overte-HifiExperiments/interface/src/renderer
2014-12-05 23:23:21 -08:00
..
AmbientOcclusionEffect.cpp Fix for ambient occlusion in 3DTV mode. 2014-11-03 17:36:10 -08:00
AmbientOcclusionEffect.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
AnimationHandle.cpp fixes the stutter in animation when observer moves 2014-11-28 17:36:55 -08:00
AnimationHandle.h some cleanup 2014-11-12 14:59:03 -08:00
DeferredLightingEffect.cpp Revert "get rid of redundant _displayViewFrustum and use _viewFrustum" 2014-12-05 10:06:17 -08:00
DeferredLightingEffect.h Cone render function, some cleanup of GeometryCache methods. 2014-11-04 13:21:51 -08:00
GeometryCache.cpp clean code in GeometryCache around the FBX file loader 2014-12-04 12:02:30 -08:00
GeometryCache.h adding the light map support from FBX 2014-11-20 09:54:41 -08:00
GlowEffect.cpp fix the first issues 2014-10-13 23:28:43 -07:00
GlowEffect.h Rendering resolution can be different than the native window resolution 2014-10-13 18:00:50 -07:00
JointState.cpp Merge pull request #3312 from AndrewMeadows/ragdoll 2014-08-25 15:43:48 -07:00
JointState.h Merge pull request #3312 from AndrewMeadows/ragdoll 2014-08-25 15:43:48 -07:00
Model.cpp get the triangle picking for submeshes working, remove some debug 2014-12-05 23:23:21 -08:00
Model.h get the triangle picking for submeshes working, remove some debug 2014-12-05 23:23:21 -08:00
PointShader.cpp
PointShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
ProgramObject.cpp Batch heightfield sections for better performance. 2014-11-20 15:09:38 -08:00
ProgramObject.h Batch heightfield sections for better performance. 2014-11-20 15:09:38 -08:00
RenderUtil.cpp Fix deferred lighting for rear view mirror. 2014-09-12 18:56:07 -07:00
RenderUtil.h Fix deferred lighting for rear view mirror. 2014-09-12 18:56:07 -07:00
TextureCache.cpp Rendering resolution can be different than the native window resolution 2014-10-13 18:00:50 -07:00
TextureCache.h adding the light map support from FBX 2014-11-20 09:54:41 -08:00
VoxelShader.cpp
VoxelShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00