..
AnimationCache.cpp
Removed redundant ends with ‘fbx’ check.
2015-08-21 22:11:53 -07:00
AnimationCache.h
Fix for animation resources
2015-08-21 16:09:06 -07:00
AnimationHandle.cpp
Do not reset animation frame when restarting while we're fading out.
2015-08-31 11:09:28 -07:00
AnimationHandle.h
const methods.
2015-08-05 10:51:26 -07:00
AnimationLogging.cpp
Add logging.
2015-07-24 22:01:55 -07:00
AnimationLogging.h
Add logging.
2015-07-24 22:01:55 -07:00
AnimationLoop.cpp
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimationLoop.h
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimationObject.cpp
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimationObject.h
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimBlendLinear.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimBlendLinear.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimClip.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimClip.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimNode.h
Added animation debug draw items to menu.
2015-09-02 21:04:29 -07:00
AnimNodeLoader.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimNodeLoader.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimOverlay.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimOverlay.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimSkeleton.cpp
Now with less copies.
2015-09-08 10:51:23 -07:00
AnimSkeleton.h
Now with less copies.
2015-09-08 10:51:23 -07:00
AnimStateMachine.cpp
Improved default avatar.json state machine.
2015-09-02 17:28:06 -07:00
AnimStateMachine.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimUtil.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimUtil.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimVariant.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AvatarRig.cpp
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
AvatarRig.h
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
ElbowConstraint.cpp
fix bug in ElbowConstraint::apply()
2015-08-12 13:34:23 -07:00
ElbowConstraint.h
add RotationConstraint and friends
2015-08-10 14:48:22 -07:00
EntityRig.cpp
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
EntityRig.h
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
JointState.cpp
fix hand IK rotations or all models
2015-09-01 09:45:14 -07:00
JointState.h
linux and mac compile fixes.
2015-09-04 16:17:35 -07:00
Rig.cpp
AnimDebugDraw Improvements
2015-09-04 16:01:05 -07:00
Rig.h
linux and mac compile fixes.
2015-09-04 16:17:35 -07:00
RotationConstraint.h
fix typo
2015-08-10 15:11:00 -07:00
SwingTwistConstraint.cpp
remove more std::max/min favor of glm utilities
2015-08-11 08:17:54 -07:00
SwingTwistConstraint.h
add RotationConstraint and friends
2015-08-10 14:48:22 -07:00