Andrew Meadows
09433a93ba
Merge pull request #10477 from AndrewMeadows/correct-avatar-mass
...
More correct avatar mass
2017-05-17 16:22:06 -07:00
Brad Hefta-Gaub
764bfe94f5
Merge pull request #10336 from trentpolack/feature/snap-turn-smoothing-21270
...
Feature/snap turn smoothing 21270
2017-05-16 21:05:38 -07:00
Andrew Meadows
d065b569d3
support for variable avatar mass by size
2017-05-16 16:03:51 -07:00
Andrew Meadows
805d23567d
fix simple typo
2017-05-16 16:03:50 -07:00
Seth Alves
66a1dbfcfe
Merge pull request #10445 from AndrewMeadows/cleanup-head-simulation
...
cleanup Head::simulate() code
2017-05-15 11:21:43 -07:00
Vladyslav Stelmakhovskyi
cc10fc81b7
Fix crash in sit script
2017-05-13 20:57:04 +02:00
anshuman64
49d4cf4e68
Merge pull request #10419 from hyperlogic/feature/ik-solver-init-config
...
More stable IK when hips, feet and chest are controlled via external input
2017-05-12 17:22:29 -07:00
Seth Alves
c6131916e1
Merge branch 'master' of github.com:highfidelity/hifi into motor-action
2017-05-12 09:46:21 -07:00
Andrew Meadows
a43447310d
remove physics dependency from avatars-render lib
2017-05-11 15:22:22 -07:00
Andrew Meadows
f4df223d23
cleanup Head::simulation() code
2017-05-11 14:46:00 -07:00
David Rowe
1b855f2c6b
Voice modulation and facetrackers write to transient blendshapes
2017-05-11 18:15:38 +12:00
Anthony J. Thibault
93b8dc550c
Merge branch 'master' into feature/ik-solver-init-config
2017-05-10 09:03:21 -07:00
trent
a3545661dc
Merged hifi/master into this PR and resolved merge conflicts.
2017-05-09 15:09:53 -04:00
trent
9c8b844e26
Merge branch 'feature/snap-turn-smoothing-21270' of https://github.com/mittens/hifi into feature/snap-turn-smoothing-21270
2017-05-09 12:51:28 -04:00
trent
7faed38bb5
Just use the smooth time constant instead of a variable.
2017-05-09 12:51:25 -04:00
Seth Alves
1e1968357a
Merge branch 'master' of github.com:highfidelity/hifi into motor-action
2017-05-09 09:24:50 -07:00
Andrew Meadows
e92e710cdc
Merge pull request #10413 from humbletim/fix_lookat_regression
...
Fix lookAt eye snapping
2017-05-09 08:51:10 -07:00
humbletim
29b1ac3572
optimizations per feedback
2017-05-08 21:50:24 -04:00
humbletim
42d1498d20
call Model::updateRig (not Parent::updateRig)
2017-05-08 21:19:18 -04:00
Andrew Meadows
2835a73c6b
Merge pull request #10071 from AndrewMeadows/walk-up-steps
...
avatar can walk up steps
2017-05-08 18:17:16 -07:00
Seth Alves
de589a32f3
clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring
2017-05-08 16:36:51 -07:00
humbletim
ef0e32643d
update refactored logic to match previous application behavior
2017-05-08 18:53:47 -04:00
Anthony J. Thibault
712fcbe27a
Removed cruft/debug code & comments
2017-05-08 15:06:30 -07:00
Anthony J. Thibault
7af93f9fea
Hooked up IK constraint rendering
2017-05-08 15:06:29 -07:00
Anthony J. Thibault
e992d6703a
WIP: debug render joint constraints.
2017-05-08 15:06:28 -07:00
Anthony J. Thibault
a260163aee
WIP commit, first pass at generating limit center joints + debug draw
2017-05-08 15:06:27 -07:00
Andrew Meadows
afe0447322
remove unnecessary virtual keyword
2017-05-08 14:27:39 -07:00
Andrew Meadows
138a987a8f
_rotationChanged is a timestamp
2017-05-08 14:27:18 -07:00
Brad Davis
b63015eaea
Fix sped up animations
2017-05-06 14:34:28 -07:00
Andrew Meadows
fe401c7488
improved management of collisionless avatar state
2017-05-05 09:37:00 -07:00
Andrew Meadows
d34b667e82
remove kinematic character controller implemention
2017-05-05 09:35:49 -07:00
Andrew Meadows
0aa579225c
even more correct API: MyAvatar.collisionsEnabled
2017-05-05 09:35:49 -07:00
Andrew Meadows
559f5836c5
restore MyAvatar.setCharacterControllerEnabled()
2017-05-05 09:35:49 -07:00
Andrew Meadows
94ee6d6838
fix driving motion of collisionless avatars
2017-05-05 09:35:49 -07:00
Andrew Meadows
c47e26174c
support collisionless avatar when playing recording
2017-05-05 09:35:49 -07:00
Andrew Meadows
e21bd7a67a
help avatar walk up steps
2017-05-05 09:35:49 -07:00
Brad Davis
9def788956
Merge pull request #10314 from jherico/avatars-renderer
...
Migrate Avatar rendering code to library
2017-05-04 14:23:49 -07:00
Brad Davis
2d0bbf70ae
Migrate core avatar rendering functionality to library
2017-05-04 14:08:59 -07:00
Seth Alves
a259d00b63
Merge pull request #10332 from sethalves/bullet-constraints-5
...
Bullet constraints
2017-05-03 16:30:34 -07:00
trent
d7ed727faf
Adjustments based on PR feedback, though it looks like this snap-turn-snafu-story is not yet complete.
2017-05-03 16:56:18 -04:00
trent
fc3cce6b73
Fixed the silly and stupid subtle issue that was causing the bug in inconsistencies.
2017-05-03 12:35:35 -04:00
trent
24f2678cdd
Adjusted the smooth time for the snap-turn remote view. Fixed tab issue.
2017-05-03 12:05:21 -04:00
trent
786838d092
Merge branch 'master' of https://github.com/highfidelity/hifi into feature/snap-turn-smoothing-21270
2017-05-02 20:21:35 -04:00
trent
557a8fffd7
Addressing some PR feedback; moved easeInEaseOut to Interpolate class. My function is faster than andrew's. :D
2017-05-02 19:56:47 -04:00
Trent Polack
0a5dfbb9af
Changed l to interp.
...
In my defense, if anyone ever looked at it and thought the 'l' was a '1', they should never be programming unless they used a special language where you could reassign numbers.
2017-05-02 19:10:33 -04:00
trent
f79e032841
Silly online git merge tool. You are silly. Errors fixed.
2017-05-02 14:48:27 -04:00
trent
6d1fb8a6f8
Merge branch 'feature/snap-turn-smoothing-21270' of https://github.com/mittens/hifi into feature/snap-turn-smoothing-21270
2017-05-02 13:55:39 -04:00
trent
49881b5ea2
Actually the full set of changes. Kids: don't forget to pop your stash.
2017-05-02 13:55:32 -04:00
samcake
df54ad2339
Merge branch 'master' of https://github.com/highfidelity/hifi into ambient
2017-05-02 10:50:39 -07:00
Trent Polack
8f93a9a074
Merge branch 'master' into feature/snap-turn-smoothing-21270
2017-05-02 13:43:32 -04:00