remove debug

This commit is contained in:
Brad Hefta-Gaub 2015-10-02 17:12:03 -07:00
parent f618a2adfa
commit 68dc303603
2 changed files with 2 additions and 62 deletions

View file

@ -33,8 +33,6 @@ CONSTRUCT_PROPERTY(startAutomatically, false)
void AnimationPropertyGroup::copyToScriptValue(const EntityPropertyFlags& desiredProperties, QScriptValue& properties, QScriptEngine* engine, bool skipDefaults, EntityItemProperties& defaultEntityProperties) const {
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_ANIMATION_URL, Animation, animation, URL, url);
//qDebug() << "AnimationPropertyGroup::copyToScriptValue() url:" << getURL();
if (_animationLoop) {
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_ANIMATION_FPS, Animation, animation, FPS, fps, _animationLoop->getFPS);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_ANIMATION_FRAME_INDEX, Animation, animation, FrameIndex, frameIndex, _animationLoop->getFPS);
@ -64,8 +62,6 @@ void AnimationPropertyGroup::copyFromScriptValue(const QScriptValue& object, boo
COPY_PROPERTY_FROM_QSCRIPTVALUE_GETTER(animationURL, QString, setURL, getURL);
COPY_PROPERTY_FROM_QSCRIPTVALUE_NOCHECK(animationSettings, QString, setFromOldAnimationSettings);
//qDebug() << "AnimationPropertyGroup::copyFromScriptValue() url:" << getURL();
if (_animationLoop) {
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(animation, fps, float, _animationLoop->setFPS);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(animation, frameIndex, float, _animationLoop->setFrameIndex);
@ -99,9 +95,6 @@ void AnimationPropertyGroup::copyFromScriptValue(const QScriptValue& object, boo
}
void AnimationPropertyGroup::setFromOldAnimationSettings(const QString& value) {
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() url:" << getURL() << "value:" << value;
// the animations setting is a JSON string that may contain various animation settings.
// if it includes fps, frameIndex, or running, those values will be parsed out and
// will over ride the regular animation settings
@ -121,42 +114,34 @@ void AnimationPropertyGroup::setFromOldAnimationSettings(const QString& value) {
if (settingsMap.contains("fps")) {
fps = settingsMap["fps"].toFloat();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had fps:" << fps;
}
if (settingsMap.contains("frameIndex")) {
frameIndex = settingsMap["frameIndex"].toFloat();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had frameIndex:" << frameIndex;
}
if (settingsMap.contains("running")) {
running = settingsMap["running"].toBool();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had running:" << running;
}
if (settingsMap.contains("firstFrame")) {
frameIndex = settingsMap["firstFrame"].toFloat();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had firstFrame:" << firstFrame;
}
if (settingsMap.contains("lastFrame")) {
frameIndex = settingsMap["lastFrame"].toFloat();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had lastFrame:" << lastFrame;
}
if (settingsMap.contains("loop")) {
running = settingsMap["loop"].toBool();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had loop:" << loop;
}
if (settingsMap.contains("hold")) {
running = settingsMap["hold"].toBool();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had hold:" << hold;
}
if (settingsMap.contains("startAutomatically")) {
running = settingsMap["startAutomatically"].toBool();
qDebug() << "AnimationPropertyGroup::setFromOldAnimationSettings() had startAutomatically:" << startAutomatically;
}
if (_animationLoop) {
@ -198,9 +183,6 @@ bool AnimationPropertyGroup::appendToEditPacket(OctreePacketData* packetData,
bool successPropertyFits = true;
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_URL, getURL());
//qDebug() << "AnimationPropertyGroup::appendToEditPacket() url:" << getURL();
if (_animationLoop) {
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FPS, _animationLoop->getFPS());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, _animationLoop->getFrameIndex());
@ -232,8 +214,6 @@ bool AnimationPropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyF
READ_ENTITY_PROPERTY(PROP_ANIMATION_URL, QString, setURL);
//qDebug() << "AnimationPropertyGroup::decodeFromEditPacket() url:" << getURL();
if (_animationLoop) {
READ_ENTITY_PROPERTY(PROP_ANIMATION_FPS, float, _animationLoop->setFPS);
READ_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, float, _animationLoop->setFrameIndex);
@ -294,9 +274,6 @@ EntityPropertyFlags AnimationPropertyGroup::getChangedProperties() const {
void AnimationPropertyGroup::getProperties(EntityItemProperties& properties) const {
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Animation, URL, getURL);
//qDebug() << "AnimationPropertyGroup::getProperties() url:" << getURL();
if (_animationLoop) {
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Animation, FPS, _animationLoop->getFPS);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Animation, FrameIndex, _animationLoop->getFrameIndex);
@ -322,12 +299,7 @@ bool AnimationPropertyGroup::setProperties(const EntityItemProperties& propertie
bool somethingChanged = false;
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Animation, URL, url, setURL);
//qDebug() << "AnimationPropertyGroup::setProperties() url:" << getURL();
if (_animationLoop) {
//qDebug() << "AnimationPropertyGroup::setProperties() -- apply new properties to our associated AnimationLoop";
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Animation, FPS, fps, _animationLoop->setFPS);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Animation, FrameIndex, frameIndex, _animationLoop->setFrameIndex);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Animation, Running, running, _animationLoop->setRunning);
@ -376,8 +348,6 @@ void AnimationPropertyGroup::appendSubclassData(OctreePacketData* packetData, En
bool successPropertyFits = true;
//qDebug() << "AnimationPropertyGroup::appendSubclassData() url:" << getURL();
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_URL, getURL());
if (_animationLoop) {
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FPS, _animationLoop->getFPS());
@ -388,8 +358,7 @@ void AnimationPropertyGroup::appendSubclassData(OctreePacketData* packetData, En
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_LAST_FRAME, _animationLoop->getLastFrame());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_HOLD, _animationLoop->getHold());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_START_AUTOMATICALLY, _animationLoop->getStartAutomatically());
}
else {
} else {
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FPS, getFPS());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, getFrameIndex());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_PLAYING, getRunning());
@ -410,11 +379,8 @@ int AnimationPropertyGroup::readEntitySubclassDataFromBuffer(const unsigned char
READ_ENTITY_PROPERTY(PROP_ANIMATION_URL, QString, setURL);
//qDebug() << "AnimationPropertyGroup::readEntitySubclassDataFromBuffer() url:" << getURL();
if (_animationLoop) {
// apply new properties to our associated AnimationLoop
qDebug() << "AnimationPropertyGroup::readEntitySubclassDataFromBuffer() -- apply new properties to our associated AnimationLoop";
READ_ENTITY_PROPERTY(PROP_ANIMATION_FPS, float, _animationLoop->setFPS);
READ_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, float, _animationLoop->setFrameIndex);
READ_ENTITY_PROPERTY(PROP_ANIMATION_PLAYING, bool, _animationLoop->setRunning);
@ -424,7 +390,6 @@ int AnimationPropertyGroup::readEntitySubclassDataFromBuffer(const unsigned char
READ_ENTITY_PROPERTY(PROP_ANIMATION_HOLD, bool, _animationLoop->setHold);
READ_ENTITY_PROPERTY(PROP_ANIMATION_START_AUTOMATICALLY, bool, _animationLoop->setStartAutomatically);
} else {
qDebug() << "AnimationPropertyGroup::readEntitySubclassDataFromBuffer() -- NO AnimationLoop store locally";
READ_ENTITY_PROPERTY(PROP_ANIMATION_FPS, float, setFPS);
READ_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, float, setFrameIndex);
READ_ENTITY_PROPERTY(PROP_ANIMATION_PLAYING, bool, setRunning);
@ -435,10 +400,5 @@ int AnimationPropertyGroup::readEntitySubclassDataFromBuffer(const unsigned char
READ_ENTITY_PROPERTY(PROP_ANIMATION_START_AUTOMATICALLY, bool, setStartAutomatically);
}
if (_animationLoop) {
qDebug() << "_animationLoop->isRunning():" << _animationLoop->isRunning();
}
return bytesRead;
}

View file

@ -48,26 +48,17 @@ ModelEntityItem::ModelEntityItem(const EntityItemID& entityItemID, const EntityI
EntityItemProperties ModelEntityItem::getProperties(EntityPropertyFlags desiredProperties) const {
EntityItemProperties properties = EntityItem::getProperties(desiredProperties); // get the properties from our base class
//qDebug() << "ModelEntityItem::getProperties() id:" << getEntityItemID();
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getXColor);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(modelURL, getModelURL);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(compoundShapeURL, getCompoundShapeURL);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(glowLevel, getGlowLevel);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(shapeType, getShapeType);
_animationProperties.getProperties(properties);
//properties.debugDump();
return properties;
}
bool ModelEntityItem::setProperties(const EntityItemProperties& properties) {
qDebug() << "ModelEntityItem::setProperties() id:" << getEntityItemID();
bool somethingChanged = false;
somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
@ -77,12 +68,7 @@ bool ModelEntityItem::setProperties(const EntityItemProperties& properties) {
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shapeType, updateShapeType);
qDebug() << "ModelEntityItem::setProperties() id:" << getEntityItemID() << "modelURL:" << getModelURL();
qDebug() << "ModelEntityItem::setProperties() id:" << getEntityItemID() << "calling _animationProperties.setProperties()";
bool somethingChangedInAnimations = _animationProperties.setProperties(properties);
qDebug() << "ModelEntityItem::setProperties() id:" << getEntityItemID() << "AFTER _animationProperties.setProperties() running:" << _animationLoop.getRunning();
qDebug() << "ModelEntityItem::setProperties() id:" << getEntityItemID() << "AFTER _animationProperties.setProperties() frameIndex:" << _animationLoop.getFrameIndex();
somethingChanged = somethingChanged || somethingChangedInAnimations;
if (somethingChanged) {
@ -140,10 +126,6 @@ int ModelEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
READ_ENTITY_PROPERTY(PROP_SHAPE_TYPE, ShapeType, updateShapeType);
qDebug() << "ModelEntityItem::readEntitySubclassDataFromBuffer()";
debugDump();
return bytesRead;
}
@ -287,9 +269,7 @@ void ModelEntityItem::update(const quint64& now) {
float deltaTime = (float)(now - _lastAnimated) / (float)USECS_PER_SECOND;
_lastAnimated = now;
_animationLoop.simulate(deltaTime);
//qDebug() << "ModelEntityItem::update() id:" << getEntityItemID() << "frameIndex:" << _animationLoop.getFrameIndex();
}
else {
} else {
_lastAnimated = now;
}
EntityItem::update(now); // let our base class handle it's updates...