solo agent, we need to only send newest
if (newestSoloAgents[agent->getType()] == NULL ||
newestSoloAgents[agent->getType()]->getFirstRecvTimeUsecs() < agent->getFirstRecvTimeUsecs()) {
@ -106,7 +105,6 @@ int main(int argc, const char * argv[])
for (std::map<char, Agent *>::iterator agentIterator = newestSoloAgents.begin();
agentIterator != newestSoloAgents.end();
agentIterator++) {
std::cout << "Newest agent: " << agentIterator->second << "\n";
// this is the newest alive solo agent, add them to the packet
currentBufferPos = addAgentToBroadcastPacket(currentBufferPos, agentIterator->second);
}