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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 13:51:51 -07:00
AbstractViewStateInterface.cpp
AbstractViewStateInterface.h
merging my changes to remove cruff from application to AUstin;s latest
2015-07-20 15:37:17 -07:00
ambient_occlusion.slf
Shader code indentation
2015-07-27 12:20:41 -07:00
ambient_occlusion.slv
3-step groundwork for AO in the pipeline
2015-07-17 16:42:03 -07:00
AmbientOcclusionEffect.cpp
Coding standard and tab fixes
2015-07-27 12:14:29 -07:00
AmbientOcclusionEffect.h
Coding standard and tab fixes
2015-07-27 12:14:29 -07:00
deferred_light.slv
deferred_light_limited.slv
Dead code and disable debug info
2015-07-09 09:37:35 -07:00
deferred_light_spot.slv
FInally getting a nice spot light volume working for all angles
2015-07-09 03:45:19 -07:00
DeferredBuffer.slh
DeferredBufferWrite.slh
add type to shader include
2015-07-23 15:37:56 -07:00
DeferredGlobalLight.slh
DeferredLighting.slh
DeferredLightingEffect.cpp
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
DeferredLightingEffect.h
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
directional_ambient_light.slf
directional_ambient_light_cascaded_shadow_map.slf
directional_ambient_light_shadow_map.slf
directional_light.slf
directional_light_cascaded_shadow_map.slf
directional_light_shadow_map.slf
directional_skybox_light.slf
directional_skybox_light_cascaded_shadow_map.slf
directional_skybox_light_shadow_map.slf
Environment.cpp
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 14:50:44 -07:00
Environment.h
resolve conflicts on merge with upstream/master
2015-07-20 12:29:38 -07:00
FboCache.cpp
FboCache.h
FramebufferCache.cpp
On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
2015-07-24 03:38:21 -07:00
FramebufferCache.h
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
gaussian_blur.slf
Shader code indentation
2015-07-27 12:20:41 -07:00
gaussian_blur_horizontal.slv
Shader code indentation
2015-07-27 12:20:41 -07:00
gaussian_blur_vertical.slv
Shader code indentation
2015-07-27 12:20:41 -07:00
GeometryCache.cpp
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-24 14:08:51 -07:00
GeometryCache.h
Merged
2015-07-23 15:10:42 -07:00
GlWindow.cpp
CR comments
2015-05-29 12:45:03 -07:00
GlWindow.h
CR comments
2015-05-29 12:45:03 -07:00
Model.cpp
Remove cauterize code from Rig and move it back into Model.
2015-07-28 17:45:33 -07:00
Model.h
Remove cauterize code from Rig and move it back into Model.
2015-07-28 17:45:33 -07:00
model.slf
model.slv
fixing the wrong matrix used
2015-06-08 03:07:17 -07:00
model_lightmap.slf
model_lightmap.slv
model_lightmap_normal_map.slf
model_lightmap_normal_map.slv
model_lightmap_normal_specular_map.slf
model_lightmap_specular_map.slf
model_normal_map.slf
model_normal_map.slv
Fixing compilation issues and shader issues on Mac, not fully fixing the transparency though
2015-06-08 17:05:28 +02:00
model_normal_specular_map.slf
model_shadow.slf
model_shadow.slv
model_specular_map.slf
model_translucent.slf
FIxing the transparent rendering on Mac
2015-06-08 18:36:12 +02:00
occlusion_blend.slf
Coding standard and building
2015-07-27 11:55:17 -07:00
OffscreenGlCanvas.cpp
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
OffscreenGlCanvas.h
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
OffscreenQmlSurface.cpp
Limit the amount of time consumed by rendering QML
2015-07-25 11:40:58 -04:00
OffscreenQmlSurface.h
Limit the amount of time consumed by rendering QML
2015-07-25 11:40:58 -04:00
OglplusHelpers.cpp
Use make_shared/create to make shared pointers
2015-07-01 19:46:06 -07:00
OglplusHelpers.h
first cut and removing openGl dependency in shared
2015-06-18 09:30:34 -07:00
overlay3D.slf
polish before PR
2015-06-17 17:09:33 +02:00
overlay3D.slv
Solving the rendering of textured overlay3d
2015-06-17 16:50:35 +02:00
PhysicsEntity.cpp
remove unused legacy Shapes from Model and friends
2015-07-27 11:15:33 -07:00
PhysicsEntity.h
remove unused legacy Shapes from Model and friends
2015-07-27 11:15:33 -07:00
point_light.slf
RenderDeferredTask.cpp
Fixing merge conflicts
2015-07-24 11:08:40 -07:00
RenderDeferredTask.h
Fixing merge conflicts
2015-07-24 11:08:40 -07:00
RenderUtilsLogging.cpp
RenderUtilsLogging.h
sdf_text3D.slf
Improve batched font rendering smoothing
2015-07-09 14:34:33 -07:00
sdf_text3D.slv
Transmit normal to text rendering shader
2015-06-18 15:23:52 +02:00
Shadow.slh
simple.slf
CR feedback
2015-07-23 14:56:52 -07:00
simple.slv
more hacking
2015-07-23 14:12:52 -07:00
simple_textured.slf
CR feedback
2015-07-23 14:56:52 -07:00
simple_textured_emisive.slf
CR feedback
2015-07-23 14:56:52 -07:00
skin_model.slv
Fixing the skinning issue
2015-06-08 11:22:16 -07:00
skin_model_normal_map.slv
shuffling the rendering steps to get to render transparent and light it correctly
2015-06-06 09:50:56 -07:00
skin_model_shadow.slv
SkyFromAtmosphere.slf
CR feedback
2015-06-17 09:59:38 -07:00
SkyFromAtmosphere.slv
cleanup
2015-06-17 09:23:12 -07:00
SkyFromSpace.slf
CR feedback
2015-06-17 09:59:38 -07:00
SkyFromSpace.slv
cleanup
2015-06-17 09:23:12 -07:00
spot_light.slf
Dead code and disable debug info
2015-07-09 09:37:35 -07:00
standardDrawTexture.slf
Revert "Revert "Merge pull request #5106 from jherico/render_cursor""
2015-06-13 10:02:54 -07:00
standardTransformPNTC.slv
Prep work for procedural stars & stuff
2015-06-22 09:43:12 -07:00
stars.slf
Restoring star size and color variation
2015-07-21 19:22:10 -04:00
stars.slv
Restoring star size and color variation
2015-07-21 19:22:10 -04:00
starsGrid.slf
Restoring star size and color variation
2015-07-21 19:22:10 -04:00
TextRenderer3D.cpp
fix a bunch of warnings
2015-07-20 15:12:27 -07:00
TextRenderer3D.h
fix a bunch of warnings
2015-07-20 15:12:27 -07:00
TextureCache.cpp
remove rescaling of textures
2015-07-23 08:56:59 -07:00
TextureCache.h
Removing code aroung the selfie fremebuffer
2015-07-22 10:57:08 -07:00