// // AssetServer.cpp // assignment-client/src/assets // // Created by Ryan Huffman on 2015/07/21 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "AssetServer.h" #include #include #include #include #include #include #include #include "NetworkLogging.h" #include "NodeType.h" #include "SendAssetTask.h" #include "UploadAssetTask.h" #include const QString ASSET_SERVER_LOGGING_TARGET_NAME = "asset-server"; AssetServer::AssetServer(ReceivedMessage& message) : ThreadedAssignment(message), _taskPool(this) { // Most of the work will be I/O bound, reading from disk and constructing packet objects, // so the ideal is greater than the number of cores on the system. static const int TASK_POOL_THREAD_COUNT = 50; _taskPool.setMaxThreadCount(TASK_POOL_THREAD_COUNT); auto& packetReceiver = DependencyManager::get()->getPacketReceiver(); packetReceiver.registerListener(PacketType::AssetGet, this, "handleAssetGet"); packetReceiver.registerListener(PacketType::AssetGetInfo, this, "handleAssetGetInfo"); packetReceiver.registerListener(PacketType::AssetUpload, this, "handleAssetUpload"); packetReceiver.registerListener(PacketType::AssetMappingOperation, this, "handleAssetMappingOperation"); } void AssetServer::run() { qDebug() << "Waiting for connection to domain to request settings from domain-server."; // wait until we have the domain-server settings, otherwise we bail DomainHandler& domainHandler = DependencyManager::get()->getDomainHandler(); connect(&domainHandler, &DomainHandler::settingsReceived, this, &AssetServer::completeSetup); connect(&domainHandler, &DomainHandler::settingsReceiveFail, this, &AssetServer::domainSettingsRequestFailed); ThreadedAssignment::commonInit(ASSET_SERVER_LOGGING_TARGET_NAME, NodeType::AssetServer); } void AssetServer::completeSetup() { auto nodeList = DependencyManager::get(); auto& domainHandler = nodeList->getDomainHandler(); const QJsonObject& settingsObject = domainHandler.getSettingsObject(); static const QString ASSET_SERVER_SETTINGS_KEY = "asset_server"; if (!settingsObject.contains(ASSET_SERVER_SETTINGS_KEY)) { qCritical() << "Received settings from the domain-server with no asset-server section. Stopping assignment."; setFinished(true); return; } auto assetServerObject = settingsObject[ASSET_SERVER_SETTINGS_KEY].toObject(); // get the path to the asset folder from the domain server settings static const QString ASSETS_PATH_OPTION = "assets_path"; auto assetsJSONValue = assetServerObject[ASSETS_PATH_OPTION]; if (!assetsJSONValue.isString()) { qCritical() << "Received an assets path from the domain-server that could not be parsed. Stopping assignment."; setFinished(true); return; } auto assetsPathString = assetsJSONValue.toString(); QDir assetsPath { assetsPathString }; QString absoluteFilePath = assetsPath.absolutePath(); if (assetsPath.isRelative()) { // if the domain settings passed us a relative path, make an absolute path that is relative to the // default data directory absoluteFilePath = ServerPathUtils::getDataFilePath("assets/" + assetsPathString); } _resourcesDirectory = QDir(absoluteFilePath); qDebug() << "Creating resources directory"; _resourcesDirectory.mkpath("."); bool noExistingAssets = !_resourcesDirectory.exists() || _resourcesDirectory.entryList(QDir::Files).size() == 0; if (noExistingAssets) { qDebug() << "Asset resources directory empty, searching for existing asset resources to migrate"; QString oldDataDirectory = QCoreApplication::applicationDirPath(); const QString OLD_RESOURCES_PATH = "assets"; auto oldResourcesDirectory = QDir(oldDataDirectory).filePath("resources/" + OLD_RESOURCES_PATH); if (QDir(oldResourcesDirectory).exists()) { qDebug() << "Existing assets found in " << oldResourcesDirectory << ", copying to " << _resourcesDirectory; QDir resourcesParentDirectory = _resourcesDirectory.filePath(".."); if (!resourcesParentDirectory.exists()) { qDebug() << "Creating data directory " << resourcesParentDirectory.absolutePath(); resourcesParentDirectory.mkpath("."); } auto files = QDir(oldResourcesDirectory).entryList(QDir::Files); for (auto& file : files) { auto from = oldResourcesDirectory + QDir::separator() + file; auto to = _resourcesDirectory.absoluteFilePath(file); qDebug() << "\tCopying from " << from << " to " << to; QFile::copy(from, to); } } } qInfo() << "Serving files from: " << _resourcesDirectory.path(); // Check the asset directory to output some information about what we have auto files = _resourcesDirectory.entryList(QDir::Files); QRegExp hashFileRegex { "^[a-f0-9]{" + QString::number(SHA256_HASH_HEX_LENGTH) + "}$" }; auto hashedFiles = files.filter(hashFileRegex); qInfo() << "There are" << hashedFiles.size() << "asset files in the asset directory."; nodeList->addNodeTypeToInterestSet(NodeType::Agent); } void AssetServer::handleAssetMappingOperation(QSharedPointer message, SharedNodePointer senderNode) { MessageID messageID; message->readPrimitive(&messageID); AssetMappingOperationType operationType; message->readPrimitive(&operationType); auto replyPacket = NLPacket::create(PacketType::AssetMappingOperationReply); replyPacket->writePrimitive(messageID); switch (operationType) { case AssetMappingOperationType::Get: { QString assetPath = message->readString(); auto it = _fileMapping.find(assetPath); if (it != _fileMapping.end()) { auto assetHash = it->second; qDebug() << "Found mapping for: " << assetPath << "=>" << assetHash; replyPacket->writePrimitive(AssetServerError::NoError); //replyPacket->write(assetHash.toLatin1().toHex()); replyPacket->writeString(assetHash.toLatin1()); } else { qDebug() << "Mapping not found for: " << assetPath; replyPacket->writePrimitive(AssetServerError::AssetNotFound); } break; } case AssetMappingOperationType::Set: { QString assetPath = message->readString(); //auto assetHash = message->read(SHA256_HASH_LENGTH); auto assetHash = message->readString(); _fileMapping[assetPath] = assetHash; replyPacket->writePrimitive(AssetServerError::NoError); break; } case AssetMappingOperationType::Delete: { QString assetPath = message->readString(); bool removed = _fileMapping.erase(assetPath) > 0; replyPacket->writePrimitive(AssetServerError::NoError); break; } } auto nodeList = DependencyManager::get(); nodeList->sendPacket(std::move(replyPacket), *senderNode); } >>>>>>> db98e46... Update atp mapping operations to use a single packet void AssetServer::handleAssetGetInfo(QSharedPointer message, SharedNodePointer senderNode) { QByteArray assetHash; MessageID messageID; if (message->getSize() < qint64(SHA256_HASH_LENGTH + sizeof(messageID))) { qDebug() << "ERROR bad file request"; return; } message->readPrimitive(&messageID); assetHash = message->readWithoutCopy(SHA256_HASH_LENGTH); auto replyPacket = NLPacket::create(PacketType::AssetGetInfoReply); QByteArray hexHash = assetHash.toHex(); replyPacket->writePrimitive(messageID); replyPacket->write(assetHash); QString fileName = QString(hexHash); QFileInfo fileInfo { _resourcesDirectory.filePath(fileName) }; if (fileInfo.exists() && fileInfo.isReadable()) { qDebug() << "Opening file: " << fileInfo.filePath(); replyPacket->writePrimitive(AssetServerError::NoError); replyPacket->writePrimitive(fileInfo.size()); } else { qDebug() << "Asset not found: " << QString(hexHash); replyPacket->writePrimitive(AssetServerError::AssetNotFound); } auto nodeList = DependencyManager::get(); nodeList->sendPacket(std::move(replyPacket), *senderNode); } void AssetServer::handleAssetGet(QSharedPointer message, SharedNodePointer senderNode) { auto minSize = qint64(sizeof(MessageID) + SHA256_HASH_LENGTH + sizeof(DataOffset) + sizeof(DataOffset)); if (message->getSize() < minSize) { qDebug() << "ERROR bad file request"; return; } // Queue task auto task = new SendAssetTask(message, senderNode, _resourcesDirectory); _taskPool.start(task); } void AssetServer::handleAssetUpload(QSharedPointer message, SharedNodePointer senderNode) { if (senderNode->getCanRez()) { qDebug() << "Starting an UploadAssetTask for upload from" << uuidStringWithoutCurlyBraces(senderNode->getUUID()); auto task = new UploadAssetTask(message, senderNode, _resourcesDirectory); _taskPool.start(task); } else { // this is a node the domain told us is not allowed to rez entities // for now this also means it isn't allowed to add assets // so return a packet with error that indicates that auto permissionErrorPacket = NLPacket::create(PacketType::AssetUploadReply, sizeof(MessageID) + sizeof(AssetServerError)); MessageID messageID; message->readPrimitive(&messageID); // write the message ID and a permission denied error permissionErrorPacket->writePrimitive(messageID); permissionErrorPacket->writePrimitive(AssetServerError::PermissionDenied); // send off the packet auto nodeList = DependencyManager::get(); nodeList->sendPacket(std::move(permissionErrorPacket), *senderNode); } } void AssetServer::sendStatsPacket() { QJsonObject serverStats; auto stats = DependencyManager::get()->sampleStatsForAllConnections(); for (const auto& stat : stats) { QJsonObject nodeStats; auto endTimeMs = std::chrono::duration_cast(stat.second.endTime); QDateTime date = QDateTime::fromMSecsSinceEpoch(endTimeMs.count()); static const float USEC_PER_SEC = 1000000.0f; static const float MEGABITS_PER_BYTE = 8.0f / 1000000.0f; // Bytes => Mbits float elapsed = (float)(stat.second.endTime - stat.second.startTime).count() / USEC_PER_SEC; // sec float megabitsPerSecPerByte = MEGABITS_PER_BYTE / elapsed; // Bytes => Mb/s QJsonObject connectionStats; connectionStats["1. Last Heard"] = date.toString(); connectionStats["2. Est. Max (P/s)"] = stat.second.estimatedBandwith; connectionStats["3. RTT (ms)"] = stat.second.rtt; connectionStats["4. CW (P)"] = stat.second.congestionWindowSize; connectionStats["5. Period (us)"] = stat.second.packetSendPeriod; connectionStats["6. Up (Mb/s)"] = stat.second.sentBytes * megabitsPerSecPerByte; connectionStats["7. Down (Mb/s)"] = stat.second.receivedBytes * megabitsPerSecPerByte; nodeStats["Connection Stats"] = connectionStats; using Events = udt::ConnectionStats::Stats::Event; const auto& events = stat.second.events; QJsonObject upstreamStats; upstreamStats["1. Sent (P/s)"] = stat.second.sendRate; upstreamStats["2. Sent Packets"] = stat.second.sentPackets; upstreamStats["3. Recvd ACK"] = events[Events::ReceivedACK]; upstreamStats["4. Procd ACK"] = events[Events::ProcessedACK]; upstreamStats["5. Recvd LACK"] = events[Events::ReceivedLightACK]; upstreamStats["6. Recvd NAK"] = events[Events::ReceivedNAK]; upstreamStats["7. Recvd TNAK"] = events[Events::ReceivedTimeoutNAK]; upstreamStats["8. Sent ACK2"] = events[Events::SentACK2]; upstreamStats["9. Retransmitted"] = events[Events::Retransmission]; nodeStats["Upstream Stats"] = upstreamStats; QJsonObject downstreamStats; downstreamStats["1. Recvd (P/s)"] = stat.second.receiveRate; downstreamStats["2. Recvd Packets"] = stat.second.receivedPackets; downstreamStats["3. Sent ACK"] = events[Events::SentACK]; downstreamStats["4. Sent LACK"] = events[Events::SentLightACK]; downstreamStats["5. Sent NAK"] = events[Events::SentNAK]; downstreamStats["6. Sent TNAK"] = events[Events::SentTimeoutNAK]; downstreamStats["7. Recvd ACK2"] = events[Events::ReceivedACK2]; downstreamStats["8. Duplicates"] = events[Events::Duplicate]; nodeStats["Downstream Stats"] = downstreamStats; QString uuid; auto nodelist = DependencyManager::get(); if (stat.first == nodelist->getDomainHandler().getSockAddr()) { uuid = uuidStringWithoutCurlyBraces(nodelist->getDomainHandler().getUUID()); nodeStats[USERNAME_UUID_REPLACEMENT_STATS_KEY] = "DomainServer"; } else { auto node = nodelist->findNodeWithAddr(stat.first); uuid = uuidStringWithoutCurlyBraces(node ? node->getUUID() : QUuid()); nodeStats[USERNAME_UUID_REPLACEMENT_STATS_KEY] = uuid; } serverStats[uuid] = nodeStats; } // send off the stats packets ThreadedAssignment::addPacketStatsAndSendStatsPacket(serverStats); } void AssetServer::loadMappingFromFile() { } void AssetServer::writeMappingToFile() { } AssetHash AssetServer::getMapping(AssetPath path) { return _fileMapping[path]; } void AssetServer::setMapping(AssetPath path, AssetHash hash) { _fileMapping[path] = hash; } bool AssetServer::deleteMapping(AssetPath path) { return _fileMapping.erase(path) > 0; }