overte-HifiExperiments/libraries/audio/src/Sound.cpp
2015-01-12 16:04:00 -08:00

270 lines
9.7 KiB
C++

//
// Sound.cpp
// libraries/audio/src
//
// Created by Stephen Birarda on 1/2/2014.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <stdint.h>
#include <glm/glm.hpp>
#include <QDataStream>
#include <QtCore/QDebug>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <qendian.h>
#include <LimitedNodeList.h>
#include <NetworkAccessManager.h>
#include <SharedUtil.h>
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioEditBuffer.h"
#include "Sound.h"
static int soundMetaTypeId = qRegisterMetaType<Sound*>();
QScriptValue soundSharedPointerToScriptValue(QScriptEngine* engine, SharedSoundPointer const& in) {
return engine->newQObject(in.data());
}
void soundSharedPointerFromScriptValue(const QScriptValue& object, SharedSoundPointer &out) {
out = SharedSoundPointer(qobject_cast<Sound*>(object.toQObject()));
}
QScriptValue soundPointerToScriptValue(QScriptEngine* engine, Sound* const& in) {
return engine->newQObject(in);
}
void soundPointerFromScriptValue(const QScriptValue &object, Sound* &out) {
out = qobject_cast<Sound*>(object.toQObject());
}
Sound::Sound(const QUrl& url, bool isStereo) :
Resource(url),
_isStereo(isStereo),
_isReady(false)
{
}
void Sound::downloadFinished(QNetworkReply* reply) {
// replace our byte array with the downloaded data
QByteArray rawAudioByteArray = reply->readAll();
if (reply->hasRawHeader("Content-Type")) {
QByteArray headerContentType = reply->rawHeader("Content-Type");
// WAV audio file encountered
if (headerContentType == "audio/x-wav"
|| headerContentType == "audio/wav"
|| headerContentType == "audio/wave") {
QByteArray outputAudioByteArray;
interpretAsWav(rawAudioByteArray, outputAudioByteArray);
downSample(outputAudioByteArray);
} else {
// check if this was a stereo raw file
// since it's raw the only way for us to know that is if the file was called .stereo.raw
if (reply->url().fileName().toLower().endsWith("stereo.raw")) {
_isStereo = true;
qDebug() << "Processing sound from" << reply->url() << "as stereo audio file.";
}
// Process as RAW file
downSample(rawAudioByteArray);
}
trimFrames();
} else {
qDebug() << "Network reply without 'Content-Type'.";
}
_isReady = true;
reply->deleteLater();
}
void Sound::downSample(const QByteArray& rawAudioByteArray) {
// assume that this was a RAW file and is now an array of samples that are
// signed, 16-bit, 48Khz, mono
// we want to convert it to the format that the audio-mixer wants
// which is signed, 16-bit, 24Khz, mono
_byteArray.resize(rawAudioByteArray.size() / 2);
int numSourceSamples = rawAudioByteArray.size() / sizeof(int16_t);
int16_t* sourceSamples = (int16_t*) rawAudioByteArray.data();
int16_t* destinationSamples = (int16_t*) _byteArray.data();
if (_isStereo) {
for (int i = 0; i < numSourceSamples; i += 4) {
destinationSamples[i / 2] = (sourceSamples[i] / 2) + (sourceSamples[i + 2] / 2);
destinationSamples[(i / 2) + 1] = (sourceSamples[i + 1] / 2) + (sourceSamples[i + 3] / 2);
}
} else {
for (int i = 1; i < numSourceSamples; i += 2) {
if (i + 1 >= numSourceSamples) {
destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 2) + (sourceSamples[i] / 2);
} else {
destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 4) + (sourceSamples[i] / 2)
+ (sourceSamples[i + 1] / 4);
}
}
}
}
void Sound::trimFrames() {
const uint32_t inputFrameCount = _byteArray.size() / sizeof(int16_t);
const uint32_t trimCount = 1024; // number of leading and trailing frames to trim
if (inputFrameCount <= (2 * trimCount)) {
return;
}
int16_t* inputFrameData = (int16_t*)_byteArray.data();
AudioEditBufferFloat32 editBuffer(1, inputFrameCount);
editBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
editBuffer.linearFade(0, trimCount, true);
editBuffer.linearFade(inputFrameCount - trimCount, inputFrameCount, false);
editBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/);
}
//
// Format description from https://ccrma.stanford.edu/courses/422/projects/WaveFormat/
//
// The header for a WAV file looks like this:
// Positions Sample Value Description
// 00-03 "RIFF" Marks the file as a riff file. Characters are each 1 byte long.
// 04-07 File size (int) Size of the overall file - 8 bytes, in bytes (32-bit integer).
// 08-11 "WAVE" File Type Header. For our purposes, it always equals "WAVE".
// 12-15 "fmt " Format chunk marker.
// 16-19 16 Length of format data as listed above
// 20-21 1 Type of format: (1=PCM, 257=Mu-Law, 258=A-Law, 259=ADPCM) - 2 byte integer
// 22-23 2 Number of Channels - 2 byte integer
// 24-27 44100 Sample Rate - 32 byte integer. Sample Rate = Number of Samples per second, or Hertz.
// 28-31 176400 (Sample Rate * BitsPerSample * Channels) / 8.
// 32-33 4 (BitsPerSample * Channels) / 8 - 8 bit mono2 - 8 bit stereo/16 bit mono4 - 16 bit stereo
// 34-35 16 Bits per sample
// 36-39 "data" Chunk header. Marks the beginning of the data section.
// 40-43 File size (int) Size of the data section.
// 44-?? Actual sound data
// Sample values are given above for a 16-bit stereo source.
//
struct chunk {
char id[4];
quint32 size;
};
struct RIFFHeader {
chunk descriptor; // "RIFF"
char type[4]; // "WAVE"
};
struct WAVEHeader {
chunk descriptor;
quint16 audioFormat; // Format type: 1=PCM, 257=Mu-Law, 258=A-Law, 259=ADPCM
quint16 numChannels; // Number of channels: 1=mono, 2=stereo
quint32 sampleRate;
quint32 byteRate; // Sample rate * Number of Channels * Bits per sample / 8
quint16 blockAlign; // (Number of Channels * Bits per sample) / 8.1
quint16 bitsPerSample;
};
struct DATAHeader {
chunk descriptor;
};
struct CombinedHeader {
RIFFHeader riff;
WAVEHeader wave;
};
void Sound::interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray) {
CombinedHeader fileHeader;
// Create a data stream to analyze the data
QDataStream waveStream(const_cast<QByteArray *>(&inputAudioByteArray), QIODevice::ReadOnly);
if (waveStream.readRawData(reinterpret_cast<char *>(&fileHeader), sizeof(CombinedHeader)) == sizeof(CombinedHeader)) {
if (strncmp(fileHeader.riff.descriptor.id, "RIFF", 4) == 0) {
waveStream.setByteOrder(QDataStream::LittleEndian);
} else {
// descriptor.id == "RIFX" also signifies BigEndian file
// waveStream.setByteOrder(QDataStream::BigEndian);
qDebug() << "Currently not supporting big-endian audio files.";
return;
}
if (strncmp(fileHeader.riff.type, "WAVE", 4) != 0
|| strncmp(fileHeader.wave.descriptor.id, "fmt", 3) != 0) {
qDebug() << "Not a WAVE Audio file.";
return;
}
// added the endianess check as an extra level of security
if (qFromLittleEndian<quint16>(fileHeader.wave.audioFormat) != 1) {
qDebug() << "Currently not supporting non PCM audio files.";
return;
}
if (qFromLittleEndian<quint16>(fileHeader.wave.numChannels) == 2) {
_isStereo = true;
} else if (qFromLittleEndian<quint16>(fileHeader.wave.numChannels) > 2) {
qDebug() << "Currently not support audio files with more than 2 channels.";
}
if (qFromLittleEndian<quint16>(fileHeader.wave.bitsPerSample) != 16) {
qDebug() << "Currently not supporting non 16bit audio files.";
return;
}
if (qFromLittleEndian<quint32>(fileHeader.wave.sampleRate) != 48000) {
qDebug() << "Currently not supporting non 48KHz audio files.";
return;
}
// Skip any extra data in the WAVE chunk
waveStream.skipRawData(fileHeader.wave.descriptor.size - (sizeof(WAVEHeader) - sizeof(chunk)));
// Read off remaining header information
DATAHeader dataHeader;
while (true) {
// Read chunks until the "data" chunk is found
if (waveStream.readRawData(reinterpret_cast<char *>(&dataHeader), sizeof(DATAHeader)) == sizeof(DATAHeader)) {
if (strncmp(dataHeader.descriptor.id, "data", 4) == 0) {
break;
}
waveStream.skipRawData(dataHeader.descriptor.size);
} else {
qDebug() << "Could not read wav audio data header.";
return;
}
}
// Now pull out the data
quint32 outputAudioByteArraySize = qFromLittleEndian<quint32>(dataHeader.descriptor.size);
outputAudioByteArray.resize(outputAudioByteArraySize);
if (waveStream.readRawData(outputAudioByteArray.data(), outputAudioByteArraySize) != (int)outputAudioByteArraySize) {
qDebug() << "Error reading WAV file";
}
} else {
qDebug() << "Could not read wav audio file header.";
return;
}
}