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revert some of the const changes that make sense
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1 changed files with 4 additions and 4 deletions
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@ -55,10 +55,10 @@ public:
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float getLoudness() const {return _audioLoudness; };
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// getters for camera details
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glm::vec3 getCameraPosition() const { return _cameraPosition; };
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glm::vec3 getCameraDirection() const { return _cameraDirection; }
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glm::vec3 getCameraUp() const { return _cameraUp; }
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glm::vec3 getCameraRight() const { return _cameraRight; }
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const glm::vec3& getCameraPosition() const { return _cameraPosition; };
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const glm::vec3& getCameraDirection() const { return _cameraDirection; }
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const glm::vec3& getCameraUp() const { return _cameraUp; }
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const glm::vec3& getCameraRight() const { return _cameraRight; }
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float getCameraFov() const { return _cameraFov; }
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float getCameraAspectRatio() const { return _cameraAspectRatio; }
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float getCameraNearClip() const { return _cameraNearClip; }
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