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GLBackend.cpp
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Support custom display / input plugin lists and small tweaks
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2019-02-07 15:15:26 -08:00 |
GLBackend.h
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Support custom display / input plugin lists and small tweaks
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2019-02-07 15:15:26 -08:00 |
GLBackendInput.cpp
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PR feedback
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2018-09-12 15:04:36 -07:00 |
GLBackendOutput.cpp
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GPU state cleanup
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2019-01-22 10:37:08 -08:00 |
GLBackendPipeline.cpp
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
GLBackendQuery.cpp
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Support gpu timing on systems with disjoint timer extension
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2019-01-28 15:52:21 -08:00 |
GLBackendShader.cpp
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
GLBackendState.cpp
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GPU state cleanup
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2019-01-22 10:37:08 -08:00 |
GLBackendTexture.cpp
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Fixed draw / do_draw in GLBackends
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2018-11-09 09:58:17 +01:00 |
GLBackendTransform.cpp
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trying...
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2018-12-06 22:45:44 -08:00 |
GLBuffer.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLBuffer.h
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why did i do that?
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2018-09-07 10:03:55 -07:00 |
GLFramebuffer.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLFramebuffer.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLInputFormat.cpp
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLInputFormat.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLPipeline.cpp
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
GLPipeline.h
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
GLQuery.h
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Merge and fix the default _value of GLquery so it is 0, not broken
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2018-09-11 11:43:14 -07:00 |
GLShader.cpp
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shader compilation prototype
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2018-11-16 15:18:56 -08:00 |
GLShader.h
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
GLShared.cpp
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GPU state cleanup
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2019-01-22 10:37:08 -08:00 |
GLShared.h
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CR
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2018-10-09 12:11:55 -07:00 |
GLState.cpp
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PR feedback
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2019-01-25 11:14:40 -08:00 |
GLState.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLTexelFormat.cpp
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Improved acnee issues
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2018-10-02 15:08:39 +02:00 |
GLTexelFormat.h
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Breaking out common gpu-gl code
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2018-03-09 16:39:47 -08:00 |
GLTexture.cpp
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Multisampling works in 4.1
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2019-02-06 00:05:17 -08:00 |
GLTexture.h
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Fix new Mac warnings
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2018-10-09 12:11:55 -07:00 |
GLTextureTransfer.cpp
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Working on pauses in tomb domain
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2018-08-27 13:28:49 -07:00 |