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22 lines
No EOL
504 B
Text
22 lines
No EOL
504 B
Text
<@include gpu/Config.slh@>
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<$VERSION_HEADER$>
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// Generated on <$_SCRIBE_DATE$>
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//
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// debug_deferred_buffer.vert
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// vertex shader
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//
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// Created by Clement on 12/3
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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<@include gpu/Inputs.slh@>
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layout(location=0) out vec2 uv;
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void main(void) {
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uv = (inPosition.xy + 1.0) * 0.5;
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gl_Position = inPosition;
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} |