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BulletUtil.h
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CharacterController.cpp
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Merge branch 'master' into multiSphereAvatar04
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2019-01-25 13:54:01 -07:00 |
CharacterController.h
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Merge branch 'master' into multiSphereAvatar04
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2019-01-25 13:54:01 -07:00 |
CharacterGhostObject.cpp
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Remove unnecessary 'this->' in rayTest parent function call
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2018-06-14 13:16:46 -07:00 |
CharacterGhostObject.h
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Change CharacterGhostObject to use base btGhostObject class instead of btPairCachingGhostObject
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2018-06-11 15:40:39 -07:00 |
CharacterGhostShape.cpp
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CharacterGhostShape.h
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CharacterRayResult.cpp
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CharacterRayResult.h
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CharacterSweepResult.cpp
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CharacterSweepResult.h
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ContactInfo.cpp
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ContactInfo.h
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EntityMotionState.cpp
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fix more grab bugs
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2019-01-25 08:46:24 -08:00 |
EntityMotionState.h
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make method protected because we can
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2019-01-23 23:19:48 -08:00 |
MeshMassProperties.cpp
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
MeshMassProperties.h
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MultiSphereShape.cpp
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Optimization
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2019-01-28 18:39:16 -07:00 |
MultiSphereShape.h
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Refactor and optimizations
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2019-01-15 18:07:50 -07:00 |
ObjectAction.cpp
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
ObjectAction.h
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ObjectActionOffset.cpp
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CR
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2018-06-20 16:13:10 -07:00 |
ObjectActionOffset.h
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ObjectActionTractor.cpp
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fix far-grab initial rotation and entity-method call
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2019-01-03 08:17:52 -08:00 |
ObjectActionTractor.h
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quickfix for velocity spike for Tractor action
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2018-02-06 12:06:27 -08:00 |
ObjectActionTravelOriented.cpp
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CR
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2018-06-20 16:13:10 -07:00 |
ObjectActionTravelOriented.h
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ObjectConstraint.cpp
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
ObjectConstraint.h
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ObjectConstraintBallSocket.cpp
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CR
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2018-06-20 16:13:10 -07:00 |
ObjectConstraintBallSocket.h
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ObjectConstraintConeTwist.cpp
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CR
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2018-06-20 16:13:10 -07:00 |
ObjectConstraintConeTwist.h
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ObjectConstraintHinge.cpp
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CR
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2018-06-20 16:13:10 -07:00 |
ObjectConstraintHinge.h
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ObjectConstraintSlider.cpp
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CR
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2018-06-20 16:13:10 -07:00 |
ObjectConstraintSlider.h
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ObjectDynamic.cpp
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activate body before disconnecting action from entity
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2018-05-29 17:56:41 -07:00 |
ObjectDynamic.h
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grab js api; send grab information through trait system
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2019-01-03 08:17:52 -08:00 |
ObjectMotionState.cpp
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Add fit AABox for avatar and implement multisphere on shapeManager
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2019-01-09 17:49:19 -07:00 |
ObjectMotionState.h
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Merge branch 'master' into multiSphereAvatar04
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2019-01-28 17:48:22 -07:00 |
PhysicalEntitySimulation.cpp
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convert clientOnly to entityHost and add local entities
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2018-11-14 11:25:37 -08:00 |
PhysicalEntitySimulation.h
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remove expired avatarEntities from their avatars
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2018-10-05 13:48:35 -07:00 |
PhysicsDebugDraw.cpp
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Added items to the developer menu for debugging physics
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2018-05-02 10:51:00 -07:00 |
PhysicsDebugDraw.h
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Added items to the developer menu for debugging physics
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2018-05-02 10:51:00 -07:00 |
PhysicsEngine.cpp
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Fix warnings and wrong shapes position for myAvatar
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2019-01-16 10:52:34 -07:00 |
PhysicsEngine.h
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Add normalOnPick to CollisionPickResult
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2018-09-12 10:36:00 -07:00 |
PhysicsLogging.cpp
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PhysicsLogging.h
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ShapeFactory.cpp
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Suggested changes
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2019-01-23 17:23:36 -07:00 |
ShapeFactory.h
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cleanup ShapeFactory implementation
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2017-10-27 08:56:26 -07:00 |
ShapeManager.cpp
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
ShapeManager.h
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add description of ShapeManager in comments
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2017-10-27 08:55:41 -07:00 |
ThreadSafeDynamicsWorld.cpp
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Merge branch 'master' into multiSphereAvatar04
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2019-01-28 17:48:22 -07:00 |
ThreadSafeDynamicsWorld.h
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Refactor and optimizations
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2019-01-15 18:07:50 -07:00 |