overte-HifiExperiments/interface/src/avatar
2017-05-17 16:22:06 -07:00
..
AvatarActionFarGrab.cpp clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionFarGrab.h clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionHold.cpp clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionHold.h clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarManager.cpp support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
AvatarManager.h remove physics dependency from avatars-render lib 2017-05-11 15:22:22 -07:00
AvatarMotionState.cpp support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
AvatarMotionState.h remove physics dependency from avatars-render lib 2017-05-11 15:22:22 -07:00
MyAvatar.cpp Merge pull request #10477 from AndrewMeadows/correct-avatar-mass 2017-05-17 16:22:06 -07:00
MyAvatar.h Merge pull request #10477 from AndrewMeadows/correct-avatar-mass 2017-05-17 16:22:06 -07:00
MyCharacterController.cpp support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
MyCharacterController.h support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
MyHead.cpp cleanup Head::simulation() code 2017-05-11 14:46:00 -07:00
MyHead.h Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00
MySkeletonModel.cpp optimizations per feedback 2017-05-08 21:50:24 -04:00
MySkeletonModel.h Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00