overte-HifiExperiments/libraries/entities/src
2015-10-02 17:28:06 -07:00
..
AddEntityOperator.cpp octree uses shared pointers 2015-09-08 11:59:48 -07:00
AddEntityOperator.h octree uses shared pointers 2015-09-08 11:59:48 -07:00
AnimationPropertyGroup.cpp remove debug 2015-10-02 17:12:03 -07:00
AnimationPropertyGroup.h cleanup 2015-10-02 17:27:45 -07:00
AtmospherePropertyGroup.cpp connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
AtmospherePropertyGroup.h connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
BoxEntityItem.cpp first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
BoxEntityItem.h allow dynamic objects to be set collisionless 2015-10-01 08:56:04 -07:00
DeleteEntityOperator.cpp octree uses shared pointers 2015-09-08 11:59:48 -07:00
DeleteEntityOperator.h octree uses shared pointers 2015-09-08 11:59:48 -07:00
EntitiesLogging.cpp put avatars and embedded-webserver and entities logging into their own QLoggingCategory 2015-04-06 16:22:54 -07:00
EntitiesLogging.h try again without macro 2015-04-07 09:59:04 -07:00
EntitiesScriptEngineProvider.h add support for scripts to call methods on entity scripts 2015-09-18 14:06:38 -07:00
EntityActionFactoryInterface.h bring over code from entity-level-locking branch 2015-07-09 15:23:05 -07:00
EntityActionInterface.cpp add checks for NaN 2015-07-10 12:25:11 -07:00
EntityActionInterface.h add lifetime and tag arguments to actions 2015-09-30 13:09:41 -07:00
EntityEditPacketSender.cpp shuffle Packet headers, use static enum for PacketType 2015-07-23 13:56:47 -07:00
EntityEditPacketSender.h shuffle Packet headers, use static enum for PacketType 2015-07-23 13:56:47 -07:00
EntityItem.cpp first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
EntityItem.h allow dynamic objects to be set collisionless 2015-10-01 08:56:04 -07:00
EntityItemID.cpp complete the initial version of UDTTest 2015-07-30 17:09:25 -07:00
EntityItemID.h attempting to stitch polyvox entites together 2015-08-30 09:59:33 -07:00
EntityItemProperties.cpp gak - get streaming working again 2015-10-02 17:06:32 -07:00
EntityItemProperties.h remove animationSettings from particles, add isEmitting 2015-10-02 14:17:01 -07:00
EntityItemPropertiesDefaults.h Add alpha property support to ParticleEffect entities 2015-09-05 10:23:27 -07:00
EntityItemPropertiesMacros.h working fistFrame lastFrame 2015-10-02 08:31:22 -07:00
EntityPropertyFlags.h remove animationSettings from particles, add isEmitting 2015-10-02 14:17:01 -07:00
EntityScriptingInterface.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
EntityScriptingInterface.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
EntitySimulation.cpp Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
EntitySimulation.h Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
EntityTree.cpp whitespace repair 2015-09-17 17:40:41 -07:00
EntityTree.h merge from upstream 2015-09-08 18:01:07 -07:00
EntityTreeElement.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
EntityTreeElement.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
EntityTreeHeadlessViewer.cpp Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
EntityTreeHeadlessViewer.h merge from upstream 2015-09-08 18:01:07 -07:00
EntityTypes.cpp changed quad entity to PolyLine 2015-07-01 17:18:36 -07:00
EntityTypes.h merged and normals flipping 2015-07-13 09:43:15 -07:00
LightEntityItem.cpp first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
LightEntityItem.h first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
LineEntityItem.cpp first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
LineEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
ModelEntityItem.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings 2015-10-02 17:28:06 -07:00
ModelEntityItem.h cleanup 2015-10-02 17:27:45 -07:00
MovingEntitiesOperator.cpp octree uses shared pointers 2015-09-08 11:59:48 -07:00
MovingEntitiesOperator.h octree uses shared pointers 2015-09-08 11:59:48 -07:00
ParticleEffectEntityItem.cpp cleanup 2015-10-02 17:27:45 -07:00
ParticleEffectEntityItem.h remove animationSettings from particles, add isEmitting 2015-10-02 14:17:01 -07:00
PolyLineEntityItem.cpp Fixed spacing issues 2015-09-29 17:31:02 -07:00
PolyLineEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
PolyVoxEntityItem.cpp first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
PolyVoxEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
PropertyGroup.h connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
RecurseOctreeToMapOperator.cpp Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
RecurseOctreeToMapOperator.h octree uses shared pointers 2015-09-08 11:59:48 -07:00
SimpleEntitySimulation.cpp unbungle merge 2015-06-29 10:04:27 -07:00
SimpleEntitySimulation.h more work on simulator priority 2015-06-26 21:57:04 -07:00
SimulationOwner.cpp add priority promotion to reduce volunteer races 2015-06-26 22:30:06 -07:00
SimulationOwner.h responses to code review 2015-07-01 10:29:42 -07:00
SkyboxPropertyGroup.cpp connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
SkyboxPropertyGroup.h connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
SphereEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
SphereEntityItem.h allow dynamic objects to be set collisionless 2015-10-01 08:56:04 -07:00
StagePropertyGroup.cpp connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
StagePropertyGroup.h connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
TextEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
TextEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
UpdateEntityOperator.cpp octree uses shared pointers 2015-09-08 11:59:48 -07:00
UpdateEntityOperator.h octree uses shared pointers 2015-09-08 11:59:48 -07:00
WebEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
WebEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
ZoneEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
ZoneEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00