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359 lines
14 KiB
C++
359 lines
14 KiB
C++
//
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// AssetServer.cpp
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// assignment-client/src/assets
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//
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// Created by Ryan Huffman on 2015/07/21
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "AssetServer.h"
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#include <QCoreApplication>
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#include <QCryptographicHash>
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#include <QDateTime>
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#include <QDir>
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#include <QFile>
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#include <QFileInfo>
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#include <QString>
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#include "NetworkLogging.h"
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#include "NodeType.h"
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#include "SendAssetTask.h"
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#include "UploadAssetTask.h"
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#include <ServerPathUtils.h>
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const QString ASSET_SERVER_LOGGING_TARGET_NAME = "asset-server";
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AssetServer::AssetServer(ReceivedMessage& message) :
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ThreadedAssignment(message),
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_taskPool(this)
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{
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// Most of the work will be I/O bound, reading from disk and constructing packet objects,
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// so the ideal is greater than the number of cores on the system.
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static const int TASK_POOL_THREAD_COUNT = 50;
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_taskPool.setMaxThreadCount(TASK_POOL_THREAD_COUNT);
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auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
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packetReceiver.registerListener(PacketType::AssetGet, this, "handleAssetGet");
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packetReceiver.registerListener(PacketType::AssetGetInfo, this, "handleAssetGetInfo");
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packetReceiver.registerListener(PacketType::AssetUpload, this, "handleAssetUpload");
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packetReceiver.registerListener(PacketType::AssetMappingOperation, this, "handleAssetMappingOperation");
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}
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void AssetServer::run() {
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qDebug() << "Waiting for connection to domain to request settings from domain-server.";
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// wait until we have the domain-server settings, otherwise we bail
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DomainHandler& domainHandler = DependencyManager::get<NodeList>()->getDomainHandler();
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connect(&domainHandler, &DomainHandler::settingsReceived, this, &AssetServer::completeSetup);
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connect(&domainHandler, &DomainHandler::settingsReceiveFail, this, &AssetServer::domainSettingsRequestFailed);
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ThreadedAssignment::commonInit(ASSET_SERVER_LOGGING_TARGET_NAME, NodeType::AssetServer);
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}
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void AssetServer::completeSetup() {
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auto nodeList = DependencyManager::get<NodeList>();
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auto& domainHandler = nodeList->getDomainHandler();
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const QJsonObject& settingsObject = domainHandler.getSettingsObject();
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static const QString ASSET_SERVER_SETTINGS_KEY = "asset_server";
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if (!settingsObject.contains(ASSET_SERVER_SETTINGS_KEY)) {
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qCritical() << "Received settings from the domain-server with no asset-server section. Stopping assignment.";
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setFinished(true);
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return;
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}
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auto assetServerObject = settingsObject[ASSET_SERVER_SETTINGS_KEY].toObject();
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// get the path to the asset folder from the domain server settings
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static const QString ASSETS_PATH_OPTION = "assets_path";
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auto assetsJSONValue = assetServerObject[ASSETS_PATH_OPTION];
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if (!assetsJSONValue.isString()) {
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qCritical() << "Received an assets path from the domain-server that could not be parsed. Stopping assignment.";
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setFinished(true);
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return;
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}
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auto assetsPathString = assetsJSONValue.toString();
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QDir assetsPath { assetsPathString };
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QString absoluteFilePath = assetsPath.absolutePath();
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if (assetsPath.isRelative()) {
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// if the domain settings passed us a relative path, make an absolute path that is relative to the
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// default data directory
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absoluteFilePath = ServerPathUtils::getDataFilePath("assets/" + assetsPathString);
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}
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_resourcesDirectory = QDir(absoluteFilePath);
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qDebug() << "Creating resources directory";
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_resourcesDirectory.mkpath(".");
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bool noExistingAssets = !_resourcesDirectory.exists() || _resourcesDirectory.entryList(QDir::Files).size() == 0;
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if (noExistingAssets) {
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qDebug() << "Asset resources directory empty, searching for existing asset resources to migrate";
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QString oldDataDirectory = QCoreApplication::applicationDirPath();
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const QString OLD_RESOURCES_PATH = "assets";
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auto oldResourcesDirectory = QDir(oldDataDirectory).filePath("resources/" + OLD_RESOURCES_PATH);
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if (QDir(oldResourcesDirectory).exists()) {
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qDebug() << "Existing assets found in " << oldResourcesDirectory << ", copying to " << _resourcesDirectory;
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QDir resourcesParentDirectory = _resourcesDirectory.filePath("..");
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if (!resourcesParentDirectory.exists()) {
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qDebug() << "Creating data directory " << resourcesParentDirectory.absolutePath();
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resourcesParentDirectory.mkpath(".");
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}
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auto files = QDir(oldResourcesDirectory).entryList(QDir::Files);
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for (auto& file : files) {
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auto from = oldResourcesDirectory + QDir::separator() + file;
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auto to = _resourcesDirectory.absoluteFilePath(file);
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qDebug() << "\tCopying from " << from << " to " << to;
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QFile::copy(from, to);
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}
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}
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}
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qInfo() << "Serving files from: " << _resourcesDirectory.path();
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// Check the asset directory to output some information about what we have
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auto files = _resourcesDirectory.entryList(QDir::Files);
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QRegExp hashFileRegex { "^[a-f0-9]{" + QString::number(SHA256_HASH_HEX_LENGTH) + "}$" };
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auto hashedFiles = files.filter(hashFileRegex);
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qInfo() << "There are" << hashedFiles.size() << "asset files in the asset directory.";
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nodeList->addNodeTypeToInterestSet(NodeType::Agent);
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}
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void AssetServer::handleAssetMappingOperation(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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MessageID messageID;
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message->readPrimitive(&messageID);
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AssetMappingOperationType operationType;
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message->readPrimitive(&operationType);
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auto replyPacket = NLPacket::create(PacketType::AssetMappingOperationReply);
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replyPacket->writePrimitive(messageID);
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switch (operationType) {
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case AssetMappingOperationType::Get: {
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QString assetPath = message->readString();
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auto it = _fileMapping.find(assetPath);
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if (it != _fileMapping.end()) {
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auto assetHash = it->second;
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qDebug() << "Found mapping for: " << assetPath << "=>" << assetHash;
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replyPacket->writePrimitive(AssetServerError::NoError);
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//replyPacket->write(assetHash.toLatin1().toHex());
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replyPacket->writeString(assetHash.toLatin1());
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}
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else {
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qDebug() << "Mapping not found for: " << assetPath;
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replyPacket->writePrimitive(AssetServerError::AssetNotFound);
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}
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break;
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}
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case AssetMappingOperationType::Set: {
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QString assetPath = message->readString();
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//auto assetHash = message->read(SHA256_HASH_LENGTH);
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auto assetHash = message->readString();
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_fileMapping[assetPath] = assetHash;
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replyPacket->writePrimitive(AssetServerError::NoError);
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break;
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}
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case AssetMappingOperationType::Delete: {
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QString assetPath = message->readString();
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bool removed = _fileMapping.erase(assetPath) > 0;
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replyPacket->writePrimitive(AssetServerError::NoError);
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break;
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}
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}
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->sendPacket(std::move(replyPacket), *senderNode);
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}
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>>>>>>> db98e46... Update atp mapping operations to use a single packet
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void AssetServer::handleAssetGetInfo(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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QByteArray assetHash;
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MessageID messageID;
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if (message->getSize() < qint64(SHA256_HASH_LENGTH + sizeof(messageID))) {
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qDebug() << "ERROR bad file request";
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return;
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}
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message->readPrimitive(&messageID);
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assetHash = message->readWithoutCopy(SHA256_HASH_LENGTH);
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auto replyPacket = NLPacket::create(PacketType::AssetGetInfoReply);
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QByteArray hexHash = assetHash.toHex();
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replyPacket->writePrimitive(messageID);
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replyPacket->write(assetHash);
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QString fileName = QString(hexHash);
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QFileInfo fileInfo { _resourcesDirectory.filePath(fileName) };
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if (fileInfo.exists() && fileInfo.isReadable()) {
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qDebug() << "Opening file: " << fileInfo.filePath();
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replyPacket->writePrimitive(AssetServerError::NoError);
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replyPacket->writePrimitive(fileInfo.size());
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} else {
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qDebug() << "Asset not found: " << QString(hexHash);
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replyPacket->writePrimitive(AssetServerError::AssetNotFound);
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}
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->sendPacket(std::move(replyPacket), *senderNode);
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}
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void AssetServer::handleAssetGet(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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auto minSize = qint64(sizeof(MessageID) + SHA256_HASH_LENGTH + sizeof(DataOffset) + sizeof(DataOffset));
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if (message->getSize() < minSize) {
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qDebug() << "ERROR bad file request";
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return;
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}
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// Queue task
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auto task = new SendAssetTask(message, senderNode, _resourcesDirectory);
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_taskPool.start(task);
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}
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void AssetServer::handleAssetUpload(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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if (senderNode->getCanRez()) {
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qDebug() << "Starting an UploadAssetTask for upload from" << uuidStringWithoutCurlyBraces(senderNode->getUUID());
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auto task = new UploadAssetTask(message, senderNode, _resourcesDirectory);
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_taskPool.start(task);
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} else {
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// this is a node the domain told us is not allowed to rez entities
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// for now this also means it isn't allowed to add assets
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// so return a packet with error that indicates that
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auto permissionErrorPacket = NLPacket::create(PacketType::AssetUploadReply, sizeof(MessageID) + sizeof(AssetServerError));
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MessageID messageID;
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message->readPrimitive(&messageID);
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// write the message ID and a permission denied error
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permissionErrorPacket->writePrimitive(messageID);
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permissionErrorPacket->writePrimitive(AssetServerError::PermissionDenied);
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// send off the packet
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->sendPacket(std::move(permissionErrorPacket), *senderNode);
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}
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}
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void AssetServer::sendStatsPacket() {
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QJsonObject serverStats;
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auto stats = DependencyManager::get<NodeList>()->sampleStatsForAllConnections();
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for (const auto& stat : stats) {
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QJsonObject nodeStats;
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auto endTimeMs = std::chrono::duration_cast<std::chrono::milliseconds>(stat.second.endTime);
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QDateTime date = QDateTime::fromMSecsSinceEpoch(endTimeMs.count());
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static const float USEC_PER_SEC = 1000000.0f;
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static const float MEGABITS_PER_BYTE = 8.0f / 1000000.0f; // Bytes => Mbits
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float elapsed = (float)(stat.second.endTime - stat.second.startTime).count() / USEC_PER_SEC; // sec
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float megabitsPerSecPerByte = MEGABITS_PER_BYTE / elapsed; // Bytes => Mb/s
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QJsonObject connectionStats;
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connectionStats["1. Last Heard"] = date.toString();
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connectionStats["2. Est. Max (P/s)"] = stat.second.estimatedBandwith;
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connectionStats["3. RTT (ms)"] = stat.second.rtt;
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connectionStats["4. CW (P)"] = stat.second.congestionWindowSize;
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connectionStats["5. Period (us)"] = stat.second.packetSendPeriod;
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connectionStats["6. Up (Mb/s)"] = stat.second.sentBytes * megabitsPerSecPerByte;
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connectionStats["7. Down (Mb/s)"] = stat.second.receivedBytes * megabitsPerSecPerByte;
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nodeStats["Connection Stats"] = connectionStats;
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using Events = udt::ConnectionStats::Stats::Event;
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const auto& events = stat.second.events;
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QJsonObject upstreamStats;
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upstreamStats["1. Sent (P/s)"] = stat.second.sendRate;
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upstreamStats["2. Sent Packets"] = stat.second.sentPackets;
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upstreamStats["3. Recvd ACK"] = events[Events::ReceivedACK];
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upstreamStats["4. Procd ACK"] = events[Events::ProcessedACK];
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upstreamStats["5. Recvd LACK"] = events[Events::ReceivedLightACK];
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upstreamStats["6. Recvd NAK"] = events[Events::ReceivedNAK];
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upstreamStats["7. Recvd TNAK"] = events[Events::ReceivedTimeoutNAK];
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upstreamStats["8. Sent ACK2"] = events[Events::SentACK2];
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upstreamStats["9. Retransmitted"] = events[Events::Retransmission];
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nodeStats["Upstream Stats"] = upstreamStats;
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QJsonObject downstreamStats;
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downstreamStats["1. Recvd (P/s)"] = stat.second.receiveRate;
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downstreamStats["2. Recvd Packets"] = stat.second.receivedPackets;
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downstreamStats["3. Sent ACK"] = events[Events::SentACK];
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downstreamStats["4. Sent LACK"] = events[Events::SentLightACK];
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downstreamStats["5. Sent NAK"] = events[Events::SentNAK];
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downstreamStats["6. Sent TNAK"] = events[Events::SentTimeoutNAK];
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downstreamStats["7. Recvd ACK2"] = events[Events::ReceivedACK2];
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downstreamStats["8. Duplicates"] = events[Events::Duplicate];
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nodeStats["Downstream Stats"] = downstreamStats;
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QString uuid;
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auto nodelist = DependencyManager::get<NodeList>();
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if (stat.first == nodelist->getDomainHandler().getSockAddr()) {
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uuid = uuidStringWithoutCurlyBraces(nodelist->getDomainHandler().getUUID());
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nodeStats[USERNAME_UUID_REPLACEMENT_STATS_KEY] = "DomainServer";
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} else {
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auto node = nodelist->findNodeWithAddr(stat.first);
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uuid = uuidStringWithoutCurlyBraces(node ? node->getUUID() : QUuid());
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nodeStats[USERNAME_UUID_REPLACEMENT_STATS_KEY] = uuid;
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}
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serverStats[uuid] = nodeStats;
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}
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// send off the stats packets
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ThreadedAssignment::addPacketStatsAndSendStatsPacket(serverStats);
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}
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void AssetServer::loadMappingFromFile() {
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}
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void AssetServer::writeMappingToFile() {
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}
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AssetHash AssetServer::getMapping(AssetPath path) {
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return _fileMapping[path];
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}
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void AssetServer::setMapping(AssetPath path, AssetHash hash) {
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_fileMapping[path] = hash;
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}
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bool AssetServer::deleteMapping(AssetPath path) {
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return _fileMapping.erase(path) > 0;
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}
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