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line the consts back up in AvatarData
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1 changed files with 4 additions and 4 deletions
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@ -59,10 +59,10 @@ public:
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const glm::vec3& getCameraDirection() const { return _cameraDirection; }
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const glm::vec3& getCameraUp() const { return _cameraUp; }
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const glm::vec3& getCameraRight() const { return _cameraRight; }
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float getCameraFov() const { return _cameraFov; }
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float getCameraAspectRatio() const { return _cameraAspectRatio; }
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float getCameraNearClip() const { return _cameraNearClip; }
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float getCameraFarClip() const { return _cameraFarClip; }
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float getCameraFov() const { return _cameraFov; }
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float getCameraAspectRatio() const { return _cameraAspectRatio; }
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float getCameraNearClip() const { return _cameraNearClip; }
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float getCameraFarClip() const { return _cameraFarClip; }
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// setters for camera details
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void setCameraPosition(const glm::vec3& position) { _cameraPosition = position; };
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