overte-HifiExperiments/shared/src
ZappoMan ef8694dd60 1) Added createSphere() to VoxelSystem to create a sphere
2) Added pointToVoxel() to SharedUtils, this will give you a voxel code
   given x,y,z,s,r,g,b
3) Added '.' keyboard interface to create a random sphere in the local
   voxel system
2013-03-24 10:06:43 -07:00
..
Agent.cpp more windows port 2013-03-20 12:13:14 -07:00
Agent.h more windows port 2013-03-20 12:13:14 -07:00
AgentData.cpp add AgentData.cpp with defined abstract destructor 2013-02-21 12:57:45 -08:00
AgentData.h refactor mixer to use AgentList, AudioRingBuffer as AgentData 2013-02-25 17:07:32 -08:00
AgentList.cpp send head data to VS for level differentiation, remove the VS add callback 2013-03-22 10:46:37 -07:00
AgentList.h add groundwork for LOD specific transmissions from VS 2013-03-22 12:01:30 -07:00
AudioRingBuffer.cpp calculate angle between agent and other sources to prep for phase delay 2013-02-28 17:50:17 -08:00
AudioRingBuffer.h calculate angle between agent and other sources to prep for phase delay 2013-02-28 17:50:17 -08:00
OctalCode.cpp some refactoring in for readCodeColorBufferToTree 2013-03-22 17:59:54 -07:00
OctalCode.h some refactoring in for readCodeColorBufferToTree 2013-03-22 17:59:54 -07:00
SharedUtil.cpp 1) Added createSphere() to VoxelSystem to create a sphere 2013-03-24 10:06:43 -07:00
SharedUtil.h 1) Added createSphere() to VoxelSystem to create a sphere 2013-03-24 10:06:43 -07:00
StdDev.cpp move StdDev to shared library 2013-03-12 10:09:07 -07:00
StdDev.h move StdDev to shared library 2013-03-12 10:09:07 -07:00
Syssocket.h more windows port 2013-03-20 12:13:14 -07:00
Systime.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Systime.h more windows port 2013-03-20 12:13:14 -07:00
UDPSocket.cpp remove cast to int * in socket recvfrom 2013-03-21 16:13:52 -07:00
UDPSocket.h more windows port 2013-03-20 12:13:14 -07:00
VoxelNode.cpp include cstring for use of memset 2013-03-20 13:48:59 -07:00
VoxelNode.h use int instead of forced 8-bit types where appropriate 2013-03-20 13:44:09 -07:00
VoxelTree.cpp fix printTreeForDebugging instead of addition of repairChildMasks 2013-03-22 18:26:05 -07:00
VoxelTree.h fix printTreeForDebugging instead of addition of repairChildMasks 2013-03-22 18:26:05 -07:00