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* Made sticks less sensitive. Raised deadSpot min from 0.05 to 0.3. * Fixed problem were grip and trigger was mapped to Standard triggers. This was causing all sorts of problems with the handControllerGrab script. Including double lasers and a stuck right hand laser. * mapped grip to standard grip. So now you can use the grip button to drop equipped objects. * increased deadZone on grip to make inadvertent drops less likely to happen. |
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.. | ||
hydra.json | ||
keyboardMouse.json | ||
neuron.json | ||
oculus_remote.json | ||
oculus_touch.json | ||
spacemouse.json | ||
standard.json | ||
standard_navigation.json | ||
touchscreen.json | ||
vive.json | ||
xbox.json |