overte-HifiExperiments/libraries/physics/src/CharacterSweepResult.h
Bradley Austin Davis b93e91b9f3 New android toolchain
2017-09-19 13:45:12 -07:00

45 lines
1.5 KiB
C++

//
// CharaterSweepResult.h
// libraries/physics/src
//
// Created by Andrew Meadows 2016.09.01
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_CharacterSweepResult_h
#define hifi_CharacterSweepResult_h
#include <btBulletDynamicsCommon.h>
#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
class CharacterGhostObject;
class CharacterSweepResult : public btCollisionWorld::ClosestConvexResultCallback {
public:
CharacterSweepResult(const CharacterGhostObject* character);
virtual btScalar addSingleResult(btCollisionWorld::LocalConvexResult& convexResult, bool useWorldFrame) override;
void resetHitHistory();
protected:
const CharacterGhostObject* _character;
// NOTE: Public data members inherited from ClosestConvexResultCallback:
//
// btVector3 m_convexFromWorld; // unused except by btClosestNotMeConvexResultCallback
// btVector3 m_convexToWorld; // unused except by btClosestNotMeConvexResultCallback
// btVector3 m_hitNormalWorld;
// btVector3 m_hitPointWorld;
// const btCollisionObject* m_hitCollisionObject;
//
// NOTE: Public data members inherited from ConvexResultCallback:
//
// btScalar m_closestHitFraction;
// short int m_collisionFilterGroup;
// short int m_collisionFilterMask;
};
#endif // hifi_CharacterSweepResult_h