overte-HifiExperiments/interface/resources
Andrzej Kapolka 22598ceb4f Optimizations for occlusion blur (the main one being that we only need to
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
2013-08-20 11:52:43 -07:00
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haarcascades Basic Haar cascade/CamShift tracking. 2013-06-19 18:02:26 -07:00
images merge 2013-08-01 15:48:57 -07:00
info change application name to Interface 2013-08-20 10:02:06 -07:00
shaders Optimizations for occlusion blur (the main one being that we only need to 2013-08-20 11:52:43 -07:00