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Typo noticed in passing
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@ -82,7 +82,7 @@ void main(void) {
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varColor = interpolate3Vec4(particle.color.start, particle.color.middle, particle.color.finish, age);
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// anchor point in eye space
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float radius = bezierInterpolate(particle.radius.start, particle.radius.middle, particle.radius.finish , age);
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float radius = bezierInterpolate(particle.radius.start, particle.radius.middle, particle.radius.finish, age);
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vec4 quadPos = radius * UNIT_QUAD[twoTriID];
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vec4 anchorPoint;
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